Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-11-04 | i965g: add constant buffer setter | Keith Whitwell | |
2009-11-04 | i965g: add missing is_*_referenced callbacks | Keith Whitwell | |
2009-11-04 | i965g: initialize surface refcount | Keith Whitwell | |
2009-11-04 | i965g: add more missing pipe callbacks | Keith Whitwell | |
2009-11-04 | i965g: add some missing texture creation code | Keith Whitwell | |
2009-11-04 | i965g: stubs for brw_pipe_vertex.c | Keith Whitwell | |
2009-11-04 | i965g: hook up pipe sampler callbacks | Keith Whitwell | |
2009-11-04 | i965g: hook up more pipe_context functions | Keith Whitwell | |
2009-11-04 | i965g: add missing buffer functions | Keith Whitwell | |
2009-11-04 | i965g: hook up brw_screen.c | Keith Whitwell | |
2009-11-04 | i965g: add standalone xlib debug winsys | Keith Whitwell | |
Create a dummy winsys that just debug-prints on calls into the winsys functions. Will use this to get to the point where we are generating sane-looking debug dumps and diassembly. Also fix various warnings generated with the new compiler flags set in this config. | |||
2009-11-04 | i965g: convert read/write domain pairs into single usage value | Keith Whitwell | |
Easier to understand what's going on in the driver sources, convert stereotype usage values back to GEM read/write domain flags in the winsys. | |||
2009-11-04 | nv50: fix shader emit_tex for cube textures | Christoph Bumiller | |
2009-11-04 | nv50: add abs-modifier for emit_minmax | Christoph Bumiller | |
2009-11-04 | nv50: add 3d texture tiling and mip-mapping | Christoph Bumiller | |
Mip-mapped 3D textures are not arrays of 2D layers with a mip-map layout like 2D textures, therefore we cannot use image_nr == depth for them. Making use of "volume tiling" modes now, the allowed modes are 0xZY where Z <= 5 and y <= 5. | |||
2009-11-03 | llvmpipe: Sanitise shader semantic and interpolator handling. | Michal Krol | |
Handle the remaining semantic names and indices. Respect color interpolator when not flatshading. Based on Michal's softpipe commit eb699d64ec7057032139baccedcb0694ca41d706. | |||
2009-11-03 | llvmpipe: remove old prim_setup draw stage | Keith Whitwell | |
Everything now goes through the draw_vbuf handler, the same as regular drivers. Based on Keith's commit 4fe0fc3eba1f79beda890a5016359d549bab6ad4. | |||
2009-11-03 | llvmpipe: Respect gl_rasterization_rules in primitive setup. | José Fonseca | |
Based on Michal's identical commit for softpipe (ca9c413647bf9efb5ed770e3a655bc758075aec7). | |||
2009-11-02 | softpipe: Sanitise shader semantic and interpolator handling. | Michal Krol | |
Handle the remaining semantic names and indices. Respect color interpolator when not flatshading. | |||
2009-11-02 | i965g: format RELOCs similarly | Keith Whitwell | |
2009-11-02 | i965g: rename brw_constant_buffer to brw_curbe_buffer | Keith Whitwell | |
Now that there are real constant buffers, try to reduce naming confusion. | |||
2009-11-01 | nouveau: Assume all texture blankets are linear for now. | Younes Manton | |
2009-11-01 | r300g: Miscellania. Avoid draw segfaults, s/true/TRUE/, etc. | Corbin Simpson | |
Cleared out my git stash. | |||
2009-11-01 | i965g: driver and winsys compile | Keith Whitwell | |
A milestone of sorts. Still a long way from something working -- the old one compiled too, at least some of the time... | |||
2009-11-01 | r300g: fix geometry corruptions | Maciej Cencora | |
PVS flush is needed before changing the vertex shader or vertex shader constants. | |||
2009-11-01 | r300g: split constant buffer and shader emittion | Maciej Cencora | |
2009-11-01 | i965g: the whole drivers/i965 directory is compiling | Keith Whitwell | |
That was a lot more work than I expected. Still the winsys to go, then the small matter of making it work and re-enabling the missing functionality. | |||
2009-11-01 | r300g: Adopt osiris' PSC data and swizzle. | Corbin Simpson | |
A fair amount more flexible and easier to maintain. | |||
2009-11-01 | i965g: more files compiling | Keith Whitwell | |
2009-11-01 | i965g: more files compiling | Keith Whitwell | |
2009-11-01 | i965g: more files compiling | Keith Whitwell | |
2009-11-01 | nv50: handle TGSI_SEMANTIC_FACE | Christoph Bumiller | |
2009-11-01 | nv50: make IF condition safe | Christoph Bumiller | |
Don't assume that a SET that writes to IF's argument directly precedes the IF. | |||
2009-11-01 | nv50: implement TGSI_OPCODE_AND/OR/XOR | Christoph Bumiller | |
Will use AND for gl_FrontFacing, the face input is either 0 or 0xffffffff. | |||
2009-11-01 | i965g: more files compiling | Keith Whitwell | |
2009-11-01 | i965g: more work on compilation -- surface management | Keith Whitwell | |
2009-10-31 | i965g: more work on compilation | Keith Whitwell | |
2009-10-31 | nv50: fix textures with block size != cpp | Christoph Bumiller | |
First, using width * block size as pitch is evidently wrong if a block contains more than 1 texel. For tiled textures, since a block occupies a contiguous area of memory, y addressing in m2mf has to be done by block index, not the y coordinate itself. This should fix compressed textures. | |||
2009-10-31 | i965g: non-glsl fragment shader path is compiling | Keith Whitwell | |
Disabled glsl code for now, probably want to clean this up somehow. | |||
2009-10-31 | i965g: wip on fragment shaders | Keith Whitwell | |
2009-10-31 | nouveau: Support X8R8G8B8 textures on nv30, nv40 and RTs on nv10-nv40. | Younes Manton | |
2009-10-31 | nv50: use SIFC also for shader upload | Christoph Bumiller | |
Adds a more generic SIFC transfer function. | |||
2009-10-31 | nv50: make MRTs work | Christoph Bumiller | |
We have to indicate to the hw whether the FP exports multiple colour results. Method 0x121c is used to specify the number of RTs. Also deactivate zeta explicitly if there's no zsbuf. | |||
2009-10-31 | r300g: correct the pitch calculation for smaller mipmaps | Marek Olšák | |
2009-10-31 | r300g: pretend NPOT support | Marek Olšák | |
It's requires to get GL2.1, therefore, much more piglit tests can be used for testing. Figure out later how to emulate this. | |||
2009-10-31 | r300g: fix reading from the destination buffer in blending | Marek Olšák | |
2009-10-31 | r300g: add precalculating of pixel pitch, add a new NPOT flag | Marek Olšák | |
2009-10-31 | r300g: remove unnecessary assertions | Marek Olšák | |
Also, correct typos in comments. | |||
2009-10-31 | r300g: fix crash in r300_is_texture_referenced | Marek Olšák | |
Also, a subtle fix in emitting a texture state | |||
2009-10-30 | softpipe: Respect gl_rasterization_rules in primitive setup. | Michal Krol | |