Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-02-09 | nvc0: do not generate a backwards jump if a loop ends with BRK | Christoph Bumiller | |
2011-02-09 | nvc0: store only one value per basic block for TGSI regs | Christoph Bumiller | |
2011-02-09 | nv50,nvc0: fix condition code change when commuting SET sources | Christoph Bumiller | |
2011-02-09 | nvc0: set basic block on manual instruction insertion | Christoph Bumiller | |
2011-02-09 | nvc0: try to fix register conflicts for vector instructions | Christoph Bumiller | |
Vector here means using multiple 32 bit regs which are forced to be consecutive in the register file. This still isn't quite nice. | |||
2011-02-09 | nvc0: reset texture base address after read transfer | Christoph Bumiller | |
2011-02-09 | nvc0: don't combine memory loads across block boundaries | Christoph Bumiller | |
2011-02-09 | nvc0: detect no-op MIN/MAX, do CSE earlier to succeed more often | Christoph Bumiller | |
2011-02-08 | r600g: fixup assertion | Marek Olšák | |
2011-02-08 | r600g: add a faster implementation of transfer_inline_write | Marek Olšák | |
u_default_transfer_inline_write uses util_copy_rect, which is kinda slow. | |||
2011-02-08 | r600g: slab-allocate buffer and transfer structures | Marek Olšák | |
2011-02-08 | r300g: use the same upload buffer for vertices and indices | Marek Olšák | |
2011-02-08 | r600g: use the same upload buffer for vertices, indices, and constants | Marek Olšák | |
This should reduce memory consumption. | |||
2011-02-08 | u_vbuf_mgr: add a way to specify the BIND flag for the upload buffer | Marek Olšák | |
2011-02-08 | u_vbuf_mgr: make the uploader public | Marek Olšák | |
2011-02-08 | Revert "r600g: do not flush the uploader" (with comments) | Marek Olšák | |
This reverts commit 1c2a4f0820ff2272f993e6da28dcf8bcbbc3252a. | |||
2011-02-07 | r600g: Add support for relative addressing on constant buffers. | Henri Verbeet | |
Relative addressing of constant buffers can't work properly through the kcache, since you can only address within the currently locked kcache window. Instead, this patch binds the constant buffer as a shader resource, and then explicitly fetches the constant using a vertex fetch with fetch type VTX_FETCH_NO_INDEX_OFFSET from the shader. There's probably still some room for improvement, doing the fetch right before the instruction that needs the value may not be quite optimal for example. | |||
2011-02-07 | r600g: Set the fetch type in r600_bc_vtx_build(). | Henri Verbeet | |
2011-02-07 | r600g: Handle the ADD_INT instruction in r600_bc_get_num_operands(). | Henri Verbeet | |
2011-02-07 | r600g: Generalize the pipe_add_vertex_attrib() functions. | Henri Verbeet | |
This allows them to be used for VS or PS buffer resources as well. | |||
2011-02-07 | r600g: Remove vs_resource and ps_resource from the pipe context. | Henri Verbeet | |
These are practically unused, only the vs_resource array is being abused for fetch shader resources. | |||
2011-02-07 | r600g: Split constants in r600_shader_from_tgsi(). | Henri Verbeet | |
2011-02-07 | r600g: Do the tgsi_full_src_register to r600_shader_src conversion in ↵ | Henri Verbeet | |
r600_shader_from_tgsi(). | |||
2011-02-07 | r600g: Split r600_bc_alu_src. | Henri Verbeet | |
The r600_bc_alu_src structure is used in two different ways, as a vector and for the individual channels of that same vector. This is somewhat fragile, and probably confusing. | |||
2011-02-07 | r600g: Store literal values in the r600_bc_alu_src structure. | Henri Verbeet | |
This is much easier to work with, and allows use to get rid of some of the literal handling hacks. | |||
2011-02-07 | r600g: tgsi_dst() can't fail. | Henri Verbeet | |
2011-02-07 | r600g: tgsi_src() can't fail. | Henri Verbeet | |
2011-02-07 | r600g: correctly report supported vertex formats | Marek Olšák | |
2011-02-07 | r300g: use the new vertex buffer manager | Marek Olšák | |
2011-02-07 | r600g: use the new vertex buffer manager | Marek Olšák | |
2011-02-06 | r600g: do not flush the uploader | Marek Olšák | |
2011-02-06 | r300g: do not flush the uploader | Marek Olšák | |
We don't have to unmap and recreate the upload buffer when a flush occurs. This should also prevent buffer allocations from failing. | |||
2011-02-06 | r300g: RS400 doesn't have ZMASK | Marek Olšák | |
2011-02-06 | r600g: use surface format not underlying texture format | Dave Airlie | |
This uses the surface format to set the CB up not the underlying texture format, since these can and do differ. Fixes piglit fbo-srgb. | |||
2011-02-04 | r600g: don't set tile_type on evergreen. | Dave Airlie | |
Since we never bind the actual DB to the CB/texture only the flushed one we don't need to track the tile type at the moment. | |||
2011-02-04 | r600g: fix evergreen sampler view + depth interaction | Dave Airlie | |
2011-02-04 | r600g: get offset for correct texture when setting up CB. | Dave Airlie | |
this fixes the mipmap tests with tiling forced on. Signed-off-by: Dave Airlie <airlied@redhat.com> | |||
2011-02-04 | r600g: avoid trying to flush the flushing texture. | Dave Airlie | |
Since these textures still have the depth bit set. Signed-off-by: Dave Airlie <airlied@redhat.com> | |||
2011-02-04 | r600g: evergreen CB check for flushed texture | Dave Airlie | |
2011-02-04 | r600g: flushing texture needs all levels. | Dave Airlie | |
For mipmap generation we need all levels in the flushing texture. Signed-off-by: Dave Airlie <airlied@redhat.com> | |||
2011-02-04 | r600g: remove unused variables | Dave Airlie | |
2011-02-04 | r600g: add a flag to just create flushed texture without flushing. | Dave Airlie | |
This just adds a flag to create the texture without doing any flushing to it. Flushing occurs in the draw function. This avoids unnecessary flushes when we end up rebinding a CB/DB/texture due to the blitter just restoring state. Signed-off-by: Dave Airlie <airlied@redhat.com> | |||
2011-02-04 | r600g: also check CB bindings for textures to depth flush. | Dave Airlie | |
This checks the color buffer bindings to make sure there is something to flush. Signed-off-by: Dave Airlie <airlied@redhat.com> | |||
2011-02-04 | r600g: flush depth texture before a blit from it. | Dave Airlie | |
If we are going to blit from a depth texture we need to flush it before we blit from it. Signed-off-by: Dave Airlie <airlied@redhat.com> | |||
2011-02-03 | svga: rename a couple sampler, sampler view functions | Brian Paul | |
2011-02-03 | gallium/svga: added debug code for dumping framebuffer images (disabled) | Brian Paul | |
2011-02-03 | r600g: Make some more things static. | Henri Verbeet | |
2011-02-03 | r600g: Get rid of the unused r600_cf_vtx_tc() function. | Henri Verbeet | |
2011-02-03 | r300g: Make the buffer and texture vbtls static const. | Henri Verbeet | |
2011-02-03 | r600g: Make the buffer and texture vbtls static const. | Henri Verbeet | |