Age | Commit message (Collapse) | Author |
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Otherwise geometry might end up in the wrong rendertarget.
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Otherwise geometry will end up in the wrong rendertarget.
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draw_set_mapped_constant_buffer changed API
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using the draw module allows us to enable geometry shading even on hardware
that doesn't support it.
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Previously hard-wired to 0..1
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It doesn't seem to be possible to set the egdeflag in the
vertex shader, so we need to fallback to pushing vertices
through the FIFO and use method 0x15e4 if they are used.
This only works if VP does MOV OUT[X] IN[Y] where X is the
edgeflag output, and Y is saved so we can tell the correct
input later.
The VP still writes the useless values to wasted outputs
as punishment.
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The function was moved and renamed in 0bed834b.
Signed-off-by: Tomas Carnecky <tom@dbservice.com>
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Conflicts:
src/mesa/state_tracker/st_draw.c
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Conflicts:
configure.ac
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The state tracker now does the correct thing, so
interpret negation normally.
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Conflicts:
SConstruct
configs/default
configs/linux-dri
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Before I tried to distinguish int +0 and -0, and regs
relative to $a1 would have been considered reserved
for TGSI.
This would probably never occur, let it be fixed even so.
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This is easier, we don't have to record all the BRK branches
to fill in the address at ENDLOOP - which wasn't done before
and thus made all but the last BRK branch jump to the start.
Also, we don't risk reactivting threads that already left
the loop if we join threads after a conditional with a BRK
(although it might be wiser to remove the join altogether
in such cases).
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Read the comments. In short, we can't possibly pass piglit's
glean/clipFlat without some help from Gallium and an API/spec change.
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Fixes part of piglit's clipFlat test; next up is to get quads right.
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several drivers which chose to ignore edgeflags might require some more work,
while edgeflags never worked there they might now crash.
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Previously they depended on format blocks, but after removing those
they started depending on format encoding.
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Conflicts:
src/gallium/auxiliary/draw/draw_pipe_aaline.c
src/gallium/auxiliary/draw/draw_pipe_pstipple.c
src/gallium/auxiliary/util/u_blit.c
src/gallium/auxiliary/util/u_gen_mipmap.c
src/gallium/auxiliary/util/u_surface.c
src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c
src/gallium/drivers/cell/ppu/cell_texture.c
src/gallium/drivers/llvmpipe/lp_texture.c
src/gallium/drivers/r300/r300_emit.c
src/gallium/drivers/r300/r300_texture.c
src/gallium/drivers/softpipe/sp_texture.c
src/gallium/drivers/softpipe/sp_tile_cache.c
src/gallium/drivers/svga/svga_state_vs.c
src/gallium/include/pipe/p_format.h
src/gallium/state_trackers/dri/dri_drawable.c
src/gallium/state_trackers/egl/egl_surface.c
src/gallium/state_trackers/python/p_device.i
src/gallium/state_trackers/python/st_softpipe_winsys.c
src/gallium/state_trackers/vega/api_filters.c
src/gallium/state_trackers/vega/image.c
src/gallium/state_trackers/vega/mask.c
src/gallium/state_trackers/vega/paint.c
src/gallium/state_trackers/vega/renderer.c
src/gallium/state_trackers/vega/vg_tracker.c
src/gallium/state_trackers/xorg/xorg_crtc.c
src/gallium/state_trackers/xorg/xorg_dri2.c
src/gallium/state_trackers/xorg/xorg_exa.c
src/gallium/state_trackers/xorg/xorg_renderer.c
src/gallium/state_trackers/xorg/xorg_xv.c
src/gallium/state_trackers/xorg/xvmc/surface.c
src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.c
src/gallium/winsys/drm/radeon/core/radeon_buffer.c
src/gallium/winsys/egl_xlib/sw_winsys.c
src/gallium/winsys/g3dvl/xlib/xsp_winsys.c
src/gallium/winsys/gdi/gdi_llvmpipe_winsys.c
src/gallium/winsys/gdi/gdi_softpipe_winsys.c
src/gallium/winsys/xlib/xlib_cell.c
src/gallium/winsys/xlib/xlib_llvmpipe.c
src/gallium/winsys/xlib/xlib_softpipe.c
src/mesa/state_tracker/st_cb_fbo.c
src/mesa/state_tracker/st_cb_texture.c
src/mesa/state_tracker/st_texture.c
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Cherry-picked from dec35d04aeb398eef159aaf8cde5e0d04622b811.
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It fixes most of the "Bad CS" issues in piglit/texCombine and piglit/fbo.
Some other issues of this kind will get fixed in the kernel soon (depth-only
rendering, S3TC, and RGTC).
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