Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-01-12 | nv50: make rtt work again | Ben Skeggs | |
2009-01-12 | nv50: fix handling of depth textures | Ben Skeggs | |
2009-01-12 | nv50: another typo.. | Ben Skeggs | |
2009-01-12 | nv50: fix assertion failure | Ben Skeggs | |
2009-01-12 | nv50: remove previous hack to manage tiled surfaces | Ben Skeggs | |
2009-01-12 | nv50: fix a typo and a thinko | Ben Skeggs | |
2009-01-12 | nv50: enable npot textures | Ben Skeggs | |
2009-01-12 | nv50: disable shader debug | Ben Skeggs | |
2009-01-12 | nv50: any cpu access to a texture is done on its backing images | Ben Skeggs | |
Still a little dodgy: - RTT will hit an assertion (hopefully!) and fail - 3D textures with depth >= 32 will cause bad things to happen | |||
2009-01-12 | nv50: create buffers for each image that makes up a texture | Ben Skeggs | |
2009-01-11 | cell: optimize unpack_colors() function, saving 12 cycles | Brian Paul | |
2009-01-11 | cell: move color unpacking code into separate function | Brian Paul | |
2009-01-11 | cell: re-order the z/stencil fetch/extract/convert instructions for better perf | Brian Paul | |
The new instruction order is 10 cycles faster. | |||
2009-01-11 | cell: simplify the 'optional register' code | Brian Paul | |
2009-01-11 | cell: asst datatype clean-ups | Brian Paul | |
2009-01-11 | cell: move depth/stencil code into separate function | Brian Paul | |
2009-01-11 | cell: clean-up, re-indent, comments | Brian Paul | |
2009-01-11 | Merge commit 'origin/gallium-0.2' into gallium-xlib-rework | Keith Whitwell | |
2009-01-10 | cell: use tgsi_dump_instruction() instead of spe_comment() | Brian Paul | |
2009-01-10 | cell: added rule to produce .s assembly files | Brian Paul | |
2009-01-10 | nouveau: Update nv30 swizzling. | Younes Manton | |
2009-01-10 | nouveau: Use PIPE_BUFFER_USAGE_CPU_* instead of custom. | Younes Manton | |
2009-01-10 | nouveau: Put dynamic textures in GART for CPU access and don't swizzle. | Younes Manton | |
Also flag shadows as dynamic since they're for CPU access as well. | |||
2009-01-10 | nouveau: Swizzle textures larger than nv04 SIFM limit in parts. | Younes Manton | |
Limit of SIFM on nv40 is 1024x1024, not sure about others. | |||
2009-01-09 | Merge commit 'origin/gallium-0.2' into gallium-xlib-rework | Keith Whitwell | |
Conflicts: progs/glsl/Makefile | |||
2009-01-08 | cell: fix breakage from xlib re-org | Brian Paul | |
Some of these fixes are quick band-aids for now. | |||
2009-01-08 | gallium: split driver-independent code out of xlib winsys | Keith Whitwell | |
Place in new xlib state-tracker. This is a statetracker for the GLX API. | |||
2009-01-08 | gallium: Replace uint64 by standard uint64_t. | José Fonseca | |
uint64 is not (so?) standard, and often redefined by third parties, causing name clashes. | |||
2009-01-06 | cell: replace 0 with -1 in SPE_COUNT_USABLE_SPES query | Jonathan Adamczewski | |
2009-01-05 | cell: fix code emit for RSQ/RCP when src arg == dst arg | Brian Paul | |
Fixes moire-like artifacts seen in fslight demo. | |||
2009-01-06 | nv50: fill image unit index in TEX varients | Ben Skeggs | |
2009-01-06 | nv50: fix crash in nv50_program_destroy | Ben Skeggs | |
2009-01-06 | nv50: working towards 3D textures | Ben Skeggs | |
2009-01-06 | nv50: slightly better miptree allocation | Ben Skeggs | |
I swear this didn't work last time I tried it.. Anyhow, still only suitable for 2D miptrees - more coming once I know the layout. | |||
2009-01-06 | nv50: add TXP to TEX case.. not correct, but anyway.. | Ben Skeggs | |
2009-01-06 | nv50: indentation for TEX is a little overenthusiastic | Ben Skeggs | |
2009-01-06 | nv50: ensure we actually get contiguous regs for TEX insn. | Ben Skeggs | |
Still many more horrible things to fix here... | |||
2009-01-05 | cell: SIMDize sorting in setup_sort_vertices() | Jonathan Adamczewski | |
Put setup.v{min,mid,max,provoke} into a union with qword vertex_headers. Rewrite vertex sorting to more efficiently handle the packed data items. Reduces spu_tri.o by ~128 bytes. | |||
2009-01-05 | cell: SIMDize some subtractions | Jonathan Adamczewski | |
Put edge.{dx,dy} into a union with a vector and perform subtractions in setup_sort_vertices() on vectors. Reduces spu_tri.o by ~300 bytes. | |||
2009-01-04 | cell: improvements to spu_tri.c | Jonathan Adamczewski | |
Replace int setup.span{left,right}[2] with vec_uint4 setup.span.quad SIMDize calculate_mask() and inline into into flush_spans() Set setup.span.quad members using spu_shuffle() or spu_sel(). Reduces spu_tri.o by ~116 bytes. | |||
2009-01-04 | cell: new spu_shuffle.h header | Jonathan Adamczewski | |
Facilitates creation of shuffle patterns for use with spu_shuffle() and si_shufb() intrinsics. To be used by subsequent patches. | |||
2009-01-04 | cell: initial codegen support for fragment shader loops | Brian Paul | |
Basic for/while loops work now. Only one level of loop nesting is supported at this time (same for if/else). The progs/glsl/mandelbrot demo works, but the colors are too dim. | |||
2009-01-04 | cell: add support for PIPE_CAP_TEXTURE_MIRROR_REPEAT query | Brian Paul | |
We don't really support this texwrap mode yet, but this enables GL 2.1 | |||
2009-01-04 | cell: clean-up, improve SPU code generation | Brian Paul | |
Start on ARL and address-relative indexing too. | |||
2009-01-03 | cell: fix typo (s/10/0) | Brian | |
2009-01-02 | softpipe: increase number of texture samplers/units to PIPE_MAX_SAMPLERS (16) | Brian Paul | |
2008-12-31 | Merge commit 'origin/gallium-0.1' into gallium-0.2 | José Fonseca | |
2008-12-31 | i915: Avoid ptr->int conversion. | José Fonseca | |
2008-12-30 | gallium: Remove unused variables. | José Fonseca | |
2008-12-22 | softpipe: Don't fill surfaces's winsys fields. | José Fonseca | |
This is sometimes checked to distinguish between texture views and (deprecated) standalone surfaces. |