Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-04-29 | softpipe & llvmpipe: Enable SM3 cap | Jakob Bornecrantz | |
2010-04-29 | llvmpipe: fix texture/display target memory leak | Brian Paul | |
2010-04-29 | r300g: fix compiler error | Marek Olšák | |
Ouch. | |||
2010-04-29 | r300g: use the enum for color swizzles in the rasterizer | Marek Olšák | |
2010-04-29 | r300g: rasterizer debug logging | Marek Olšák | |
2010-04-29 | r300g: fix tests/yuvrect and possibly even rendering to YUV textures | Marek Olšák | |
2010-04-29 | r300g: enable the RGBA16F renderbuffer too | Marek Olšák | |
2010-04-29 | r300g: enable float textures | Marek Olšák | |
We still need to wait for state tracker support. | |||
2010-04-29 | r300g: compose swizzles from texture formats and sampler views | Marek Olšák | |
2010-04-29 | r300g: init s3tc fetching functions | Marek Olšák | |
2010-04-19 | svga: More don't recurse | Jakob Bornecrantz | |
2010-04-19 | svga: Don't recurse | Jakob Bornecrantz | |
2010-04-28 | llvmpipe: free vertex buffer memory in lp_setup_vbuf_destroy() | Brian Paul | |
2010-04-28 | llvmpipe: fix scene queue memory leak | Brian Paul | |
2010-04-28 | llvmpipe: fix scene queue memory leak | Brian Paul | |
2010-04-28 | llvmpipe: fix mem leak in llvmpipe_resource_destroy() | Brian Paul | |
2010-04-28 | llvmpipe: fix surface memory leak during tear-down | Brian Paul | |
2010-04-28 | llvmpipe: remove unused psize_slot field | Brian Paul | |
2010-04-28 | llvmpipe: move/rename llvmpipe_init_surface_functions() | Brian Paul | |
2010-04-28 | llvmpipe: make rasterizer-related functions static, clean-up initializations | Brian Paul | |
2010-04-28 | llvmpipe: update comments, fix formatting | Brian Paul | |
2010-04-28 | llvmpipe: remove old prototypes, fix-up formatting | Brian Paul | |
2010-04-28 | llvmpipe: make shader-related functions static, clean-up initializations | Brian Paul | |
2010-04-28 | llvmpipe: make clip-related functions static, clean-up initializations | Brian Paul | |
2010-04-28 | llvmpipe: make draw-related functions static, clean-up initializations | Brian Paul | |
2010-04-28 | llvmpipe: make vertex-related functions static, clean-up initializations | Brian Paul | |
2010-04-28 | llvmpipe: make blend-related functions static, clean-up initializations | Brian Paul | |
2010-04-28 | llvmpipe: make sampler-related functions static, clean-up initializations | Brian Paul | |
2010-04-28 | llvmpipe: remove some unneeded shader structure fields | Brian Paul | |
2010-04-28 | llvmpipe: dump shaders if LP_DEBUG=tgsi | Brian Paul | |
2010-04-28 | softpipe: consolidate tex image offset code | Brian Paul | |
2010-04-28 | llvmpipe: remove unused write_depth | Brian Paul | |
2010-04-28 | softpipe: use consistant names for local vars | Brian Paul | |
2010-04-28 | llvmpipe: Remove unnecessary header. | Vinson Lee | |
2010-04-28 | r300g: move ZTOP to separate file | Marek Olšák | |
Ideally, HiZ should go in r300_hyperz.c next to ZTOP. | |||
2010-04-27 | r300: Drop BGNFOR, ENDFOR, REP, and ENDREP opcodes. | José Fonseca | |
2010-04-27 | cell: Drop BGNFOR, ENDFOR, REP, and ENDREP opcodes. | José Fonseca | |
2010-04-27 | svga: Drop BGNFOR, ENDFOR, REP, and ENDREP opcodes. | José Fonseca | |
2010-04-27 | llvmpipe: remove lp_scene_map_buffers(), lp_scene_unmap_buffers() | Brian Paul | |
2010-04-27 | llvmpipe: implement max scene size | Brian Paul | |
When the size of the scene (binned data plus referenced resources/textures) exceeds LP_MAX_SCENE_SIZE flush/render the scene. This could be improved in various ways but is a good start. Fixes piglit streaming-texture-leak test. | |||
2010-04-27 | llvmpipe: added llvmpipe_resource_size() | Brian Paul | |
2010-04-27 | llvmpipe: comment-out unused field for now | Brian Paul | |
2010-04-27 | llvmipe: update comments | Brian Paul | |
2010-04-27 | r300g: fix mipmapped texture3D size calculation | Marek Olšák | |
I accidentally inverted the condition. :( Broken since the commit 2579fe4044012a552c8be222ffae76b48de13592. FDO bug #27851. | |||
2010-04-27 | r300g: compensate for non-atomized emit_query_end in the CS | Marek Olšák | |
And reserve a little more space just in case. | |||
2010-04-27 | nvfx: Move src/gallium/drivers to beginning of SCons include path. | Vinson Lee | |
libdrm-2.4.20 and earlier include the nouveau/nouveau_class.h header. A later version of libdrm will not ship this header. Mesa also has this header at src/gallium/drivers. The symbol NV34TCL_VTXFMT_TYPE_HALF is needed by nvfx_vbo.c. This symbol is not in the libdrm copy of the header but is in the Mesa copy of the header. This patch moves src/gallium/drivers to the beginning of the include paths such that when building on hosts with libdrm-2.4.20 or ealier the build uses the copy in Mesa. | |||
2010-04-27 | r300g: reserve CS space for index offset | Marek Olšák | |
This has caused CS overflow since the commit 671f1e1229877d459cfd76e2cf5ea89c8d881036. TA3D works here again. | |||
2010-04-26 | llvmpipe: Remove unused variable. | Vinson Lee | |
2010-04-27 | r300g: add support for more unaligned vertex formats | Marek Olšák | |
An aligned stride is still needed for it to work. I am slowly approaching the Sauerbraten milestone! | |||
2010-04-27 | r300g: setup PSC first, then align vertex formats | Marek Olšák | |
This allows us to put correct swizzles for undefined components in PSC. |