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AgeCommit message (Collapse)Author
2010-09-13nv50: fix indirect CONST access with large or negative offsetsChristoph Bumiller
2010-09-13nv50: MOV TEMP[0], -CONST[0] must be float32 negationChristoph Bumiller
2010-09-13nv50: interp cannot write flags regChristoph Bumiller
2010-09-13nv50: check for immediates when turning MUL ADD into MADChristoph Bumiller
2010-09-13nv50: handle TGSI EXP and LOG againChristoph Bumiller
2010-09-13r300g: fix SWTCLMarek Olšák
https://bugs.freedesktop.org/show_bug.cgi?id=29901
2010-09-13llvmpipe: Unbreak rasterization on 64bit.José Fonseca
2010-09-13r600g: evergreen fixup dsa state for running query.Dave Airlie
evergreen is always the same as r700 here.
2010-09-13llvmpipe: use gcc asm only with gccJosé Fonseca
2010-09-13r300g: print unassigned FS inputs for DBG_RSMarek Olšák
2010-09-13r300g: add new debug options for dumping scissor regs and disabling CBZB clearMarek Olšák
2010-09-13r300g: skip rendering if CS space validation failsMarek Olšák
radeon_cs_space_check flushes the pipe context on failure, retries the validation, and returns -1 if it fails again. At that point, there is nothing we can do, so let's skip draw operations instead of getting stuck in an infinite loop. This code path ideally should never be hit.
2010-09-13r300g: remove u_upload_flush from r300_draw_arraysMarek Olšák
This a leftover probably and is unnecessary, since we flush u_upload_mgr in r300_flush.
2010-09-12nvfx: Remove unused variables.Vinson Lee
2010-09-12nvfx: Move declaration before code.Vinson Lee
Fixes SCons build.
2010-09-12llvmpipe: introduce tri_3_4 for tiny trianglesKeith Whitwell
2010-09-12llvmpipe: allow tri_3_16 at any 4-aligned location within a tileKeith Whitwell
Doesn't require 16-alignment, so catch more cases.
2010-09-12llvmpipe: refactor tri_3_16Keith Whitwell
Keep step array as a set of four m128i's and reuse throughout the rasterization.
2010-09-12llvmpipe: pass linear masks to fragment shaderKeith Whitwell
Fragment shader can extract the correct bits for each quad.
2010-09-12llvmpipe: fix warnings on both 32 and 64 bit buildsKeith Whitwell
2010-09-12llvmpipe: fix wierd performance regression in isosurfKeith Whitwell
I really don't understand the mechanism behind this, but it seems like the way data blocks for a scene are malloced, and in particular whether we treat them as stack or a queue, and whether we retain the most recently allocated or least recently allocated has a real affect (~5%) on isosurf framerates... This is probably specific to my distro or even just my machine, but none the less, it's nicer not to see the framerates go in the wrong direction.
2010-09-12nv50: match TEMP limit with nv50 ir builderChristoph Bumiller
Mesa doesn't respect it anyway, but this makes it assert rather than threads access areas of l[] that don't belong to them.
2010-09-12nv50: newlines in shader bincode printingChristoph Bumiller
2010-09-12nv50: cannot move from local mem to output reg directlyChristoph Bumiller
2010-09-12llvmpipe: Only generate the whole shader specialization for opaque shaders.José Fonseca
If not opaque, then the color buffer will have to be read any way, therefore the specialization is pointless.
2010-09-12pb: add void * for flush ctx to mapping functionsDave Airlie
If the buffer we are attempting to map is referenced by the unsubmitted command stream for this context, we need to flush the command stream, however to do that we need to be able to access the context at the lowest level map function, currently we set the buffer in the toplevel map, but this racy between context. (we probably have a lot more issues than that.) I'll look into a proper solution as suggested by jrfonseca when I get some time.
2010-09-12nv50: fix size of outputs_written arrayXavier Chantry
2010-09-12nv50: minor compiler fixes and cleanupsChristoph Bumiller
2010-09-12nv50: reduce bb_reachable_by runtime from pot to linearChristoph Bumiller
As a by-product, remove the memory leak of nv_basic_blocks.
2010-09-11nv30: fix breakage due to 10 texcoord support on nv40Luca Barbieri
2010-09-11r600g: Undo bo placement change.Tilman Sauerbeck
This reverts a part of e795ca8f3175fa6fd97b6b2ef2775e3f8803012a that causes artefacts and a performance drop. Signed-off-by: Tilman Sauerbeck <tilman@code-monkey.de>
2010-09-11llvmpipe: Silence some warnings.José Fonseca
2010-09-11llvmpipe: Don't store display the alpha ref value in the key.José Fonseca
It's never used.
2010-09-11gallivm: s/lp_build_broadcast_aos/lp_build_swizzle_scalar_aos/José Fonseca
More accurate description of this function purpose.
2010-09-11llvmpipe: restore larger command blocksKeith Whitwell
2010-09-11llvmpipe: move some debug to DEBUG_SCENEKeith Whitwell
2010-09-11llvmpipe: add DEBUG_MEM optionKeith Whitwell
2010-09-11llvmpipe: allow bigger scenesKeith Whitwell
2010-09-10r300/compiler: Enable presubtract sourcesTom Stellard
The r300 compiler can now emit instructions that select from the presubtract source. A peephole optimization has been added to convert instructions like: ADD Temp[0].x, none.1, -Temp[1].x into the INV (1 - src0) presubtract operation.
2010-09-10r600g: Fixed a bo reference leak in the draw module.Tilman Sauerbeck
Signed-off-by: Tilman Sauerbeck <tilman@code-monkey.de>
2010-09-10r600g: Fixed a bo leak in r600_texture_from_handle().Tilman Sauerbeck
We would leak bo if the argument check failed. Signed-off-by: Tilman Sauerbeck <tilman@code-monkey.de>
2010-09-10r600g: Don't leave stale references in query_list when we cannot create bo.Tilman Sauerbeck
Signed-off-by: Tilman Sauerbeck <tilman@code-monkey.de>
2010-09-10r600g: Implemented the y component write for the LOG opcode.Tilman Sauerbeck
This makes the 'vp1-LOG test' piglit test work. Signed-off-by: Tilman Sauerbeck <tilman@code-monkey.de>
2010-09-10r600g: fixup state calculations for picking states.Dave Airlie
for evergreen I ended up using a non-contig array of states, but this code needs a bit of fixing up to deal with that.
2010-09-10r600g: fixup CB state numbering headerDave Airlie
2010-09-10r600g: fix warning in r600 pipe driverDave Airlie
2010-09-10r600g: evergreen CBs are more sane to support with a single stateDave Airlie
2010-09-10r600g: add initial evergreen supportDave Airlie
adds shader opcodes + assembler support (except ARL) uses constant buffers add interp instructions in fragment shader adds all evergreen hw states adds evergreen pm4 support. this runs gears for me on my evergreen
2010-09-10r600g: align flushing of cb/db with DDX/r600c.Dave Airlie
the DDX and r600c both flush cb/db after the draw is emitted, as long as they do that, r600g can't be different, as it races. We end up with r600g flush, set CB, DDX set CB, flush. This was causing misrendering on my evergreen, where sometimes the drawing would go to an old CB.
2010-09-10r600g: don't need 3 bos here.Dave Airlie
the code should reloc correctly a single BO 3 times.