Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-11-24 | llvmpipe: Use the generic conversion routine for depths. | José Fonseca | |
This allows for z32f depth format to work correctly. | |||
2009-11-24 | llvmpipe: Be more conservative with the supported formats. | José Fonseca | |
We'll likely support much more formats, but doing this allows to run more testsuites without immediately hit assertion failures. | |||
2009-11-24 | llvmpipe: Fix typo in comparison operator. | José Fonseca | |
2009-11-24 | gallium: try and update r300 and nv drivers for tgsi changes | Keith Whitwell | |
It would be nice if these drivers built under the linux-debug header so that these types of interface changes can be minimally propogated into those drivers by people without the hardware. They don't have to generate a working driver -- though a command-dumping winsys would be an excellent for regression checking. | |||
2009-11-24 | gallium: simplify tgsi tokens further | Keith Whitwell | |
Drop anonymous 'Extended' fields, have every optional token named explicitly in its parent. Eg. there is now an Instruction.Label flag, etc. Drop destination modifiers and other functionality which cannot be generated by tgsi_ureg.c, which is now the primary way of creating shaders. Pull source modifiers into the source register token, drop the second negate flag. The source register token is now full - if we need to expand it, probably best to move all of the modifiers to a new token and have a single flag for it. | |||
2009-11-25 | svga: try harder to make the cachable flag work | Keith Whitwell | |
It doesn't though. | |||
2009-11-25 | svga: revert packing of surface key | Keith Whitwell | |
Over-ambitious packing of values broke my cursor. | |||
2009-11-24 | svga: cache textures as well as buffers | Keith Whitwell | |
2009-11-23 | r300g: use util_bitcount() | Brian Paul | |
2009-11-24 | svga: Filter out pendantic and ansi flags | Jakob Bornecrantz | |
Rather have the driver compile without the flags then having to disable them. | |||
2009-11-23 | Merge commit 'origin/mesa_7_7_branch' | Maciej Cencora | |
2009-11-23 | svga: Scrub Makefiles a bit | Jakob Bornecrantz | |
Remove x86 specific hacks. Not that they will ever be used on none x86 arches, but they are built by default. And the way the flags where added was a hack. | |||
2009-11-23 | softpipe: Initialise TGSI machine's Face. | Michal Krol | |
2009-11-23 | i965g: gs nr_attrs also tracks nr fragment shader inputs | Keith Whitwell | |
Or, equivalently, nr of outputs of active vertex shader varient. | |||
2009-11-23 | i965g: correct test for unfilled modes | Keith Whitwell | |
2009-11-23 | i965g: use correct key size for vs upload | Keith Whitwell | |
2009-11-23 | i965g: apply linear math to both linear and perspective attrs | Keith Whitwell | |
2009-11-21 | r300g: Build fix. | Corbin Simpson | |
Oops. | |||
2009-11-21 | r300g: do not reallocate r300_vertex_info and r300_rs_block all the time | Marek Olšák | |
2009-11-21 | r300g: clean up vs/fs tabs | Marek Olšák | |
Instead of vs_tab, we use vs_output_tab and it's local now. fs_tab hasn't been used anywhere, so I removed it and r300_update_fs_tab too. | |||
2009-11-20 | r300g: silence warnings | Marek Olšák | |
2009-11-20 | r300g: fix typo in r300_reg.h to prevent the RS unit from doing random things | Marek Olšák | |
And reorder fragment shader inputs so that the colors are before texcoords, as is allocated by the shader compiler. This commit makes VS->FS attribute routing work on R500. | |||
2009-11-20 | r300g: fix updating a vertex format | Marek Olšák | |
We must update PSC when we change the vertex format, e.g. vertex colors from RGBA to BGRA. | |||
2009-11-20 | r300g: add texture lod clamping | Marek Olšák | |
These now work: piglit/lodclamp piglit/levelclamp | |||
2009-11-21 | i965g: get basic texturing working again | Keith Whitwell | |
Revert to fixed-layout surface binding table -- it's probably the best way to do this. Pass sampler and texture numbers separately even though we're always keeping them the same at present. | |||
2009-11-20 | r300g: Begin separating HW TCL and SW TCL state and setup. | Corbin Simpson | |
This patch removes draw_context entirely from the HW TCL path and cleans up a few other things along the way. Hopefully, nothing got broken. Thanks to Marek Olšák for testing, review, and pointing out my bugs. :3 | |||
2009-11-20 | r300g: emit R300_TEX_ENABLE to indicate there are no textures bound | Marek Olšák | |
Previously, this reg wasn't emitted at all if texture_count == 0. | |||
2009-11-20 | r300g: remove variant states from emit_state_invariant | Marek Olšák | |
2009-11-20 | r300g: Texrect factor cleanup. | Corbin Simpson | |
(0, 0, 0, 1) is a much saner default value, and texrect factors only need to be (1/s, 1/t, 0, 1). | |||
2009-11-20 | r300g: fix rectangle textures on r3xx | Marek Olšák | |
Adapted from Maciej Cencora's patch. | |||
2009-11-20 | i915g: Add missing break statement in i915_debug.c. | Vinson Lee | |
2009-11-20 | r300g: Clean up bitcounting function. | Corbin Simpson | |
I didn't see this in u_math; surely somebody else has this wheel reinvented elsewhere. | |||
2009-11-20 | r300g: Use MAX3 and MIN3. | Corbin Simpson | |
2009-11-20 | r300g: set better values in the R300_VAP_CNTL register | Marek Olšák | |
2009-11-20 | Fix indentation. | Alan Hourihane | |
2009-11-20 | Fix memory leak. | Alan Hourihane | |
2009-11-19 | i965g: fix typo converting wm src regs | Keith Whitwell | |
2009-11-19 | i965g: fragment shader immediates working | Keith Whitwell | |
2009-11-19 | i965g: first pass at vs immediates in curbe | Keith Whitwell | |
2009-11-19 | i965g: get linear vs perspective interpolation working again | Keith Whitwell | |
2009-11-19 | i965g: include interpolation info in fs signature | Keith Whitwell | |
2009-11-19 | i965g: special case setup when fs has no inputs | Keith Whitwell | |
2009-11-19 | i965g: add new state flag tracking fs signature changes | Keith Whitwell | |
2009-11-19 | i965g: fix typo in previous commit | Keith Whitwell | |
2009-11-20 | Merge remote branch 'origin/mesa_7_7_branch' | Dave Airlie | |
2009-11-19 | i965g: setup nr_attrs should track nr fragment shader inputs | Keith Whitwell | |
This would be equivalent to taking the nr outputs of the vp varient | |||
2009-11-19 | i965g: get fragment constants sort-of working | Keith Whitwell | |
2009-11-19 | i965g: make the load-before-use vs immediate path work | Keith Whitwell | |
2009-11-19 | i965g: fix initialization of texture width/height/depth arrays | Keith Whitwell | |
Will remove these arrays in another branch - they're completely redundant. | |||
2009-11-19 | gallium: don't use arrays for texture width,height,depth | Keith Whitwell | |