Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-04-28 | llvmpipe: make vertex-related functions static, clean-up initializations | Brian Paul | |
2010-04-28 | llvmpipe: make blend-related functions static, clean-up initializations | Brian Paul | |
2010-04-28 | llvmpipe: make sampler-related functions static, clean-up initializations | Brian Paul | |
2010-04-28 | llvmpipe: remove some unneeded shader structure fields | Brian Paul | |
2010-04-28 | llvmpipe: dump shaders if LP_DEBUG=tgsi | Brian Paul | |
2010-04-28 | softpipe: consolidate tex image offset code | Brian Paul | |
2010-04-28 | llvmpipe: remove unused write_depth | Brian Paul | |
2010-04-28 | softpipe: use consistant names for local vars | Brian Paul | |
2010-04-28 | llvmpipe: Remove unnecessary header. | Vinson Lee | |
2010-04-28 | r300g: move ZTOP to separate file | Marek Olšák | |
Ideally, HiZ should go in r300_hyperz.c next to ZTOP. | |||
2010-04-27 | r300: Drop BGNFOR, ENDFOR, REP, and ENDREP opcodes. | José Fonseca | |
2010-04-27 | cell: Drop BGNFOR, ENDFOR, REP, and ENDREP opcodes. | José Fonseca | |
2010-04-27 | svga: Drop BGNFOR, ENDFOR, REP, and ENDREP opcodes. | José Fonseca | |
2010-04-27 | llvmpipe: remove lp_scene_map_buffers(), lp_scene_unmap_buffers() | Brian Paul | |
2010-04-27 | llvmpipe: implement max scene size | Brian Paul | |
When the size of the scene (binned data plus referenced resources/textures) exceeds LP_MAX_SCENE_SIZE flush/render the scene. This could be improved in various ways but is a good start. Fixes piglit streaming-texture-leak test. | |||
2010-04-27 | llvmpipe: added llvmpipe_resource_size() | Brian Paul | |
2010-04-27 | llvmpipe: comment-out unused field for now | Brian Paul | |
2010-04-27 | llvmipe: update comments | Brian Paul | |
2010-04-27 | r300g: fix mipmapped texture3D size calculation | Marek Olšák | |
I accidentally inverted the condition. :( Broken since the commit 2579fe4044012a552c8be222ffae76b48de13592. FDO bug #27851. | |||
2010-04-27 | r300g: compensate for non-atomized emit_query_end in the CS | Marek Olšák | |
And reserve a little more space just in case. | |||
2010-04-27 | nvfx: Move src/gallium/drivers to beginning of SCons include path. | Vinson Lee | |
libdrm-2.4.20 and earlier include the nouveau/nouveau_class.h header. A later version of libdrm will not ship this header. Mesa also has this header at src/gallium/drivers. The symbol NV34TCL_VTXFMT_TYPE_HALF is needed by nvfx_vbo.c. This symbol is not in the libdrm copy of the header but is in the Mesa copy of the header. This patch moves src/gallium/drivers to the beginning of the include paths such that when building on hosts with libdrm-2.4.20 or ealier the build uses the copy in Mesa. | |||
2010-04-27 | r300g: reserve CS space for index offset | Marek Olšák | |
This has caused CS overflow since the commit 671f1e1229877d459cfd76e2cf5ea89c8d881036. TA3D works here again. | |||
2010-04-26 | llvmpipe: Remove unused variable. | Vinson Lee | |
2010-04-27 | r300g: add support for more unaligned vertex formats | Marek Olšák | |
An aligned stride is still needed for it to work. I am slowly approaching the Sauerbraten milestone! | |||
2010-04-27 | r300g: setup PSC first, then align vertex formats | Marek Olšák | |
This allows us to put correct swizzles for undefined components in PSC. | |||
2010-04-27 | r300g: set undefined vertex swizzles to (0,0,0,1) respectively | Marek Olšák | |
2010-04-26 | r300g: disable point sprites (again) | Marek Olšák | |
They cause lockups. The users doesn't seem to like them. | |||
2010-04-26 | r300g: fix warnings when printing uint64_t | Marek Olšák | |
Though not nice, this is the correct way. | |||
2010-04-26 | r300g: fix warnings by using the const qualifier | Marek Olšák | |
See also the libdrm commit af98ccf4dd5dcb1b904ec32b9bd1521e6bf7dda5. | |||
2010-04-26 | r300g: use CS_OUT_TABLE better | Matt Turner | |
Reviewed-by: Corbin Simpson <MostAwesomeDude@gmail.com> Signed-off-by: Matt Turner <mattst88@gmail.com> Signed-off-by: Marek Olšák <maraeo@gmail.com> | |||
2010-04-26 | svga: Pass-through max_index to translate. | José Fonseca | |
2010-04-26 | r300g: Rudimentary stats, printed on exit. | Corbin Simpson | |
Whoo! | |||
2010-04-26 | r300g: Add stats debug flag. | Corbin Simpson | |
2010-04-26 | r300g: Use table CS writing when applicable. | Corbin Simpson | |
I just broke the 2000 fps barrier on glxgears. Yay? | |||
2010-04-26 | r300g: Add CS table writing. | Corbin Simpson | |
2010-04-25 | nvfx: Add include path to SCons build. | Vinson Lee | |
2010-04-26 | r300g: support index bias on r500 and DRM 2.3.0 | Marek Olšák | |
2010-04-26 | r300g: support rendering more than 65535 vertices in one batch on r500 | Marek Olšák | |
and disable batch splitting on these chipsets. | |||
2010-04-26 | r300g: emit MSPOS regs | Marek Olšák | |
2010-04-26 | r300g: force prefetch for non-indexed vertices | Marek Olšák | |
2010-04-26 | r300g: use the dummy FS shader for shaders with zero instructions | Marek Olšák | |
2010-04-26 | r300g: allow unaligned vertex formats if the stride is dword-aligned | Marek Olšák | |
2010-04-26 | r300g: abort on unsupported vertex formats | Marek Olšák | |
2010-04-26 | r300g: abort if a vertex buffer offset is not dword-aligned | Marek Olšák | |
2010-04-25 | nvfx: Add missing header. | Vinson Lee | |
2010-04-25 | llvmpipe: No need to flush the caches for buffers. | José Fonseca | |
2010-04-25 | softpipe: Make softpipe transfers in-order. | José Fonseca | |
Transfer, being now a context operation, should happen in order with all other contexts operations. If there is rendering pending on the resource then the driver must flush and potentially wait itself internally. Instead of avoiding using transfers internally (as done in llvmpipe) I've opted to simply pass PIPE_TRANSFER_UNSYNCHRONIZED in all internal transfers, to avoid infinite recursion. | |||
2010-04-25 | llvmpipe: Cleanup/improve llvmpipe_flush_resource usage. | José Fonseca | |
Recognize PIPE_TRANSFER_UNSYNCHRONIZED and PIPE_TRANSFER_DONTBLOCK. | |||
2010-04-25 | llvmpipe: Remove unused variable. | Vinson Lee | |
2010-04-25 | llvmpipe: llvmpipe_flush_texture -> llvmpipe_flush_resource | José Fonseca | |