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path: root/src/gallium/drivers
AgeCommit message (Collapse)Author
2009-03-12trace: Add dump util functions for wrapped pointersJakob Bornecrantz
2009-03-11trace: Move buffer functions from winsys to screenJakob Bornecrantz
2009-03-11trace: Remove all whitespace at EOLJakob Bornecrantz
2009-03-11trace: Fixup trace a bitJakob Bornecrantz
2009-03-11r300-gallium: Don't flush textures more than necessary.Corbin Simpson
2009-03-11r300-gallium: Fix texture filters.Corbin Simpson
2009-03-11r300-gallium: r500-fs: More texture fixes.Corbin Simpson
2009-03-11r300-gallium: r500-fs: Add shader dumper and more tex work.Corbin Simpson
2009-03-11r300-gallium: Fix CS count for texture emit.Corbin Simpson
2009-03-11r300-gallium: r500-fs: Add SWZ.Corbin Simpson
2009-03-11r300-gallium: Fix CS count in fb state emit.Corbin Simpson
2009-03-11r300-gallium: Start swizzles.Corbin Simpson
2009-03-11r300-gallium: Begin R500 fragment shader assembler.Corbin Simpson
I love it so much. I also hate it a lot.
2009-03-11trace: Fixup trace a bitJakob Bornecrantz
2009-03-10r300-gallium: Initial, broken, query setup.Corbin Simpson
Not going to bother unbreaking it here until it's unbroken elsewhere.
2009-03-10r300-gallium: Unbreak fallback in surface_fill.Corbin Simpson
2009-03-10r300-gallium: Fix a handful of compiler warnings.Corbin Simpson
Missing INLINE, missing declarations, extraneous definitions. The usual.
2009-03-10r300-gallium: First stab at texture support.Corbin Simpson
2009-03-10r300-gallium: Moar fixes in the register file.Corbin Simpson
Sorry, but it's confusing when format0 in r300_reg != format0 in the docs.
2009-03-08r300-gallium: Unbreak trivial/point.Corbin Simpson
Oops, forgot to remove that. Edit: And trivial/line and trivial/tri.
2009-03-07r300-gallium: Correct vertex format setup, cleanup regs and debugging.Corbin Simpson
trivial/point no longer hardlocks.
2009-03-07r300-gallium: Clean up RS.Corbin Simpson
Wow, there were buggies by the boatload in there.
2009-03-07r300-gallium: Move a few registers.Corbin Simpson
These shouldn't be written if not on TCL HW.
2009-03-07r300-gallium: Typo in assert.Corbin Simpson
2009-03-07r300-gallium: Emit vertex size.Corbin Simpson
Not actually going to make a difference right now, but might as well.
2009-03-07r300-gallium: A bit more vertex format fixup.Corbin Simpson
2009-03-07nv50: simplify tesla object selectionBen Skeggs
GeForce 8/9 are a bit more consistent than nv40 so far, so this was overkill before.
2009-03-07nouveau: make stateobjs start off with refcount of 1Ben Skeggs
2009-03-07Fix nv50_screen_create()Victor Stinner
Setup screen->pipe before using it (screen->constbuf = screen->pipe.buffer_create(...))
2009-03-06r300-gallium: Fix masking on vertex formats.Corbin Simpson
Gah, what a simple yet terrible mistake.
2009-03-06r300-gallium: Remove unknown regs.Corbin Simpson
Leftovers from fglrx traces, probably.
2009-03-06r300-gallium: Actually do framebuffer setup.Corbin Simpson
Can't believe this wasn't wired up.
2009-03-06r300-gallium: Make sure registers are inside BEGIN/END CS.Corbin Simpson
2009-03-06r300-gallium: Separate out fog block.Corbin Simpson
We'll never actually use fog block. (I hope.)
2009-03-06r300-gallium: GA enhancements.Corbin Simpson
Basically an errata fixup register.
2009-03-06r300-gallium: Flat/smooth shading state.Corbin Simpson
2009-03-06r300-gallium: Pick up a few more bits of rs_state.Corbin Simpson
Including two registers that already should have been covered...huh...
2009-03-05r300-gallium: Move RS block setup to CSO.Corbin Simpson
2009-03-05r300-gallium: Move scissor state.Corbin Simpson
Keep it grouped with all the other parameterized state.
2009-03-05r300-gallium: Fix up vertex count.Corbin Simpson
2009-03-05r300-gallium: Use only one CS section for vertex_format.Corbin Simpson
2009-03-05Revert "softpipe: added null ptr check for align_free() call in vbuf code"Brian Paul
This reverts commit 6db24f449de9cc81e1f7bb2dde55a9819463d5e5. With a null ptr check in align_free() this is no longer needed.
2009-03-05softpipe: added null ptr check for align_free() call in vbuf codeBrian Paul
Fixes GALLIUM_NOCELL path. See bug 20475.
2009-03-05r300-gallium: C++ compat fix.Corbin Simpson
Oops. :3
2009-03-04i965: add software fallback for conformant 3D textures and GL_CLAMPRobert Ellison
The i965 hardware cannot do GL_CLAMP behavior on textures; an earlier commit forced a software fallback if strict conformance was required (i.e. the INTEL_STRICT_CONFORMANCE environment variable was set) and 2D textures were used, but it was somewhat flawed - it could trigger the software fallback even if 2D textures weren't enabled, as long as one texture unit was enabled. This fixes that, and adds software fallback for GL_CLAMP behavior with 1D and 3D textures. It also adds support for a particular setting of the INTEL_STRICT_CONFORMANCE environment variable, which forces software fallbacks to be taken *all* the time. This is helpful with debugging. The value is: export INTEL_STRICT_CONFORMANCE=2
2009-03-04r300-gallium: Add unaccelerated surface_copy.Corbin Simpson
2009-03-04nouveau: oops, forgot to keep the NV10_SIFM objectPatrice Mandin
2009-03-04nouveau: Use proper SIFM object on NV30Patrice Mandin
2009-03-04cell: update cell driver after gallium reference count changesBrian Paul
2009-03-04gallium: Remove some superfluous instances of #include "p_inlines.h".Michel Dänzer