Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-11-04 | i965g: fix some asserts | Keith Whitwell | |
2009-11-04 | i965g: remove redundant screen pointer in brw context struct | Keith Whitwell | |
2009-11-04 | i965g: initialize winsys pointer in surface cache | Keith Whitwell | |
2009-11-04 | i965g: init pointer to null, avoid segfault | Keith Whitwell | |
2009-11-04 | i965g: clean up wm init_registers func | Keith Whitwell | |
2009-11-04 | i965g: hook up some missing vertex shader code | Keith Whitwell | |
2009-11-04 | i965g: hook up some vertex state funcs | Keith Whitwell | |
2009-11-04 | i965g: pull in a copy of intel_decode.c for now | Keith Whitwell | |
With the stubbed out, non-hardware xlib winsys, trivial/clear runs and prints a plausible command stream | |||
2009-11-04 | i965g: fix up batchbuffer confusion | Keith Whitwell | |
2009-11-04 | i965g: plumb in some surface state | Keith Whitwell | |
2009-11-04 | i965g: hook up pipe_clear functions | Keith Whitwell | |
2009-11-04 | i965g: add constant buffer setter | Keith Whitwell | |
2009-11-04 | i965g: add missing is_*_referenced callbacks | Keith Whitwell | |
2009-11-04 | i965g: initialize surface refcount | Keith Whitwell | |
2009-11-04 | i965g: add more missing pipe callbacks | Keith Whitwell | |
2009-11-04 | i965g: add some missing texture creation code | Keith Whitwell | |
2009-11-04 | i965g: stubs for brw_pipe_vertex.c | Keith Whitwell | |
2009-11-04 | i965g: hook up pipe sampler callbacks | Keith Whitwell | |
2009-11-04 | i965g: hook up more pipe_context functions | Keith Whitwell | |
2009-11-04 | i965g: add missing buffer functions | Keith Whitwell | |
2009-11-04 | i965g: hook up brw_screen.c | Keith Whitwell | |
2009-11-04 | i965g: add standalone xlib debug winsys | Keith Whitwell | |
Create a dummy winsys that just debug-prints on calls into the winsys functions. Will use this to get to the point where we are generating sane-looking debug dumps and diassembly. Also fix various warnings generated with the new compiler flags set in this config. | |||
2009-11-04 | i965g: convert read/write domain pairs into single usage value | Keith Whitwell | |
Easier to understand what's going on in the driver sources, convert stereotype usage values back to GEM read/write domain flags in the winsys. | |||
2009-11-04 | nv50: fix shader emit_tex for cube textures | Christoph Bumiller | |
2009-11-04 | nv50: add abs-modifier for emit_minmax | Christoph Bumiller | |
2009-11-04 | nv50: add 3d texture tiling and mip-mapping | Christoph Bumiller | |
Mip-mapped 3D textures are not arrays of 2D layers with a mip-map layout like 2D textures, therefore we cannot use image_nr == depth for them. Making use of "volume tiling" modes now, the allowed modes are 0xZY where Z <= 5 and y <= 5. | |||
2009-11-03 | llvmpipe: Sanitise shader semantic and interpolator handling. | Michal Krol | |
Handle the remaining semantic names and indices. Respect color interpolator when not flatshading. Based on Michal's softpipe commit eb699d64ec7057032139baccedcb0694ca41d706. | |||
2009-11-03 | llvmpipe: remove old prim_setup draw stage | Keith Whitwell | |
Everything now goes through the draw_vbuf handler, the same as regular drivers. Based on Keith's commit 4fe0fc3eba1f79beda890a5016359d549bab6ad4. | |||
2009-11-03 | llvmpipe: Respect gl_rasterization_rules in primitive setup. | José Fonseca | |
Based on Michal's identical commit for softpipe (ca9c413647bf9efb5ed770e3a655bc758075aec7). | |||
2009-11-02 | softpipe: Sanitise shader semantic and interpolator handling. | Michal Krol | |
Handle the remaining semantic names and indices. Respect color interpolator when not flatshading. | |||
2009-11-02 | i965g: format RELOCs similarly | Keith Whitwell | |
2009-11-02 | i965g: rename brw_constant_buffer to brw_curbe_buffer | Keith Whitwell | |
Now that there are real constant buffers, try to reduce naming confusion. | |||
2009-11-01 | nouveau: Assume all texture blankets are linear for now. | Younes Manton | |
2009-11-01 | r300g: Miscellania. Avoid draw segfaults, s/true/TRUE/, etc. | Corbin Simpson | |
Cleared out my git stash. | |||
2009-11-01 | i965g: driver and winsys compile | Keith Whitwell | |
A milestone of sorts. Still a long way from something working -- the old one compiled too, at least some of the time... | |||
2009-11-01 | r300g: fix geometry corruptions | Maciej Cencora | |
PVS flush is needed before changing the vertex shader or vertex shader constants. | |||
2009-11-01 | r300g: split constant buffer and shader emittion | Maciej Cencora | |
2009-11-01 | i965g: the whole drivers/i965 directory is compiling | Keith Whitwell | |
That was a lot more work than I expected. Still the winsys to go, then the small matter of making it work and re-enabling the missing functionality. | |||
2009-11-01 | r300g: Adopt osiris' PSC data and swizzle. | Corbin Simpson | |
A fair amount more flexible and easier to maintain. | |||
2009-11-01 | i965g: more files compiling | Keith Whitwell | |
2009-11-01 | i965g: more files compiling | Keith Whitwell | |
2009-11-01 | i965g: more files compiling | Keith Whitwell | |
2009-11-01 | nv50: handle TGSI_SEMANTIC_FACE | Christoph Bumiller | |
2009-11-01 | nv50: make IF condition safe | Christoph Bumiller | |
Don't assume that a SET that writes to IF's argument directly precedes the IF. | |||
2009-11-01 | nv50: implement TGSI_OPCODE_AND/OR/XOR | Christoph Bumiller | |
Will use AND for gl_FrontFacing, the face input is either 0 or 0xffffffff. | |||
2009-11-01 | i965g: more files compiling | Keith Whitwell | |
2009-11-01 | i965g: more work on compilation -- surface management | Keith Whitwell | |
2009-10-31 | i965g: more work on compilation | Keith Whitwell | |
2009-10-31 | nv50: fix textures with block size != cpp | Christoph Bumiller | |
First, using width * block size as pitch is evidently wrong if a block contains more than 1 texel. For tiled textures, since a block occupies a contiguous area of memory, y addressing in m2mf has to be done by block index, not the y coordinate itself. This should fix compressed textures. | |||
2009-10-31 | i965g: non-glsl fragment shader path is compiling | Keith Whitwell | |
Disabled glsl code for now, probably want to clean this up somehow. |