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2010-06-02llvmpipe: Centralize all position interpolation in lp_bld_interp.c.José Fonseca
2010-06-02r300g: use the stored GEM domain in add_buffer/write_relocMarek Olšák
I admit blitting to/from GTT is actually enforced in this commit, texture transfers are now damned fast!
2010-06-02r300g: store the GEM domain in buffer and texture structsMarek Olšák
2010-06-02r300g: use r300_buffer_domain everywhereMarek Olšák
2010-06-02r300g: blit directly to/from GTT when transfering texturesMarek Olšák
2010-06-02r300g: let the driver determine the GEM domain for buffer_createMarek Olšák
2010-06-02r300g: make texture transfers more pipelinedMarek Olšák
Mostly based on Michel Dänzer's patch.
2010-06-02r300g: better describe another flush and move it closer to the real problemMarek Olšák
I haven't been able to get rid of this one, see the comments in the code.
2010-06-02r300g: remove one flushMarek Olšák
Looks like it's not needed now.
2010-06-01llvmpipe: Obey color interpolation.José Fonseca
Don't force color to be linearly interpolated when that's not being requested.
2010-06-01llvmpipe: Use struct lp_shader_input in the interpolator.José Fonseca
Eliminates all this identical yet slightly different code to decide how shader inputs should be interpolated. As bonus, don't interpolate the position twice when it is listed in the TGSI shader inputs.
2010-05-31svga: Add a winsys callback to get the svga_winsys_contextThomas Hellstrom
The winsys may need to extract the svga_winsys_context from a pipe_context. Add a function to enable that functionality. Cherry-picked from commit e8a8c5e339dfd7a36bb6435fd34175482b9187b8 Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
2010-06-01llvmpipe: Don't waste time interpolating unused input channels.José Fonseca
2010-05-31llvmpipe: Show fs's TGSI when LP_DEBUG=tgsi is set.José Fonseca
2010-05-31r300g: set correct pitch in libdrmMarek Olšák
to match what DDX sets. This prevents some flushes from occuring.
2010-05-31r300g: remove texture usage transfer flagMarek Olšák
2010-05-31r600g: remove unused struct r600_stateMarek Olšák
What was the purpose of it?
2010-05-30r600g: Remove unnecessary headers.Vinson Lee
2010-05-30llvmpipe: Remove unused framebuffer stuff from the rasterizer.José Fonseca
2010-05-30llvmpipe: Don't force a linear to tiled conversion after rasterization on ↵José Fonseca
debug builds. Only do this if runtime debugging flags to show subtiles/tiles are set.
2010-05-30llvmpipe: Call llvmpipe_set_texture_tile_layout only when necessary.José Fonseca
Like the other places.
2010-05-30llvmpipe: Use pointer_to_func() instead of custom wrappers.José Fonseca
2010-05-30llvmpipe: Pass the fs variant to the rasterizer.José Fonseca
2010-05-29r600g: fix gallium function parametersMarek Olšák
2010-05-29r600g: make a local copy of viewport stateMarek Olšák
2010-05-29i915g: Move pci id to winsys structJakob Bornecrantz
2010-05-29llvmpipe: adapt to clear interface changesRoland Scheidegger
with some newfangled code, should support separate depth/stencil clears. Needs some testing.
2010-05-29i965g: adapt to clear interface changesRoland Scheidegger
just like i915g, should in theory support separate depth/stencil clears (untested), with the same 2d blitter hacks.
2010-05-29i915g: adapt to clear interface changesRoland Scheidegger
should in theory support separate depth/stencil clears (untested). Also fix some format omissions?
2010-05-29r300g: adapt to clear interface changesRoland Scheidegger
should support separate depth/stencil clears just fine with changed u_blitter.
2010-05-29nv50: adapt to clear interface changesRoland Scheidegger
should support separate depth/stencil clears just fine.
2010-05-29nvfx: adapt to clear interface changesRoland Scheidegger
2010-05-29svga: adapt to clear interface changesRoland Scheidegger
this should support separate stencil/depth clears just fine.
2010-05-29softpipe: adapt to clear interface changesRoland Scheidegger
2010-05-29rbug: adapt to clear interface changesRoland Scheidegger
2010-05-29trace: adapt to clear interface changesRoland Scheidegger
2010-05-29identity: adapt to clear interface changesRoland Scheidegger
2010-05-29fo: adapt to clear interface changesRoland Scheidegger
2010-05-29cell: adapt to clear interface changesRoland Scheidegger
2010-05-28llvmpipe: add PIPE_BUFFER to assertionBrian Paul
Fixes regression from commit f2e05acac931889e0820e1cc5d7ea810048a6b5f.
2010-05-28softpipe: add PIPE_BUFFER to assertionBrian Paul
Fixes regression from commit f2e05acac931889e0820e1cc5d7ea810048a6b5f.
2010-05-28llvmpipe: add out of memory checking to triangle setup pathBrian Paul
2010-05-28r300g: remove unnecessary breaksMarek Olšák
2010-05-28r300g: report vertex format support in is_format_supportedMarek Olšák
2010-05-28r300g/swtcl: fix WPOSMarek Olšák
There you are! r300->viewport_state is undefined when using SW TCL. Piglit score (r300g.tests): HW TCL: 231/275 SW TCL: 233/275
2010-05-28r300g/swtcl: avoid an infinite loop if an occl. query doesn't return anythingMarek Olšák
2010-05-27r600g: disable renderingJerome Glisse
Disable rendering to avoid GPU lockup. Use radeondb to debug shader compiler : radeondb -c gallium.bof radeondb -s gallium.json Will print shader generated, best is to use fp demos to test the compiler. Signed-off-by: Jerome Glisse <jglisse@redhat.com>
2010-05-27r600g: various fixesBas Nieuwenhuizen
- enabled flushing a buffer more than once - enabled the blitter for r600_clear - added some more colors to r600_is_format_supported (copied from r600_conv_pipe_format) - r600_set_framebuffer_state now sets rctx->fb_state - more states are saved before a blit (had to add some accounting for the viewport and the vertex elements state) - fixed a few errors with reference counting
2010-05-27r600g: fix driver + shader compiler backend changeJerome Glisse
Change the way we translate from c_compiler to the asic specific representation. Should make things simpler. Signed-off-by: Jerome Glisse <jglisse@redhat.com>
2010-05-27r600g: Integrate into buildJakob Bornecrantz
Signed-off-by: Jakob Bornecrantz <wallbraker@gmail.com>