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2008-08-07softpipe: add support for PIPE_FORMAT_X8Z24_UNORM, PIPE_FORMAT_Z24X8_UNORMBrian Paul
2008-08-07trace: Simplify HTML output.José Fonseca
2008-08-07trace: Merge the CSS into the XSL.José Fonseca
2008-08-07trace: Dump format names.José Fonseca
2008-08-07gallium: s/pf_sprint_name/pf_name/Brian Paul
2008-08-07gallium: s/printf/debug_printf/Brian Paul
2008-08-07gallium: new/better debug code (disabled)Brian Paul
2008-08-07trace: Dump state.José Fonseca
2008-08-07trace: Trace pipe context calls.José Fonseca
2008-08-07trace: Add missing XSL and CSS.José Fonseca
2008-08-07trace: New pipe driver to trace incoming calls.José Fonseca
Only pipe_screen calls traced, and only linux supported, for now.
2008-08-07softpipe: Silence compiler warnings on Windows.Michal Krol
2008-08-06gallium: added PIPE_CAP_TEXTURE_MIRROR_CLAMP, PIPE_CAP_TEXTURE_MIRROR_REPEATBrian Paul
Check for these caps in state tracker and enable corresponding GL extensions if supported.
2008-08-06softpipe: add texture border color codeBrian Paul
2008-07-28Merge tgsi/exec and tgsi/util directories.José Fonseca
2008-07-24softpipe: Remove unused variables.José Fonseca
2008-07-19gallium: Finer grained is_format_supported.José Fonseca
2008-07-16softpipe: DXT formats not really supported.José Fonseca
2008-07-15gallium: added some sanity check assertionsBrian Paul
2008-07-13i915: Ops should not have pushed thatJakob Bornecrantz
This reverts commit 930a863c4f6f11d0fd5cf396ef76054d52c69b9f.
2008-07-13i915: WIP swap reworkJakob Bornecrantz
2008-07-13util: Eliminate pipe from the arguments to pipe_get/put_tile_xxx functions.José Fonseca
You don't need a pipe_context * for this, and all other necessary info is already inside pipe_surface.
2008-07-05softpipe: Prevent NULL ptr derreference on takedown.José Fonseca
2008-07-05softpipe: Compute block size for display targets.José Fonseca
2008-07-04i915: Added debug filling code of texture, not activeJakob Bornecrantz
2008-07-05psb: Fill all texture fields when creating texture blanket.José Fonseca
2008-07-05softpipe: Implement texture blankets.José Fonseca
2008-07-02gallium: nr_attrs was off by one, updated comments, minor code movementBrian Paul
2008-06-27i915: Fix the last of the stride/pitch changesJakob Bornecrantz
2008-06-27cell: Update for cpp removal.José Fonseca
Not tested -- just mymic the softpipe changes.
2008-06-27gallium: Drop pipe_texture->cpp and pipe_surface->cpp.José Fonseca
The chars-per-pixel concept falls apart with compressed and yuv images, where more than one pixel are coded in a single data block.
2008-06-27scons: Fix i965/xlib build.José Fonseca
2008-06-24gallium: remove bad assertionBrian Paul
2008-06-24i915: Added texture_blanket functionJakob Bornecrantz
2008-06-23gallium: in softpipe_get_tex_surface() use the pitch specified in the ↵Brian Paul
softpipe_texture object. Fixes a pitch/width mix-up.
2008-06-23i915: Add render and texture support for tiled texture and buffersJakob Bornecrantz
This is step towards tiled textures and buffer support for i915. But the tiled attribute is never set.
2008-06-23gallium: change surface_copy()'s do_flip to booleanBrian Paul
2008-06-23gallium: fix bad srcy coord if do_flipBrian Paul
2008-06-23gallium: fix bad srcy coord if do_flipBrian Paul
2008-06-23i915: Removed level_offset from i915_textureJakob Bornecrantz
All offsets are now on image_offset.
2008-06-20gallium: fix invalid call to draw_set_mapped_constant_buffer()Brian Paul
We were indexing sp_constants[i] outside the loop so i was 2. Replace i with PIPE_SHADER_VERTEX. Also, replace magic '2' with PIPE_SHADER_TYPES in a few places.
2008-06-20gallium: fix some surface usage bugsBrian Paul
When a surface is created with GPU_WRITE that really means "GPU render" and that can involve reads (blending). Set surface usage to PIPE_BUFFER_USAGE_CPU_READ + WRITE. Fixes progs/demos/lodbias demo. Also, mark texture as 'modified' when mapped for writing so that the tile cache can know when to freshen a cached tile. Fixes glTexSubImage2D().
2008-06-19i915: Fixed cubemap layoutsJakob Bornecrantz
Apprently we shouldn't do all the advanced layout operation for none compressed formats. The compressed code was also broken, its currently disabled, but should be fixed once i915simple starts to support compressed formats.
2008-06-19i915: Refractored and clean up i915_texture.cJakob Bornecrantz
2008-06-18i915: Fix for s8_z24 textures not being shownJakob Bornecrantz
2008-06-17i915: Max and Min lod now worksJakob Bornecrantz
2008-06-13i915: Improved the not used tile codeJakob Bornecrantz
2008-06-13i915: Fix offsets not being used for surface targetsJakob Bornecrantz
2008-06-13i915: Fix most of the clear problemsJakob Bornecrantz
trivial/clear-undefined still fails
2008-06-13i915: Messed up lineloop now worksJakob Bornecrantz