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path: root/src/gallium/drivers
AgeCommit message (Collapse)Author
2011-03-02nv50: implement independent blend functions for nva3+ and fix capChristoph Bumiller
2011-03-02nv50: fix tile size calculationsChristoph Bumiller
2011-03-02nv50: fix point sprite state validationChristoph Bumiller
Wasn't updated if the FP didn't change, and coordinate replacement wasn't disabled anymore.
2011-03-02nv50: allow accidentally disabled IB index buffers againChristoph Bumiller
Must have sneaked in from debugging.
2011-03-02nv50: apply relocations to shader codeChristoph Bumiller
On nv50, branches are absolute, so we need to adjust them according to the shader's position in the code buffer.
2011-03-02nv50: fix wrong miptree tile flags taken over from nvc0Christoph Bumiller
2011-03-02r300g: require DRM 2.3.0 (kernel 2.6.34)Marek Olšák
Running any older kernel is not recommended anyway.
2011-03-02r300g: Silence 'control reaches end of non-void function' warning.Vinson Lee
Fixes this GCC warning. r300_hyperz.c: In function 'r300_get_hiz_func': r300_hyperz.c:65: warning: control reaches end of non-void function
2011-03-02softpipe: enable RGTC now that we have u_format support.Dave Airlie
2011-03-01svga: reduce MAX_DMA_SIZE to 4MBBrian Paul
2011-03-01i915g: remove extra semicolonBrian Paul
2011-03-02r300g: accelerate resoure_copy_region for rgtcMarek Olšák
2011-03-02r600g: change the cross over point for 2d->1dDave Airlie
this fixes some rendering in the fbo-generatemipmap-formats test on my rv610. Signed-off-by: Dave Airlie <airlied@redhat.com>
2011-03-01i915g: kill relocs accoutingDaniel Vetter
No one ever cared. libdrm does dynamic resizing of its reloc-table, anyway. Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-03-01i915g: switch to the exact batch space reservation codeDaniel Vetter
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-03-01i915g: split up hw state emission into small atomsDaniel Vetter
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-03-01i915g: fix i915_winsys_batchbuffer_writeDaniel Vetter
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-03-01r300g: initialize some r500 PS3 regsMarek Olšák
2011-03-01r300g: document some more DRM 2.8.0 featuresMarek Olšák
2011-03-01nouveau: remove nouveau_stateobj.hBen Skeggs
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
2011-03-01nvc0: fix a crash on context destructionBen Skeggs
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
2011-03-01nouveau: ensure vbo_dirty is set when buffer write transfer completeBen Skeggs
This introduces a shared nouveau_context struct to track such things. Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
2011-03-01nouveau: fix leak of nouveau_mman structsBen Skeggs
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
2011-03-01nvc0: port to common fence/mm/buffer codeBen Skeggs
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
2011-03-01r600g: add NV_conditional_render support.Dave Airlie
This is reliant on a drm patch that I posted on the list + a version bump. These will appear in drm-next today. Signed-off-by: Dave Airlie <airlied@redhat.com>
2011-03-01r600g: start using drm minor version to enable things.Dave Airlie
If the drm minor version is > 9 (i.e. whats in drm-next), we enable s3tc + texture tiling by default now. this changes R600_FORCE_TILING to R600_TILING which can be set to false to disable tiling on working drm. Signed-off-by: Dave Airlie <airlied@redhat.com>
2011-03-01nv50: multiply polygon offset units by 2Ben Skeggs
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
2011-03-01nv50: sync textures with render targets ourselvesBen Skeggs
Port of the nvc0 commit doing the same. Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
2011-03-01nv50: move onto common linear buffer managerBen Skeggs
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
2011-03-01nouveau: common linear buffer manager, ported from nv50/nvc0 driversBen Skeggs
nv50_resource is being called nv04_resource now temporarily, to avoid a naming conflict with nouveau_resource from libdrm. Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
2011-03-01nouveau: create linear gart/vram mman in common screen initBen Skeggs
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
2011-03-01nouveau: fix fence_ref() where fence and *ref are the same fenceBen Skeggs
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
2011-03-01nouveau: fix compiler complaintBen Skeggs
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
2011-03-01nv50: make mm available as common codeBen Skeggs
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
2011-03-01nv50: move onto shared fence codeBen Skeggs
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
2011-03-01nouveau: move nv50/nvc0 fencing to common location, and modify slightlyBen Skeggs
Modified from original to remove chipset-specific code, and to be decoupled from the mm present in said drivers. Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
2011-03-01nv50-nvc0: set cur_ctx during init if none currently boundBen Skeggs
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
2011-03-01r300g: fix RGTC2_SNORMMarek Olšák
ATI engineers have probably chosen those sign bits by a dice roll.
2011-03-01r300g: reorder parts of translate_texformatMarek Olšák
2011-02-28r600g: truncate point sampled texture coordinatesAlex Deucher
By default the hardware rounds texcoords. However, for point sampled textures, the expected behavior is to truncate. When we have point sampled textures, set the truncate bit in the sampler. Should fix: https://bugs.freedesktop.org/show_bug.cgi?id=25871 Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
2011-03-01r300g: fix RGTC1_UNORM and RGTC2_UNORMMarek Olšák
Signs don't work the way I'd like...
2011-02-28softpipe: remove redundant draw_flush() callBrian Paul
We'll flush after the same-shader comparison.
2011-02-28svga: add assertions in svga_shader_type()Brian Paul
2011-03-01r300g: set the correct HiZ clear valueMarek Olšák
2011-03-01r300g: update derived state before uploading vertex buffersMarek Olšák
The function may invoke blitter, which invalidates vertex buffers.
2011-03-01r300g: fix printing whether Z compression is enabledMarek Olšák
2011-03-01r300g: disable HiZ permanently if the the depth function is invertedMarek Olšák
Instead of temporarily. The HiZ function (something like a depth function) is a property of a HiZ buffer and can only be changed during HiZ clears.
2011-03-01r300g: fix HiZ memory size computation and deciding when to use HiZMarek Olšák
I removed the HiZ memory management, because the HiZ RAM is too small and I also did it in hope that HiZ will be enabled more often. This also sets aligned strides to HIZ_PITCH and ZMASK_PITCH.
2011-02-28r600g: add missing evergreen INT_TO_FLT to r600_bc_get_num_operandsAlex Deucher
Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
2011-02-28r600g: indentation fixesJerome Glisse
Signed-off-by: Jerome Glisse <jglisse@redhat.com>