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2009-12-14llvmpipe: fix broken TGSI_OPCODE_FRC codegenBrian Paul
2009-12-14llvmpipe: fix broken lp_build_abs()Brian Paul
2009-12-14llvmpipe: update file list in MakefileBrian Paul
2009-12-14nouveau: avoid running out of relocsMaarten Maathuis
- Added flush notify functions for NV30 and NV40. - Flushing mid frame will call flush notify, which will resubmit all relocs. - We don't try to recover from reloc failure yet.
2009-12-14nv50: be more cautious about using reg_instanceChristoph Bumiller
Trying to free part of nv50_pc->reg_instances[] for an nv50_reg representing an indirect constant resulted in a segmentation fault.
2009-12-14gallium: more work for edgeflags changesRoland Scheidegger
fixes, cleanups, etc. not working yet
2009-12-14nv50: store immediates as uint32Christoph Bumiller
Sometimes we want non-float immediates, hacking them into floats isn't nice. Sorry, this should have already been committed before.
2009-12-13nouveau: nv50: Add missing ctor_immd_4u32 functionPatrice Mandin
2009-12-13llvmpipe: rename bins to sceneKeith Whitwell
It was pretty confusing having an entity named "bin" and another named "bins", not least because sometimes there was a need to talk about >1 of the "bins" objects, which couldn't be pluralized any further... Scene is a term used in a bunch of places to talk about what a binner operates on, so it's a decent choice here.
2009-12-13nv50: add proper zslice offset in miptree_surfaceChristoph Bumiller
2009-12-13nv50: use m2mf z pos instead of calculating offset manuallyChristoph Bumiller
2009-12-13nv50: add craziness for non-constant TXB and TXLChristoph Bumiller
If lod or bias can be non-constant across a quad of fragments, we need to execute TEX separately for each value. Don't ask why.
2009-12-12softpipe: Initialize source in blend_quad.Vinson Lee
2009-12-12Revert "nouveau: nv30: Disable swizzled surface usage if any dimension is 1 ↵Patrice Mandin
(Warsow creates a 1x1 front buffer)" This reverts commit ec7844537ecdb0b598447e37bf0b7120acd029f3.
2009-12-12nouveau: nv30: Disable swizzled surface usage if any dimension is 1 (Warsow ↵Patrice Mandin
creates a 1x1 front buffer)
2009-12-12llvmpipe: rename queue size to countKeith Whitwell
2009-12-12llvmpipe: rename one of the two rasterize_bins functionsKeith Whitwell
2009-12-12nv50: support TXB and TXLChristoph Bumiller
... and don't set the 'live' flag for TEX anymore, we'd have to know if results affect the inputs for another TEX, and I'm not going to do that kind of analysis now.
2009-12-12nv50: add S8Z24 depth texture format tooChristoph Bumiller
2009-12-12nv50: fix depth comparison func TSC bitsChristoph Bumiller
Unfortunately it seems that if depth comparison is active and we read a 2D texture, i.e. provide only 2 inputs, the second is used for comparison ...
2009-12-12nv50: add src_mask case for IF opcodeChristoph Bumiller
2009-12-12nv50: plug memory leak in miptree creation/destructionChristoph Bumiller
Keeping this dynamically allocated for texture arrays. Since we don't use it to store zslice offsets anymore it's either 1 or 6 integers (cube) ...
2009-12-12nv50: use copies of tgsi src nv50_regsChristoph Bumiller
So we can use the 'mod' member without concern if a source is used multiple times in 1 insn.
2009-12-12nv50: support vertex program texturesChristoph Bumiller
2009-12-11llvmpipe: checkpoint: plug in the new fencing codeBrian Paul
This has only been very lightly tested. More work to come.
2009-12-11llvmpipe: added lp_rast_fence() bin functionBrian Paul
2009-12-11llvmpipe: added lp_rast_get_num_threads()Brian Paul
2009-12-11llvmpipe: added lp_bin_get_num_bins()Brian Paul
2009-12-11llvmpipe: remove old fence code, compile new lp_fence.c fileBrian Paul
2009-12-11llvmpipe: initial fence implementationBrian Paul
2009-12-11llvmpipe: implement lp_rast_load_color()Brian Paul
2009-12-11llvmpipe: checkpoint: more thread/queuing changesBrian Paul
Now mapping/unmapping the framebuffer is done by a rasteizer thread rather than the main calling thread.
2009-12-11llvmpipe: remove unused lp_rasterizer::fb fieldBrian Paul
2009-12-11llvmpipe: improve framebuffer/surface codeBrian Paul
2009-12-11llvmpipe: fix-up #includesBrian Paul
2009-12-11llvmpipe: fix inverted util_framebuffer_state_equal() resultBrian Paul
2009-12-11llvmpipe: remove unused fb parameterBrian Paul
2009-12-11llvmpipe: minor comment fixBrian Paul
2009-12-11Merge branch 'mesa_7_7_branch'Brian Paul
Conflicts: src/gallium/state_trackers/xorg/xorg_xv.c src/mesa/drivers/dri/intel/intel_span.c
2009-12-11svga: Add a missing dependency from the prescale state.José Fonseca
Thanks for Keith to finding this. Fixes Jedi Knight 2 menus.
2009-12-11svga: Always pass SVGA3D_SURFACE_HINT_DYNAMIC.José Fonseca
Since we're reusing buffers we're effectively transforming all of them into dynamic buffers. It would be nice to not cache long lived static buffers. But there is no way to detect the long lived from short lived ones yet. A good heuristic would be buffer size.
2009-12-11svga: Keep tight control of texture handle ownership.José Fonseca
The texture owns the surface handle. All derivatives need to keep a reference to texture. This fixes several assertions failures starting up Jedi Knight 2. Should cause no change for DRM surface sharing -- reference count still done as before there.
2009-12-11svga: Fix mixed signed comparisons.José Fonseca
2009-12-10llvmpipe: checkpoint: use empty/full bin queuesBrian Paul
2009-12-10llvmpipe: updated commentBrian Paul
2009-12-10llvmpipe: simplify llvmpipe_set_framebuffer_state()Brian Paul
2009-12-10llvmpipe: added some bin queue debug codeBrian Paul
2009-12-10llvmpipe: updated commentsBrian Paul
2009-12-10gallium: Silence compiler warnings.michal
2009-12-10llvmpipe: Fix after sampler view changes.michal