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2009-09-29softpipe: Grab a ref when the fb is set.Brian Paul
Nasty bug when the surface is freed and another is allocated right on top of it. The next time we set the fb state SP thinks it's the same surface and doesn't flush, and when the flush eventually happens the surface belongs to a completely different texture. (cherry picked from commit a77226071f6814a53358a5d6caff685889d0e4ec) Conflicts: src/gallium/drivers/softpipe/sp_context.c
2009-09-29llvmpipe: Emit SSE intrinsics based on runtime cpu capability check.José Fonseca
Note that llvmpipe still doesn't run on any processor yet: if you don't have a recent processor with SSE4.1 you will still likely end up hitting a code path for which a generic non-sse4 version is not implemented yet.
2009-09-29i915: Fix MSVC build.Vinson Lee
2009-09-28llvmpipe: Grab a ref when the fb is set.Younes Manton
Based on softpipe commit a77226071f6814a53358a5d6caff685889d0e4ec.
2009-09-28softpipe: Fix MSVC build.José Fonseca
2009-09-28r300g: fix r300g cause GPU hang issue.Cooper Yuan
why there are two input position semantic tags is that ureg doesn't set vs input semantic due to commit: 6d8dbd3d1ec888 so use vs input index instead of semantic name.
2009-09-27g3dvl: Formatting and cleanups.Younes Manton
2009-09-27g3dvl: pipe_video_context interface, softpipe impl, auxiliary libsYounes Manton
2009-09-27r300g: fix erroneous conditionMaciej Cencora
2009-09-27r300g: don't force vertex position for HW TCL pathMaciej Cencora
It could be generated by vertex shader.
2009-09-27r300g: add some assertionsMaciej Cencora
Not sure why we are getting a shader with two inputs with position semantic, but we don't know how to handle it correctly so it's better to stop the app than lock the machine.
2009-09-27r300g: plug memory leakMaciej Cencora
2009-09-27r300g: add some debugging infoMaciej Cencora
2009-09-28r300g: fix r300 rs pathDave Airlie
2009-09-28r300g: rewrite RS state setup.Dave Airlie
Not 100% sure this is correct, but its more correct than what was here previous however it may require changes in the input routing for the frag shader.
2009-09-28r300g: silence compiler warningDave Airlie
2009-09-27i915g: Submit direct vertex buffersJakob Bornecrantz
2009-09-27i915g: Fix warningJakob Bornecrantz
2009-09-27i915g: Tile shared buffers as wellJakob Bornecrantz
2009-09-27i915g: Use booleanJakob Bornecrantz
2009-09-27softpipe: Grab a ref when the fb is set.Younes Manton
Nasty bug when the surface is freed and another is allocated right on top of it. The next time we set the fb state SP thinks it's the same surface and doesn't flush, and when the flush eventually happens the surface belongs to a completely different texture.
2009-09-26r300g: add tx depth support in register.Dave Airlie
also enable cube/3d bits in txformat reg
2009-09-26r300g: only pass complete texture state to hw setup functionDave Airlie
No point passing things twice here, also allows more state to be setup properly.
2009-09-26r300g: add missing break in OQ emitDave Airlie
2009-09-26llvmpipe: Allow building with LLVM 2.6 too.José Fonseca
2009-09-26r300g: report GL1.5, enable cap bits for OQ and shadow.Dave Airlie
Its not like it works well on 1.3 so may as well reach for greater heights. Signed-off-by: Dave Airlie <airlied@redhat.com>
2009-09-26r300g: add z16 unorm texture formatDave Airlie
2009-09-26r300g: fix texture pitch to correct value.Dave Airlie
pitch is pixels - 1, not bytes.
2009-09-25softpipe: Grab fs output z from the correct file.Michal Krol
2009-09-25softpipe: Do not advertise support for L16 and YCBCR formats.Michal Krol
2009-09-25nv50: fix TEX for WriteMask not equal 0xfChristoph Bumiller
If you e.g. only need alpha, it ends up in the first reg, not the last, as it would when reading rgb too.
2009-09-25nv50: actually enable view volume clippingChristoph Bumiller
Until now, only primitives wholly outside the view volume were not drawn. This was only visibile when using a viewport smaller than the window size, naturally.
2009-09-25nv50: RCP and RSQ cannot load from VP inputsChristoph Bumiller
2009-09-25nv50: fix CEIL and TRUNCChristoph Bumiller
Separated the integer rounding mode flag for cvt.
2009-09-25nv50: implement BGNLOOP, BRK, ENDLOOPChristoph Bumiller
There's a good chance a loop won't execute correctly though since our TEMP allocation assumes programs to be executed linearly. Will fix later.
2009-09-25nv50: implement IF, ELSE, ENDIF opcodesChristoph Bumiller
2009-09-25r300g: add texture format for xvmcCooper Yuan
2009-09-24llvmpipe: add missing __FUNCTION__ parameter to debug_printf() callsBrian Paul
2009-09-24llvmpipe: increase max 3D texture size to 256Brian Paul
2009-09-24Merge branch 'mesa_7_6_branch'Brian Paul
Conflicts: src/mesa/vbo/vbo_exec_array.c
2009-09-24Merge branch 'mesa_7_5_branch' into mesa_7_6_branchBrian Paul
2009-09-24softpipe: Increase GL_MAX_3D_TEXTURE_SIZE to 256.Vinson Lee
2009-09-24gallium/trace: casts to silence warningsBrian Paul
2009-09-24trace: fix printf warningsKeith Whitwell
2009-09-24softpipe: fix compiler warningsKeith Whitwell
2009-09-24softpipe: Use portable INLINE macro.José Fonseca
2009-09-24softpipe: Update SConscript.José Fonseca
2009-09-23llvmpipe: move tile cache datatypes into .c file since they're privateBrian Paul
2009-09-23softpipe: replace macros with inline functionsBrian Paul
And update comments.
2009-09-23softpipe: white-space/formatting fixes and updated commentsBrian Paul