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2010-03-31softpipe: Use S3TC when avaiilable,José Fonseca
2010-03-31llvmpipe: Don't call unused generate_clamp().José Fonseca
2010-03-31llvmpipe: Disable threads by default on embedded.José Fonseca
2010-03-31llvmpipe: Don't rely on u_format_access.pyJosé Fonseca
2010-03-31Merge branch 'gallium-new-formats'Roland Scheidegger
Conflicts: src/gallium/auxiliary/util/u_format.csv src/gallium/auxiliary/util/u_format_access.py src/gallium/auxiliary/util/u_format_pack.py
2010-03-31llvmpipe: More accurate format capability exporting.José Fonseca
2010-03-31llvmpipe: Drop the aos format conversion.José Fonseca
It's unused and incomplete. Still in git history if necessary in future.
2010-03-30i965g: Fix assertion that was always true.Vinson Lee
surface_format field is a 9-bit field and the value of BRW_SURFACEFORMAT_INVALID exceeds 9 bits.
2010-03-30identity: Remove unnecessary header.Vinson Lee
2010-03-30Merge remote branch 'origin/master' into gallium_draw_llvmZack Rusin
2010-03-30Merge branch '7.8'Michel Dänzer
Conflicts: Makefile src/mesa/main/version.h Resolved by keeping version strings from master (also in the intel driver).
2010-03-29r300g: Remove unused variable.Vinson Lee
2010-03-29r300g: Remove unnecessary header.Vinson Lee
2010-03-29r300g: Bind constantbuf to Draw immediately, don't wait for render.Corbin Simpson
Doesn't hurt, and reduces code duplication.
2010-03-30Merge branch 'master' into gallium-new-formatsRoland Scheidegger
Conflicts: src/gallium/auxiliary/util/u_format.csv
2010-03-30gallium: adapt all code to the renamed depth/stencil formatsRoland Scheidegger
2010-03-29Add test case for lp_bld_printf()Chris Li
2010-03-29i965g: util_format_is_compressed() -> util_format_is_s3tc().José Fonseca
2010-03-29svga: util_format_is_compressed() -> util_format_is_s3tc().José Fonseca
2010-03-29r300: UTIL_FORMAT_LAYOUT_COMPRESSED -> UTIL_FORMAT_LAYOUT_S3TC.José Fonseca
2010-03-29softpipe: Map GS constants, too.Michal Krol
2010-03-29r300g: print configurable debugging info on non-debug buildsMarek Olšák
2010-03-28gallium: new raw gallium interface to support standalone testsKeith Whitwell
Provides basic window system integration behind a simple interface, allowing tests to be written without dependency on either the driver or window system. With a lot of work, could turn into something like glut for gallium.
2010-03-28r300g: handle TGSI_OPCODE_RET as ENDMarek Olšák
2010-03-27r300g: disable cliprectsMarek Olšák
Thanks to Nicolai Hähnle for explaining this register!
2010-03-27r300g: print errors even on non-debug buildsMarek Olšák
We really need to get these into bug reports.
2010-03-27i965g: Add brw_winsys_debug.c to SCons build.Vinson Lee
2010-03-27identity: Add id_drm.c to SCons build.Vinson Lee
This was missed in commit f7cbaae13d67c55abe81ac230de37f564365099f. (cherry picked from commit 02ee7c29502966dffa44243bfc8c20c15907b880)
2010-03-27identity: Add id_drm.c to SCons build.Vinson Lee
This was missed in commit f7cbaae13d67c55abe81ac230de37f564365099f.
2010-03-27r300g: fix macrotiling for non-square texturesMathias Fröhlich
FDO bug #27338. Signed-off-by: Marek Olšák <maraeo@gmail.com>
2010-03-27r300g: Make SWTCL clear work again.Corbin Simpson
Kind of surprised that this was as little as it took. Worrying.
2010-03-26r300g: Remove unnecessary header.Vinson Lee
2010-03-26gallium/llvmpipe: add PROGS target/rule to Makefile.templateChris Li
So other directory can share it. Also remove the libllvmpipe.a dependency from test programs. It is not needed any more. Signed-Off-By: Christopher Li <chrisl@vmware.com>
2010-03-26Revert "r300g: add generating texture coordinates for point sprites (WIP)"Corbin Simpson
This reverts commit cba6430524198a1bdcdeada03cbe946a454f3935. Breaks celestia with a hardlock. :T We really need to sit down and study texture stuffing further.
2010-03-26nv50: fix FACE semantic check in FP input slot assignmentsChristoph Bumiller
Fixes for instance noise with material shaders in FlightGear.
2010-03-25identity: Remove unnecessary header.Vinson Lee
2010-03-26draw: Add EMIT_4UB_BGRA formatJakob Bornecrantz
Needed for i915g, also fixed swizzle in draw_vs_aos_io.
2010-03-26i915g: Rename winsys prefix to i915_ from intel_Jakob Bornecrantz
Since the winsys isn't shared with i965 and never will be
2010-03-25Revert "llvmpipe: optimize the lp_setup_fence() function"Brian Paul
This reverts commit a9063cad0f0190ff88cd20fbad5aa87bf1a943f6. Not too surprisingly, this change caused some regressions. Revert it for the time being. See fd.o bug 27320.
2010-03-25llvmpipe: disable an assertionBrian Paul
We shouldn't try to clear a non-existant z/stencil buffer, so there's probably a bug elsewhere. Disable the assertion for now to allow things to at least run.
2010-03-25r300g/radeong: fix scons buildJoakim Sindholt
2010-03-25r300g: Remove unnecessary header.Vinson Lee
2010-03-24llvmpipe: fix up some questionable fence codeBrian Paul
Jose should probably review this since he wrote the original code.
2010-03-24llvmpipe: optimize the lp_setup_fence() functionBrian Paul
Avoid emitting fences when not needed. Speeds up glReadPixels quite a bit when reading image row by row.
2010-03-24llvmpipe: call lp_fence_signal()Brian Paul
2010-03-24llvmpipe: added lp_fence_signal()Brian Paul
2010-03-25i915g: Correct and add supperted texture formatsJakob Bornecrantz
2010-03-24llvmpipe: fix texture reference counting bugBrian Paul
We weren't saving the per-scene texture references at the right point. Fixes piglit cubemap segfault. The segfault resulted from referencing texture memory which was prematurely freed because of a missed reference count. Fixes fd.o bug 27276.
2010-03-23nvfx: add NOUVEAU_VTXIDX_IN_VRAM variable to put vertex/index buffers in VRAMLuca Barbieri
On some systems, putting vertex and index buffers in VRAM instead of GART memory eliminates massive graphics corruption which is otherwise present, due to unclear causes. This patch adds an environment variable that does that, along with helpful messages. It turns it on by default on G7x, as it is what I am seeing corruption on and some other reports also seemed to pinpoint these cards.
2010-03-23nvfx: delay allocation of buffers in GART/VRAM to validation timeLuca Barbieri
Currently we allocate buffers in GART or VRAM at creation time. However, when using swtnl, this results in reads from uncached memory, which drastically impair performance. So, for now, cause nouveau_screen.c to not pass any placement flags to buffer creation, so that the buffers are moved later. Previously libdrm itself did this, but was changed to not to do it. This may introduce an extra copy in normal usage, but this currently does not seem to introduce significant performance degradation. This will be revisited when pipebuffer is integrated. Note that for AGP systems, properly solving this may be complex since currently there is no fast way of reading from GART/VRAM. We will probably need to try mapping AGP as writethrough and, in addition, make buffer creation more aware of future buffer usage.