Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-03-23 | nvfx: stop incessantly spewing debug messages on the terminal | Luca Barbieri | |
Currently we are continuously spewing messages about these variables since we call debug_get_bool_option everytime we want to check their value. This is annoying, slows things down due to terminal rerendering and obscures useful messages. This patch only calls debug_get_bool_option once and caches the result in a static variable. | |||
2010-03-23 | nvfx: fix/workaround nv3x hwtnl issues | Luca Barbieri | |
This patch re-emits the viewport state on framebuffer or rasterizer change. This seems to be necessary on nv3x, but the reason is not fully understood. It is quite likely that this isn't really the correct fix, but seems to work, and makes nv3x much better. | |||
2010-03-23 | r300g: fix glean occlusion query test | Dave Airlie | |
2010-03-22 | r300g: Cleanup a few old warnings. | Corbin Simpson | |
Those paths aren't important anymore, and a debugging warning won't stop a hardlock anyway. | |||
2010-03-22 | nvfx: fix sampler views support | Luca Barbieri | |
The code was half converted, resulting in texturing being totally broken. | |||
2010-03-22 | Merge branch '7.8' | Brian Paul | |
Conflicts: src/gallium/drivers/cell/ppu/cell_screen.c src/mesa/state_tracker/st_cb_drawpixels.c | |||
2010-03-21 | r300g: disable tiling for YUV formats | Marek Olšák | |
2010-03-21 | r300g: fix scons build | Marek Olšák | |
2010-03-21 | r300g: accelerate blitting for all 64-bit texture formats | Marek Olšák | |
2010-03-21 | r300g: add and enable square microtiling | Marek Olšák | |
It requires DRM 2.1.0 (e.g. kernel 2.6.34) and is disabled on older ones. Finally, the texture tiling implementation is now complete. Uff. | |||
2010-03-21 | r300g: cleanup tiling flags propagation | Marek Olšák | |
2010-03-21 | r300g: put common defines into one file | Marek Olšák | |
2010-03-21 | r300g: remove unused code | Marek Olšák | |
2010-03-21 | nv50: report driver as GLSL capable | Christoph Bumiller | |
There's still no hint of optimization in the shaders, but we support conditionals, loops and even integer opcodes so it isn't that big a lie. | |||
2010-03-21 | nv50: don't validate arrays on clear | Christoph Bumiller | |
The vertex elements and buffers might not be valid anymore. | |||
2010-03-21 | nv50: get rid of the static_init stateobj | Christoph Bumiller | |
Relocations of per-screen buffers are now emitted directly, and include the necessary method to get changes in constbuf addresses committed to the hw. It should also be a bit cheaper than the way stateobjs emit relocation markers, use a little less pushbuf space. | |||
2010-03-21 | drm/sw: llvmpipe texture_from_handle | George Sapountzis | |
Not sure, but judging by softpipe, this hook was forgotten. | |||
2010-03-21 | r300g: fix occlusion query hangs. | Dave Airlie | |
Okay need to revist the whole OQ stuff anyways, glean test asserts which is never good. I'm liking the cached bufmgr restrictions less and less, I think I'll probably play with the fence and/or busy stuff ASAP and try and clean it up. Signed-off-by: Dave Airlie <airlied@redhat.com> | |||
2010-03-21 | r300g: align misaligned ushort vertex indices | Marek Olšák | |
2010-03-21 | r300g: fix misaligned generated offset for ubyte vertex indices | Marek Olšák | |
2010-03-21 | r300g: split the vertex buffer alignment validation | Marek Olšák | |
2010-03-21 | r300g: skip null vertex buffers | Marek Olšák | |
2010-03-20 | r300g: Bump immediate limits. | Corbin Simpson | |
Seems like a decent idea, especially since the big barrier now is getting the VBOs back from the VRAM boundary. | |||
2010-03-20 | r300g: Correctly hax max_index on pipe_vertex_buffers. | Corbin Simpson | |
Still not happy with this, but at least things seem to work. | |||
2010-03-21 | r300g: add buffer/texture referenced checks. | Dave Airlie | |
I've no idea about the comments that were in there, just pass this down to the winsys. Signed-off-by: Dave Airlie <airlied@redhat.com> | |||
2010-03-19 | r300g: remove hacks from translate_vertex_data_swizzle | Marek Olšák | |
Fixing RGBA 4ub vertex colors. | |||
2010-03-19 | r300g: lod min/max clamping should be relative to the base level | Marek Olšák | |
2010-03-19 | r300g: fix breakage after the gallium-sampler-view merge | Marek Olšák | |
2010-03-19 | r300g: add PIPE_FORMAT_B5G5R5X1_UNORM colorbuffer support, cleanups | Marek Olšák | |
2010-03-19 | r300g: mark SRGB colorbuffers as unsupported | Marek Olšák | |
I can't find the register bits for SRGB-aware blending and it's not even exposed by fglrx so it's most probably not supported by hw. | |||
2010-03-19 | r300g: add generating texture coordinates for point sprites (WIP) | Marek Olšák | |
2010-03-18 | gallivm/llvmpipe: added lp_rast_shader_inputs::facing and pass through | Brian Paul | |
The triangle rasterizer sets this field to indicate front/back-facing. It gets passed into the generated fragment code as another parameter. Used now for stencil front/back selection but will also be used for fragment shaders in general (see TGSI_SEMANTIC_FACE). With this commit two-sided stenciling mostly works but there's still a bug or two... | |||
2010-03-18 | llvmpipe: defines for RAST_WHOLE, RAST_EDGE_TEST | Brian Paul | |
2010-03-18 | gallivm/llvmpipe: simplify front/back stencil ref value handling | Brian Paul | |
Instead of passing an array, just pass two scalar values. | |||
2010-03-18 | llvmpipe: set opaque = FALSE if stencil enabled | Brian Paul | |
Fixes occasional bad tiles seen in some demos like progs/demos/reflect.c | |||
2010-03-18 | llvmpipe: Fix crashes when there is no depth buffer bound. | José Fonseca | |
2010-03-17 | cell: return 1 for PIPE_CAP_BLEND_EQUATION_SEPARATE | Brian Paul | |
With this feature, we get OpenGL version 2.0 and the progs/glsl/ demos run as-is. | |||
2010-03-17 | cell: be more conservative in cell_is_format_supported() | Brian Paul | |
This fixes a regression from commit a84575cdc0c8193b2c7858734e2ec6b1ec4511b2 which changed the depth/stencil format we were trying to use. | |||
2010-03-17 | gallivm/llvmpipe: basic stencil testing works | Brian Paul | |
Most stencil demos look OK (modulo some unrelated rendering glitches). Only single-sided stencil test works at this point. There are probably some bugs to be found... | |||
2010-03-17 | llvmpipe: remove incorrect depth test check | Brian Paul | |
2010-03-17 | llvmpipe: silence some pointer/casting warnings | Brian Paul | |
2010-03-17 | gallivm/llvmpipe: more asst changes for stencil testing | Brian Paul | |
2010-03-17 | gallivm/llmvpipe: pass stencil refs state into z/stencil build code | Brian Paul | |
2010-03-17 | llvmpipe: use new LP_JIT_CTX_ enums for jit context field positions | Brian Paul | |
Use the new enum values rather than integers in a few places. | |||
2010-03-17 | llvmpipe: added stencil ref values to jit context state | Brian Paul | |
2010-03-17 | llvmpipe: break lines | Brian Paul | |
2010-03-16 | cell: add missing semicolon | Brian Paul | |
2010-03-16 | nv50: support more formats in surface_copy,fill | Christoph Bumiller | |
Fixes corrupted fonts in bzFlag, where we've been silently failing to copy I8 mipmaps to a new miptree. Print an error message on unsupported format now, since we can't return failure. | |||
2010-03-16 | Merge commit 'origin/master' into gallium-sampler-view | Keith Whitwell | |
This branch already seems to have the nv50_tex.c fix. Conflicts: src/gallium/drivers/nv50/nv50_tex.c | |||
2010-03-16 | nv50: fix texturing from >=4GiB mark | Ben Skeggs | |