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AgeCommit message (Collapse)Author
2009-10-24i965g: more work on compilingKeith Whitwell
2009-10-24i965g: more files compilingKeith Whitwell
2009-10-24i965g: first compiling fileKeith Whitwell
2009-10-23i965g: wip on removing GL stuff, trying to get a few files compilingKeith Whitwell
2009-10-23i965: ignore cliprect_modeKeith Whitwell
2009-10-23i965g: wipKeith Whitwell
2009-10-23i965g: re-starting from the dri driverKeith Whitwell
2009-10-23gallium: remove extended negate also, and also the ExtSwz tokenKeith Whitwell
Likewise, the extended negate functionality hasn't been used since mesa switched to using tgsi_ureg to build programs, and has been translating the SWZ opcode internally to a single MAD.
2009-10-23cell: typo from ExtSwizzle commitKeith Whitwell
2009-10-23gallium: remove the swizzling parts of ExtSwizzleKeith Whitwell
These haven't been used by the mesa state tracker since the conversion to tgsi_ureg, and it seems that none of the other state trackers are using it either. This helps simplify one of the biggest suprises when starting off with TGSI shaders.
2009-10-23gallium: remove noise opcodesKeith Whitwell
Provide a dummy implementation in the GL state tracker (move 0.5 to the destination regs). At some point, a motivated person could add a better implementation of noise. Currently not even the nvidia binary drivers do anything more than this. In any case, the place to do this is in the GL state tracker, not the poor driver.
2009-10-22r300g: Enable more stuff in r300_screen, cleanup comments.Corbin Simpson
Also enable 24-bit depth buffers without stencil.
2009-10-22r300g: Cleanup PSC setup math a bit and stop using Draw formats.Corbin Simpson
2009-10-22nv50: handle PIPE_TEX_FILTER_ANISO caseChristoph Bumiller
Set the same bits as for linear filtering (in addition to max anisotropy), and 2 unknown bits I've seen set.
2009-10-22nouveau: nv30: rewrite so we can render only in depth bufferPatrice Mandin
2009-10-22nouveau: nv30: use a8r8g8b8 as depth texture format for z24s8Patrice Mandin
2009-10-22r300g: Clean up duplicate code in r300_render.Corbin Simpson
2009-10-22r300g: Move render functions to r300_render.Corbin Simpson
Part of the fastpath cleanup.
2009-10-22llvmpipe: Avoid yet another variable size array.José Fonseca
2009-10-22llvmpipe: Define rdtsc for MSVC.José Fonseca
2009-10-22llvmpipe: Avoid variable size arrays.José Fonseca
Not really variable size, but MSVC still doesn't like them.
2009-10-22llvmpipe: Use the pack/unpack functions for 8bit unsigned norm multiplication.José Fonseca
2009-10-22llvmpipe: Utility function to double the bit width of a type.José Fonseca
2009-10-22llvmpipe: Factor vector packing/unpacking to a separate source file.José Fonseca
These functions will be needed to implement many of the 8bit operations, and they are quite complex on its own.
2009-10-22llvmpipe: Call util_cpu_detect() from the unit tests.José Fonseca
2009-10-22Merge branch 'mesa_7_6_branch' of ↵Alex Deucher
git+ssh://agd5f@git.freedesktop.org/git/mesa/mesa
2009-10-22nv50: support 3D class 0x8597, remove redundant unknown chipset detectionBen Skeggs
2009-10-22r300g: Check for NULL Draw during flush.Corbin Simpson
Split from the fastpath WIP.
2009-10-21r300g: Update comments, function names in r300_state_inlines.Corbin Simpson
2009-10-21r300g: Update comments, asserts, indents in r300_texture.Corbin Simpson
I wish I knew enough about textures to really really REALLY fix that file.
2009-10-21r300g: Remove unused debug flag.Corbin Simpson
2009-10-21r300g: Cleanup old static shader state.Corbin Simpson
2009-10-21nouveau: nv30: Do not use assert to return NULLPatrice Mandin
2009-10-21nouveau: nv30: check number of colour buffers to bindPatrice Mandin
2009-10-21llvmpipe: Remove extraneous name in lp_type pre-declaration.José Fonseca
2009-10-21r300g: No debug in r300_state.Corbin Simpson
2009-10-21r300g: Cleanup header includes.Corbin Simpson
2009-10-21r300g: Don't use getenv; use debug_get_*_option instead.Corbin Simpson
2009-10-21r300g: Don't use the hashtable internally.Corbin Simpson
As osiris pointed out, glxgears slowly gets slower for some reason when it's enabled, and it's not helping at the moment, so just turn it off.
2009-10-21r300g: Examine vertex attribute type on HW TCL too.Corbin Simpson
2009-10-21r300g: Also kill r300_shader_inlines with fire.Corbin Simpson
2009-10-21r300g: Kill r300_surface with fire.Corbin Simpson
If you really want to see it again, check the history.
2009-10-20cell: fix compilation on cellMarc Dietrich
s/LERP/LRP/
2009-10-20trace: Check for destroy before calling itJakob Bornecrantz
2009-10-19r300g: Demonstratory kludge to unbreak glxgears.Corbin Simpson
We *must* recalculate something in vformat every rebind; let's see if we can't narrow it down a bit.
2009-10-19nv50: add support for address regsChristoph Bumiller
Allow indirect uniform access and increase the limit on parameters from 128 to 512.
2009-10-19nv50: cleanup emit_kilChristoph Bumiller
2009-10-19nv50: implement TGSI_OPCODE_CMPChristoph Bumiller
2009-10-19nv50: quick fix for insn src negationChristoph Bumiller
We only have a per nv50_reg negation flag, if an nv50_reg is used more than once in a TGSI op with different sign modes, we'd generate wrong code. We probably can't do much better without more invasive changes.
2009-10-19nv50: add support for DDX and DDY opcodesChristoph Bumiller