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2009-09-10llvmpipe: Copy the texture target into the sampler static state.José Fonseca
Hunk forgotten in previous commit.
2009-09-09llvmpipe: Quick hack for 1D textures.José Fonseca
2009-09-09llvmpipe: Fix depth mask computation.José Fonseca
Fixes depth test for 24bit depth formats.
2009-09-09llvmpipe: Include zsbuf's format in the fragment shader key.José Fonseca
2009-09-09llvmpipe: Debug function to check stack alignment.José Fonseca
Doing alignment check in locus is redundant, as gcc alignment assumptions will optimize away the check.
2009-09-09i915g: Add buffer write callbackJakob Bornecrantz
2009-09-09i915g: Reorg vbuf code a bitJakob Bornecrantz
2009-09-09i915g: Keep vertex buffers in a fifoJakob Bornecrantz
2009-09-07scons: Don't set LLVM_VERSION if one of the llvm-config calls fails.Vinson Lee
Ubuntu 8.10 has llvm-config version 2.2, which doesn't have nativecodegen. This triggers an exception.
2009-09-07llvmpipe: Silent debug statement.José Fonseca
2009-09-07llvmpipe: Better abs for floating points.José Fonseca
2009-09-07llvmpipe: Code generate the texture sampling inside the shader.José Fonseca
Finally a substantial performance improvement: framerates of apps using texturing tripled, and furthermore, enabling/disabling texturing only affects around 15% of the framerate, which means the bottleneck is now somewhere else. Generated texture sampling code is not complete though -- we always sample from the base level -- so final figures will be different.
2009-09-07llvmpipe: Texture sampling code generation primitives.José Fonseca
Only supports single level 2d textures, with neareast and bilinear filtering for now.
2009-09-07llvmpipe: Convenience function to obtain the integer type with same bitdepth ↵José Fonseca
of an arbitrary type.
2009-09-07llvmpipe: Utility functions for linear and bilinear interpolation.José Fonseca
2009-09-07llvmpipe: Correct implementation of floor.José Fonseca
2009-09-07llvmpipe: Utility function to get the pointer to a structure member.José Fonseca
2009-09-07llvmpipe: SoA pixel unpacking specialization.José Fonseca
2009-09-07llvmpipe: Further abstract the texture sampling generation from TGSI ↵José Fonseca
translation.
2009-09-06r300g: Fix a number of warningsNicolai Hähnle
Seriously guys....
2009-09-06r300g: Debug flags infrastructureNicolai Hähnle
So that debugging is no longer a full-spam-or-nothing approach, you are now supposed to set the RADEON_DEBUG environment flag just like for classic Mesa. The available debug flags are different, however. Just running an OpenGL application with RADEON_DEBUG set to an arbitrary string will print out helpful information. Everything must be compiled with -DDEBUG for any of this to work
2009-09-05r300g: update the value of register VAP_VF_MAX_VTX_INDXCooper Yuan
according to actual vertex index count.
2009-09-05r300g: update rs_block state after changing rasterizerCooper Yuan
2009-09-05r300g: need to validate scissor and viewport state if bind new rasterizerCooper Yuan
2009-09-04i915g: Fix warnings in scons build by using byte pointersJakob Bornecrantz
scons build complained about void pointer math
2009-09-03i915g: Don't send flush flags to HWJakob Bornecrantz
2009-09-03nv50: move centroid, flat bits when making interp longChristoph Bumiller
Before this, just the perspective divide bit was moved in convert_to_long of the load interpolant instruction.
2009-09-03nv50: fix vbo_static_attrib method size errorChristoph Bumiller
The VTX_ATTR_3/2/1F methods also had size 4 ... a stupid copy/paste error.
2009-09-03nv50: fix draw_elements_inline_u08/16Christoph Bumiller
We've been emitting the same two indices over and over without incrementing map.
2009-09-03r300g: specify point/line/triangle have stuffed texture coordCooper Yuan
2009-09-02nv50: SWZ is the same as MOV from our perspectiveBen Skeggs
2009-09-01tgsi: remove redundant CND0 opcodeKeith Whitwell
Can be implemented with CMP src2, src1, src0
2009-09-01scons: Tool for LLVM. Gracefully disable llvmpipe if LLVM not found.José Fonseca
2009-09-01trace: Don't set surface_[fill|copy] if not set on pipeJakob Bornecrantz
2009-09-01r300g: Fix clear issue on r300Cooper Yuan
2009-09-01i915g: Switch from pipe_winsys to intel_winsysJakob Bornecrantz
Also includes moving lots of functions from i915_batch.h into intel_batchbuffer.h
2009-09-01i915g: Add header file for new winsys interfaceJakob Bornecrantz
2009-09-01i915g: Add new buffer code not yet hocked upJakob Bornecrantz
2009-08-31i915g: Reorg texture layout codeJakob Bornecrantz
2009-08-31i915g: Move transfer functions into i915_texture.cJakob Bornecrantz
2009-08-31i915g: Reorg texture code a bitJakob Bornecrantz
2009-08-31i915g: Don't use winsys directly in the driverJakob Bornecrantz
2009-08-31i915g: Cleanup i915_prim_vbuf.cJakob Bornecrantz
2009-08-31i915g: Cleanup i915_screen.[c|h]Jakob Bornecrantz
2009-08-31i915g: Cleanup i915_context.cJakob Bornecrantz
2009-08-31i915g: Cleanup i915_blit.[c|h]Jakob Bornecrantz
2009-08-31i915g: Cleanup i915_state_emit.cJakob Bornecrantz
2009-08-31i915g: Cleanup i915_texture.cJakob Bornecrantz
2009-08-31i915g: Cleanup texture init functions a bitJakob Bornecrantz
2009-08-31i915g: Rename pipe field on context to baseJakob Bornecrantz