summaryrefslogtreecommitdiff
path: root/src/gallium/drivers
AgeCommit message (Collapse)Author
2010-01-13llvmpipe: quick hack to short-circuit empty binsKeith Whitwell
2010-01-12llvmpipe: fix indentation, comment typoBrian Paul
2010-01-12llvmpipe: debug checks: make sure scene is empty at key pointsBrian Paul
2010-01-12llvmpipe: assert that we're putting data into a valid binBrian Paul
2010-01-12llvmpipe: clamp maxx,maxy to framebuffer size (in terms of tiles)Brian Paul
In some corner cases the right-most / bottom-most vertex can be right on the edge of the framebuffer. Because the maxx, maxy vals are computed with a series of float/int, pixel/tile transformations we can end up with maxx >= scene->x_tiles or maxy >= scene->y_tiles. This leads to putting data into bins that never get processed, or reset. This becomes stale data that can lead to segfaults. Clamping fixes this.
2010-01-12llvmpipe: added lp_scene_is_empty()Brian Paul
2010-01-12llvmpipe: silence unused var warningsBrian Paul
2010-01-12llvmpipe: remove unused #defineBrian Paul
2010-01-11llvmpipe: disable the all in/out test code for nowBrian Paul
It's still faster not to try to special case the "all pixels are known to be inside the triangle" case.
2010-01-11llvmpipe: move, update commentsBrian Paul
2010-01-11llvmpipe: refactor generate_fragment() codeBrian Paul
This will make it easier to generate multiple versions of the fragment code per variant.
2010-01-11llvmpipe: do the all-in test on the scalar c0 instead of vector c0Brian Paul
This still isn't faster, but committing it for posterity.
2010-01-11llvmpipe: force constant interpolation of flatshade colorsKeith Whitwell
Nice speedup for gears.
2010-01-11llvmpipe: remove opencoded constantKeith Whitwell
2010-01-11llvmpipe: remove scissor cliprect derived stateKeith Whitwell
Was previously calculating the intersection of the scissor rectangle and the framebuffer dimensions. Rendering is already restricted to framebuffer dimensions by other means, so scissor testing (when implemented) can just use the scissor state directly.
2010-01-10llvmpipe: initial mrt supportKeith Whitwell
Non-mrt apps work, and the code looks correct, but not many mrt test apps handy atm...
2010-01-08llvmpipe: optimize case when all four pixels are inside the triangleBrian Paul
When the incoming c0,c1,c2 values are equal to INT_MIN it means that all pixels are inside the triangle. Thus we can skip the detailed pixel inside/outside triangle tests. Use the new lp_build_if()/endif() functions to generate the branching code. The code is disabled ATM however because it's actually a little slower than the original code. A little more tuning may fix that though...
2010-01-08llvmpipe: fix more if/else/endif design bugsBrian Paul
2010-01-08llvmpipe: move some fields to the private lp_build_flow_if structBrian Paul
2010-01-08llvmpipe: free the phi arrayBrian Paul
2010-01-08llvmpipe: checkpoint if/else/endif contructs workBrian Paul
The LLVM IR looks correct now. Basic blocks are where they're supposed to be and the Phi functions have the right (var,block) information.
2010-01-08Merge remote branch 'origin/master' into lp-binningJosé Fonseca
Conflicts: src/gallium/auxiliary/util/u_surface.c src/gallium/drivers/llvmpipe/Makefile src/gallium/drivers/llvmpipe/SConscript src/gallium/drivers/llvmpipe/lp_bld_arit.c src/gallium/drivers/llvmpipe/lp_bld_flow.c src/gallium/drivers/llvmpipe/lp_bld_interp.c src/gallium/drivers/llvmpipe/lp_clear.c src/gallium/drivers/llvmpipe/lp_context.c src/gallium/drivers/llvmpipe/lp_context.h src/gallium/drivers/llvmpipe/lp_draw_arrays.c src/gallium/drivers/llvmpipe/lp_jit.c src/gallium/drivers/llvmpipe/lp_jit.h src/gallium/drivers/llvmpipe/lp_prim_vbuf.c src/gallium/drivers/llvmpipe/lp_setup.c src/gallium/drivers/llvmpipe/lp_setup_point.c src/gallium/drivers/llvmpipe/lp_state.h src/gallium/drivers/llvmpipe/lp_state_blend.c src/gallium/drivers/llvmpipe/lp_state_derived.c src/gallium/drivers/llvmpipe/lp_state_fs.c src/gallium/drivers/llvmpipe/lp_state_sampler.c src/gallium/drivers/llvmpipe/lp_state_surface.c src/gallium/drivers/llvmpipe/lp_tex_cache.c src/gallium/drivers/llvmpipe/lp_tex_cache.h src/gallium/drivers/llvmpipe/lp_tex_sample.h src/gallium/drivers/llvmpipe/lp_tile_cache.c
2010-01-08nv20: Fix build for the latest nouveau_class.h changes.Francisco Jerez
2010-01-08lvmpipe: Initialize all coordinates.José Fonseca
Fixes assertion failure with fp-incomplete-tex (fdo 24298).
2010-01-07nv50: preallocate TEMPs written first time in a subroutineChristoph Bumiller
Otherwise we risk overwriting them with temporary GPRs if they're not used immediately after the CALL.
2010-01-07nv50: handle TGSI_OPCODE_SAD,UADDChristoph Bumiller
2010-01-07nv50: handle TGSI_OPCODE_IMAX,IMIN,UMAX,UMINChristoph Bumiller
2010-01-07nv50: handle integer SET operationsChristoph Bumiller
2010-01-07nv50: handle TGSI_OPCODE_SHL,ISHR,USHRChristoph Bumiller
2010-01-07nv50: handle TGSI_OPCODE_F2I,F2U,I2F,U2F plus src modsChristoph Bumiller
2010-01-07llvmpipe: Remove TGSI sampler pointers from JIT context too.José Fonseca
2010-01-07llvmpipe: Remove more loose ends of TGSI exec sampling.José Fonseca
2010-01-07i965g: updates for draw retvalKeith Whitwell
2010-01-07llvmpipe: Axe texture sampling code inherited from softpipe.José Fonseca
Was used only as a reference, since texture sampling is now code generated. Already axed in the lp-binning branch too. This fixes the llvmpipe build after recent sampling changes.
2010-01-07gallium: Fix texture sampling with explicit LOD in softpipe.Michal Krol
2010-01-07gallium: Pass per-element (not per-quad) LOD bias values down to texture ↵Michal Krol
sampler.
2010-01-07svga: Fix fs key size computation and key comparison.Michal Krol
This also allows us to have texture_target back as a bitfield and save us a few bytes.
2010-01-06llvmpipe: checkpoint commit of new if/else/endif flow controlBrian Paul
Totally untested at this point. More work to do.
2010-01-06llvmpipe: more comments in flow builder codeBrian Paul
2010-01-06r300g: add back-face color VS outputsMarek Olšák
Required for two-sided lighting. BTW we are approaching softpipe-level quality. ;)
2010-01-06r300g: fix SWTCL stream locations of texture coordinatesMarek Olšák
It might have caused hardlocks when TCL was bypassed, not sure.
2010-01-06r300g: if no DS buffer is set, disable reading from and writing to itMarek Olšák
It fixes another "Bad CS" issue.
2010-01-06r300g: disable the rasterization of WPOS if it's unused by the FSMarek Olšák
2010-01-06r300g: add WPOSMarek Olšák
2010-01-06r300g: consolidate paramsMarek Olšák
2010-01-06r300g: fix outputting depth in the FSMarek Olšák
2010-01-06r300g: optimize blending by conditionally disabling reads from the colorbufferMarek Olšák
2010-01-06r300g: optimize blending by discarding pixels that don't change the colorbufferMarek Olšák
Let's get some performance out of the blender.
2010-01-06r300g: fix blending when SRC_ALPHA_SATURATE is usedMarek Olšák
2010-01-06softpipe: fix draw return valueKeith Whitwell