Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-11-05 | i965g: Don't dump pads or dwords aliases. | José Fonseca | |
2009-11-05 | i965g: Dumper for i965 structures. | José Fonseca | |
2009-11-05 | i965g: add data type tags to aid dumping/decoding | Keith Whitwell | |
2009-11-05 | i965g: use pipe_error return value for brw_batchbuffer_require_space | Keith Whitwell | |
trivial/tri runs without crashing (on debug winsys) but still produces obviously incorrect command buffers. | |||
2009-11-05 | i965g: fix compiler warning | Keith Whitwell | |
2009-11-04 | r300g: add polygon mode | Marek Olšák | |
Signed-off-by: Corbin Simpson <MostAwesomeDude@gmail.com> | |||
2009-11-04 | r300g: fix the size of CS when emitting the fragprog constant buffer | Marek Olšák | |
Signed-off-by: Corbin Simpson <MostAwesomeDude@gmail.com> | |||
2009-11-04 | r300g: set the correct offset in a colorbuffer surface | Marek Olšák | |
Suggested by Joakim Sindholt. Also, put flushing of colorbuffers _before_ the framebuffer state setup, suggested by docs. Signed-off-by: Corbin Simpson <MostAwesomeDude@gmail.com> | |||
2009-11-04 | r300g: add color channel masking | Marek Olšák | |
Signed-off-by: Corbin Simpson <MostAwesomeDude@gmail.com> | |||
2009-11-05 | i965g: Builds with scons | Jakob Bornecrantz | |
But there are some missing symbols, "nm -u i965_dri.so" [SNIP] U brw_surface_bo U brw_surface_pitch U brw_texture_blanket_winsys_buffer U brw_texture_get_winsys_buffer U brw_update_dirty_counts [SNIP] | |||
2009-11-05 | i965g: Fix debug check | Jakob Bornecrantz | |
2009-11-04 | i965g: enable line stipple packet emit | Keith Whitwell | |
With this change, trivial/tri manages to build and emit a fairly unconvincing command buffer (to the debug winsys), and then crashes. | |||
2009-11-04 | i965g: fix order of calculation of brw->wm.nr_surfaces | Keith Whitwell | |
2009-11-04 | i965g: consolidate some includes | Keith Whitwell | |
2009-11-04 | i965g: fix some asserts | Keith Whitwell | |
2009-11-04 | i965g: remove redundant screen pointer in brw context struct | Keith Whitwell | |
2009-11-04 | i965g: initialize winsys pointer in surface cache | Keith Whitwell | |
2009-11-04 | i965g: init pointer to null, avoid segfault | Keith Whitwell | |
2009-11-04 | i965g: clean up wm init_registers func | Keith Whitwell | |
2009-11-04 | i965g: hook up some missing vertex shader code | Keith Whitwell | |
2009-11-04 | i965g: hook up some vertex state funcs | Keith Whitwell | |
2009-11-04 | i965g: pull in a copy of intel_decode.c for now | Keith Whitwell | |
With the stubbed out, non-hardware xlib winsys, trivial/clear runs and prints a plausible command stream | |||
2009-11-04 | i965g: fix up batchbuffer confusion | Keith Whitwell | |
2009-11-04 | i965g: plumb in some surface state | Keith Whitwell | |
2009-11-04 | i965g: hook up pipe_clear functions | Keith Whitwell | |
2009-11-04 | i965g: add constant buffer setter | Keith Whitwell | |
2009-11-04 | i965g: add missing is_*_referenced callbacks | Keith Whitwell | |
2009-11-04 | i965g: initialize surface refcount | Keith Whitwell | |
2009-11-04 | i965g: add more missing pipe callbacks | Keith Whitwell | |
2009-11-04 | i965g: add some missing texture creation code | Keith Whitwell | |
2009-11-04 | i965g: stubs for brw_pipe_vertex.c | Keith Whitwell | |
2009-11-04 | i965g: hook up pipe sampler callbacks | Keith Whitwell | |
2009-11-04 | i965g: hook up more pipe_context functions | Keith Whitwell | |
2009-11-04 | i965g: add missing buffer functions | Keith Whitwell | |
2009-11-04 | i965g: hook up brw_screen.c | Keith Whitwell | |
2009-11-04 | i965g: add standalone xlib debug winsys | Keith Whitwell | |
Create a dummy winsys that just debug-prints on calls into the winsys functions. Will use this to get to the point where we are generating sane-looking debug dumps and diassembly. Also fix various warnings generated with the new compiler flags set in this config. | |||
2009-11-04 | i965g: convert read/write domain pairs into single usage value | Keith Whitwell | |
Easier to understand what's going on in the driver sources, convert stereotype usage values back to GEM read/write domain flags in the winsys. | |||
2009-11-04 | nv50: fix shader emit_tex for cube textures | Christoph Bumiller | |
2009-11-04 | nv50: add abs-modifier for emit_minmax | Christoph Bumiller | |
2009-11-04 | nv50: add 3d texture tiling and mip-mapping | Christoph Bumiller | |
Mip-mapped 3D textures are not arrays of 2D layers with a mip-map layout like 2D textures, therefore we cannot use image_nr == depth for them. Making use of "volume tiling" modes now, the allowed modes are 0xZY where Z <= 5 and y <= 5. | |||
2009-11-03 | llvmpipe: Sanitise shader semantic and interpolator handling. | Michal Krol | |
Handle the remaining semantic names and indices. Respect color interpolator when not flatshading. Based on Michal's softpipe commit eb699d64ec7057032139baccedcb0694ca41d706. | |||
2009-11-03 | llvmpipe: remove old prim_setup draw stage | Keith Whitwell | |
Everything now goes through the draw_vbuf handler, the same as regular drivers. Based on Keith's commit 4fe0fc3eba1f79beda890a5016359d549bab6ad4. | |||
2009-11-03 | llvmpipe: Respect gl_rasterization_rules in primitive setup. | José Fonseca | |
Based on Michal's identical commit for softpipe (ca9c413647bf9efb5ed770e3a655bc758075aec7). | |||
2009-11-02 | softpipe: Sanitise shader semantic and interpolator handling. | Michal Krol | |
Handle the remaining semantic names and indices. Respect color interpolator when not flatshading. | |||
2009-11-02 | i965g: format RELOCs similarly | Keith Whitwell | |
2009-11-02 | i965g: rename brw_constant_buffer to brw_curbe_buffer | Keith Whitwell | |
Now that there are real constant buffers, try to reduce naming confusion. | |||
2009-11-01 | nouveau: Assume all texture blankets are linear for now. | Younes Manton | |
2009-11-01 | r300g: Miscellania. Avoid draw segfaults, s/true/TRUE/, etc. | Corbin Simpson | |
Cleared out my git stash. | |||
2009-11-01 | i965g: driver and winsys compile | Keith Whitwell | |
A milestone of sorts. Still a long way from something working -- the old one compiled too, at least some of the time... | |||
2009-11-01 | r300g: fix geometry corruptions | Maciej Cencora | |
PVS flush is needed before changing the vertex shader or vertex shader constants. |