Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-10-22 | r300g: Check for NULL Draw during flush. | Corbin Simpson | |
Split from the fastpath WIP. | |||
2009-10-21 | r300g: Update comments, function names in r300_state_inlines. | Corbin Simpson | |
2009-10-21 | r300g: Update comments, asserts, indents in r300_texture. | Corbin Simpson | |
I wish I knew enough about textures to really really REALLY fix that file. | |||
2009-10-21 | r300g: Remove unused debug flag. | Corbin Simpson | |
2009-10-21 | r300g: Cleanup old static shader state. | Corbin Simpson | |
2009-10-21 | nouveau: nv30: Do not use assert to return NULL | Patrice Mandin | |
2009-10-21 | nouveau: nv30: check number of colour buffers to bind | Patrice Mandin | |
2009-10-21 | llvmpipe: Remove extraneous name in lp_type pre-declaration. | José Fonseca | |
2009-10-21 | llvmpipe: remove one of two definitions of TILESIZE | Keith Whitwell | |
2009-10-21 | r300g: No debug in r300_state. | Corbin Simpson | |
2009-10-21 | r300g: Cleanup header includes. | Corbin Simpson | |
2009-10-21 | r300g: Don't use getenv; use debug_get_*_option instead. | Corbin Simpson | |
2009-10-21 | r300g: Don't use the hashtable internally. | Corbin Simpson | |
As osiris pointed out, glxgears slowly gets slower for some reason when it's enabled, and it's not helping at the moment, so just turn it off. | |||
2009-10-21 | r300g: Examine vertex attribute type on HW TCL too. | Corbin Simpson | |
2009-10-21 | r300g: Also kill r300_shader_inlines with fire. | Corbin Simpson | |
2009-10-21 | r300g: Kill r300_surface with fire. | Corbin Simpson | |
If you really want to see it again, check the history. | |||
2009-10-21 | llvmpipe: remove dead code | Keith Whitwell | |
2009-10-20 | cell: fix compilation on cell | Marc Dietrich | |
s/LERP/LRP/ | |||
2009-10-20 | trace: Check for destroy before calling it | Jakob Bornecrantz | |
2009-10-20 | llvmpipe: minor opts to setup_tri | Keith Whitwell | |
2009-10-20 | llvmpipe: move block list into rast struct | Keith Whitwell | |
2009-10-20 | llvmpipe: build list of 4x4 blocks to be shaded | Keith Whitwell | |
2009-10-20 | llvmpipe: recursive rasterization within a tile | Keith Whitwell | |
2009-10-20 | llvmpipe: pass mask as a linear encoding of the 4x4 block | Keith Whitwell | |
2009-10-20 | llvmpipe: precalculate some offsets | Keith Whitwell | |
2009-10-19 | llvmpipe: remove a leftover 8x2 usage | Keith Whitwell | |
2009-10-19 | llvmpipe: calculate masks in format desired by shader | Keith Whitwell | |
Also remove branches calculating masks for quads. | |||
2009-10-19 | llvmpipe: pre-multiply some constants by fixed_one | Keith Whitwell | |
2009-10-19 | llvmpipe: Reshape the shader input from 8x2 to 4x4. | José Fonseca | |
Incorrect rendering until the interpolation code generation is updated. | |||
2009-10-19 | llvmpipe: fixed-point rasterization | Keith Whitwell | |
2009-10-19 | llvmpipe: Reset the pointer to stored jit context. | José Fonseca | |
2009-10-19 | llvmpipe: Allocate the blend color from the data store, and ensure it's aligned. | José Fonseca | |
2009-10-19 | llvmpipe: correctly scale top/left fill adjustments | Keith Whitwell | |
Was overdoing it previously. | |||
2009-10-19 | llvmpipe: fix typo correcting for fill convention | Keith Whitwell | |
Adjustments for top-left fill convention were being lost. | |||
2009-10-19 | r300g: Demonstratory kludge to unbreak glxgears. | Corbin Simpson | |
We *must* recalculate something in vformat every rebind; let's see if we can't narrow it down a bit. | |||
2009-10-19 | nv50: add support for address regs | Christoph Bumiller | |
Allow indirect uniform access and increase the limit on parameters from 128 to 512. | |||
2009-10-19 | nv50: cleanup emit_kil | Christoph Bumiller | |
2009-10-19 | nv50: implement TGSI_OPCODE_CMP | Christoph Bumiller | |
2009-10-19 | nv50: quick fix for insn src negation | Christoph Bumiller | |
We only have a per nv50_reg negation flag, if an nv50_reg is used more than once in a TGSI op with different sign modes, we'd generate wrong code. We probably can't do much better without more invasive changes. | |||
2009-10-19 | nv50: add support for DDX and DDY opcodes | Christoph Bumiller | |
2009-10-19 | nv50: submit user vbo data through the fifo | Christoph Bumiller | |
Requesting a new real buffer from the kernel and copying all the data is wasteful e.g. if only a few (but widely spread) vertices are accessed. | |||
2009-10-19 | nv50: use SIFC for TIC, TSC upload | Christoph Bumiller | |
Add proper flushes for TIC and TSC and remove the costly 2D.0110 flush in nv50_flush. Correct TIC and TSC bo sizes. | |||
2009-10-19 | nv50: nicer texture format switch | Christoph Bumiller | |
Similar to nv40. | |||
2009-10-19 | nouveau: implement is_{texture,buffer}_referenced properly | Ben Skeggs | |
2009-10-19 | drm/nv50: write tic/tsc setup to correct slots when skipping units | Ben Skeggs | |
2009-10-18 | r300g: Fix up a bunch of warnings. | Corbin Simpson | |
2009-10-18 | r300g: Add another ZTOP condition. | Corbin Simpson | |
I don't even know if texkill works right now. | |||
2009-10-18 | llvmpipe: Allocate texture storage for whole quads. | José Fonseca | |
2009-10-18 | llvmpipe: Maintain a copy of the shader constants to prevent clobbering. | José Fonseca | |
2009-10-17 | gallium: Permit surface_copy and surface_fill to be NULL. | Corbin Simpson | |
Uf. Lots of files touched. Would people with working vega, xorg, dri1, etc. please make sure you are not broken, and fix yourself up if you are. There were only two or three places where the code did not have painful fallbacks, so I would advise st maintainers to find less painful workarounds, or consider overhauling util_surface_copy and util_surface_fill. Per ymanton, darktama, and Dr_Jakob's suggestions, clear has been left as-is. I will not add PIPE_CAP_BLITTER unless it is deemed necessary. |