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path: root/src/gallium/drivers
AgeCommit message (Collapse)Author
2009-11-05i965g: Don't dump pads or dwords aliases.José Fonseca
2009-11-05i965g: Dumper for i965 structures.José Fonseca
2009-11-05i965g: add data type tags to aid dumping/decodingKeith Whitwell
2009-11-05i965g: use pipe_error return value for brw_batchbuffer_require_spaceKeith Whitwell
trivial/tri runs without crashing (on debug winsys) but still produces obviously incorrect command buffers.
2009-11-05i965g: fix compiler warningKeith Whitwell
2009-11-04r300g: add polygon modeMarek Olšák
Signed-off-by: Corbin Simpson <MostAwesomeDude@gmail.com>
2009-11-04r300g: fix the size of CS when emitting the fragprog constant bufferMarek Olšák
Signed-off-by: Corbin Simpson <MostAwesomeDude@gmail.com>
2009-11-04r300g: set the correct offset in a colorbuffer surfaceMarek Olšák
Suggested by Joakim Sindholt. Also, put flushing of colorbuffers _before_ the framebuffer state setup, suggested by docs. Signed-off-by: Corbin Simpson <MostAwesomeDude@gmail.com>
2009-11-04r300g: add color channel maskingMarek Olšák
Signed-off-by: Corbin Simpson <MostAwesomeDude@gmail.com>
2009-11-05i965g: Builds with sconsJakob Bornecrantz
But there are some missing symbols, "nm -u i965_dri.so" [SNIP] U brw_surface_bo U brw_surface_pitch U brw_texture_blanket_winsys_buffer U brw_texture_get_winsys_buffer U brw_update_dirty_counts [SNIP]
2009-11-05i965g: Fix debug checkJakob Bornecrantz
2009-11-04i965g: enable line stipple packet emitKeith Whitwell
With this change, trivial/tri manages to build and emit a fairly unconvincing command buffer (to the debug winsys), and then crashes.
2009-11-04i965g: fix order of calculation of brw->wm.nr_surfacesKeith Whitwell
2009-11-04i965g: consolidate some includesKeith Whitwell
2009-11-04i965g: fix some assertsKeith Whitwell
2009-11-04i965g: remove redundant screen pointer in brw context structKeith Whitwell
2009-11-04i965g: initialize winsys pointer in surface cacheKeith Whitwell
2009-11-04i965g: init pointer to null, avoid segfaultKeith Whitwell
2009-11-04i965g: clean up wm init_registers funcKeith Whitwell
2009-11-04i965g: hook up some missing vertex shader codeKeith Whitwell
2009-11-04i965g: hook up some vertex state funcsKeith Whitwell
2009-11-04i965g: pull in a copy of intel_decode.c for nowKeith Whitwell
With the stubbed out, non-hardware xlib winsys, trivial/clear runs and prints a plausible command stream
2009-11-04i965g: fix up batchbuffer confusionKeith Whitwell
2009-11-04i965g: plumb in some surface stateKeith Whitwell
2009-11-04i965g: hook up pipe_clear functionsKeith Whitwell
2009-11-04i965g: add constant buffer setterKeith Whitwell
2009-11-04i965g: add missing is_*_referenced callbacksKeith Whitwell
2009-11-04i965g: initialize surface refcountKeith Whitwell
2009-11-04i965g: add more missing pipe callbacksKeith Whitwell
2009-11-04i965g: add some missing texture creation codeKeith Whitwell
2009-11-04i965g: stubs for brw_pipe_vertex.cKeith Whitwell
2009-11-04i965g: hook up pipe sampler callbacksKeith Whitwell
2009-11-04i965g: hook up more pipe_context functionsKeith Whitwell
2009-11-04i965g: add missing buffer functionsKeith Whitwell
2009-11-04i965g: hook up brw_screen.cKeith Whitwell
2009-11-04i965g: add standalone xlib debug winsysKeith Whitwell
Create a dummy winsys that just debug-prints on calls into the winsys functions. Will use this to get to the point where we are generating sane-looking debug dumps and diassembly. Also fix various warnings generated with the new compiler flags set in this config.
2009-11-04i965g: convert read/write domain pairs into single usage valueKeith Whitwell
Easier to understand what's going on in the driver sources, convert stereotype usage values back to GEM read/write domain flags in the winsys.
2009-11-04nv50: fix shader emit_tex for cube texturesChristoph Bumiller
2009-11-04nv50: add abs-modifier for emit_minmaxChristoph Bumiller
2009-11-04nv50: add 3d texture tiling and mip-mappingChristoph Bumiller
Mip-mapped 3D textures are not arrays of 2D layers with a mip-map layout like 2D textures, therefore we cannot use image_nr == depth for them. Making use of "volume tiling" modes now, the allowed modes are 0xZY where Z <= 5 and y <= 5.
2009-11-03llvmpipe: Sanitise shader semantic and interpolator handling.Michal Krol
Handle the remaining semantic names and indices. Respect color interpolator when not flatshading. Based on Michal's softpipe commit eb699d64ec7057032139baccedcb0694ca41d706.
2009-11-03llvmpipe: remove old prim_setup draw stageKeith Whitwell
Everything now goes through the draw_vbuf handler, the same as regular drivers. Based on Keith's commit 4fe0fc3eba1f79beda890a5016359d549bab6ad4.
2009-11-03llvmpipe: Respect gl_rasterization_rules in primitive setup.José Fonseca
Based on Michal's identical commit for softpipe (ca9c413647bf9efb5ed770e3a655bc758075aec7).
2009-11-02softpipe: Sanitise shader semantic and interpolator handling.Michal Krol
Handle the remaining semantic names and indices. Respect color interpolator when not flatshading.
2009-11-02i965g: format RELOCs similarlyKeith Whitwell
2009-11-02i965g: rename brw_constant_buffer to brw_curbe_bufferKeith Whitwell
Now that there are real constant buffers, try to reduce naming confusion.
2009-11-01nouveau: Assume all texture blankets are linear for now.Younes Manton
2009-11-01r300g: Miscellania. Avoid draw segfaults, s/true/TRUE/, etc.Corbin Simpson
Cleared out my git stash.
2009-11-01i965g: driver and winsys compileKeith Whitwell
A milestone of sorts. Still a long way from something working -- the old one compiled too, at least some of the time...
2009-11-01r300g: fix geometry corruptionsMaciej Cencora
PVS flush is needed before changing the vertex shader or vertex shader constants.