Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-01-18 | r300g: fix polygon offset | Marek Olšák | |
As per classic r300. Not sure why glean/polygonOffset still fails, but we do emit the same register values as in classic. | |||
2010-01-18 | r300g: fix vertex data swizzle | Marek Olšák | |
2010-01-18 | r300g: do not align compressed textures to a tile size | Marek Olšák | |
2010-01-18 | softpipe: Fix leak in vbuf draw module | Jakob Bornecrantz | |
2010-01-17 | nv50: implement instanced drawing | Christoph Bumiller | |
Too bad we don't have hw array divisors or a method for setting startInstance. | |||
2010-01-17 | softpipe: Move st/python's malloc winsys to softpipe | Jakob Bornecrantz | |
Users of softpipe can still specify thier own winsys but now there is a default one also that uses malloc. This allows the malloc winsys to be shared with other users of softpipe. | |||
2010-01-17 | r300g: Check for bogus texture targets. | Corbin Simpson | |
2010-01-17 | r300g: fix the rasterization of secondary color | Marek Olšák | |
When the secondary color is used, the primary color must always be rasterized regardless of whether it is used or not. | |||
2010-01-17 | r300g: fix vertex colors with 8 bits per channel | Marek Olšák | |
The piglit BGRA tests pass now. | |||
2010-01-17 | r300g: simplify is_format_supported | Marek Olšák | |
2010-01-17 | r300g: output texture debug messages if only RADEON_DEBUG=tex is set | Marek Olšák | |
2010-01-17 | r300g: move debug flags into r300_screen | Marek Olšák | |
2010-01-17 | r300g: disable the MIP filter for NPOT textures | Marek Olšák | |
Safety first. | |||
2010-01-17 | r300g: fix the CS size when emitting invariant state | Marek Olšák | |
2010-01-16 | r300g: Stop using indices. | Corbin Simpson | |
Sorry, it was a good game, but it just doesn't work. | |||
2010-01-16 | r300g: Respect fill modes in indices fallback. | Corbin Simpson | |
2010-01-17 | llvmpipe: use new u_ringbuffer for scene queue | Keith Whitwell | |
2010-01-16 | Merge remote branch 'origin/master' into lp-binning | José Fonseca | |
Conflicts: src/gallium/drivers/llvmpipe/lp_quad.h src/gallium/drivers/llvmpipe/lp_setup.c | |||
2010-01-16 | nv50: fix tile flags for scanout tex usage | Christoph Bumiller | |
2010-01-16 | nv50: handle all and more system values | Christoph Bumiller | |
2010-01-16 | nv50: hook up geometry programs | Christoph Bumiller | |
2010-01-16 | nv50: support for geometry programs in nv50_program | Christoph Bumiller | |
2010-01-16 | nv50: get access to primitive input space | Christoph Bumiller | |
Vertex data in geometry programs is located in p[] space. The base address in p[] for vertex i is located in vertex attribute space, i.e. a[i << 2]. This means p[] is always accessed with an address register, and I had to to mess with their allocation once again. Also fixes negative offsets e.g. CONST[ADDR[0].x - 3]. | |||
2010-01-15 | nouveau: nv30: Remove useless variables fs, txp. Also do not change txf, as ↵ | Patrice Mandin | |
bit 13 is in the texture format Signed-off-by: Patrice Mandin <patmandin@gmail.com> | |||
2010-01-15 | llvmpipe: implement scissor test in triangle setup | Brian Paul | |
2010-01-15 | llvmpipe: remove lp_rast_triangle::min/max fields | Brian Paul | |
These values aren't needed outside the do_triangle_ccw() function. | |||
2010-01-15 | llvmpipe: skip 4x4 in/out test code | Brian Paul | |
It's a litte faster to just do the in/out testing in the shader jit code. | |||
2010-01-15 | llvmpipe: added comment about lookup-tables vs. computation | Brian Paul | |
2010-01-15 | llvmpipe: change 'in' to boolean, add comments | Brian Paul | |
2010-01-15 | llvmpipe: generate two shader varients, one omits triangle in/out testing | Brian Paul | |
When we know that a 4x4 pixel block is entirely inside of a triangle use the jit function which omits the in/out test code. Results in a few percent speedup in many tests. | |||
2010-01-15 | llvmpipe: asst code changes in lp_state_fs.c | Brian Paul | |
2010-01-15 | Merge branch 'gallium-noconstbuf' | Roland Scheidegger | |
Conflicts: src/gallium/drivers/softpipe/sp_draw_arrays.c src/mesa/state_tracker/st_draw_feedback.c | |||
2010-01-15 | llvmpipe: put labels on some value refs | Brian Paul | |
2010-01-15 | llvmpipe: add extra flags to DEFINES, no CFLAGS | Brian Paul | |
Doesn't make any real difference but -D flags are put into DEFINES everywhere else. | |||
2010-01-14 | llvmpipe: implement scissor testing | Brian Paul | |
The scissor test is implemented as another per-quad operation in the JIT code. The four scissor box params are passed via the lp_jit_context. In the JIT code we compare the quad's x/y coords against the clip bounds and create a new in/out mask that's AND'd with the main quad mask. Note: we should also do scissor testing in the triangle setup code to improve efficiency. That's not done yet. | |||
2010-01-14 | llvmpipe: minor comment update | Brian Paul | |
2010-01-14 | llvmpipe: clean-up, fixing up frame dump/debug code | Brian Paul | |
2010-01-14 | llvmpipe: remove redundant code in llvmpipe_set_blend_color() | Brian Paul | |
2010-01-14 | Merge branch 'mesa_7_7_branch' | Jakob Bornecrantz | |
Conflicts: src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c src/gallium/auxiliary/util/Makefile src/gallium/drivers/r300/r300_state_derived.c | |||
2010-01-14 | llvmpipe: assorted clean-ups in texture code | Brian Paul | |
2010-01-14 | Merge branch 'instanced-arrays' | Michal Krol | |
Conflicts: src/gallium/drivers/softpipe/sp_draw_arrays.c | |||
2010-01-14 | r300g: Cleanup from last few commits. | Corbin Simpson | |
Strangely enough, the code solidified pretty quickly. | |||
2010-01-14 | r300g: Really destroy translated buffer at the end. | Łukasz Krotowski | |
Note that indexSize is changed by r300_translate_elts(). Also make sure it's destroyed on errors. | |||
2010-01-13 | r300g: Use indices to translate index buffers of ubytes. | Corbin Simpson | |
progs/redbook/aapoly, among others, works fine now. | |||
2010-01-13 | r300g: Disable immediate mode rendering for now. | Corbin Simpson | |
Will re-enable when the bugs are ironed out. | |||
2010-01-13 | llvmpipe: use one loop in lp_rast_clear_zstencil() | Brian Paul | |
This is just a tiny bit faster. | |||
2010-01-13 | llvmpipe: optimize lp_rast_clear_color() for non-gray colors | Brian Paul | |
This makes a big difference in progs that clear to a non-gray color. Some demos are 30-50% faster. | |||
2010-01-13 | llvmpipe: minor assorted clean-ups | Brian Paul | |
2010-01-13 | llvmpipe: check render targets before other textures | Brian Paul | |
2010-01-13 | llvmpipe: also check render target textures in lp_setup_is_texture_referenced() | Brian Paul | |