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2010-01-24nv50: fix handling of FragCoord inputChristoph Bumiller
2010-01-24nv50: only flush texture caches on st requestChristoph Bumiller
2010-01-24nv50: implement render_conditionChristoph Bumiller
Still not handling queries on multiple contexts though.
2010-01-24r300g: avoid the use of gotoDave Airlie
I was being lazy on Sunday morning, Droste on irc called me on it ;-)
2010-01-24r300g: fix flushing harder.Dave Airlie
I swear ipers runs here after this commit. After we flush we need to redo the space check
2010-01-23r300: fix wrong call in last commitDave Airlie
2010-01-23r300g: fix up buffer emission ordering.Dave Airlie
This fixes the code space checking VBOs, then resetting the space list and space checking other buffers. it fixes demos/ipers Signed-off-by: Dave Airlie <airlied@redhat.com>
2010-01-22Merge branch 'mesa_7_7_branch'Brian Paul
Conflicts: src/gallium/auxiliary/draw/draw_context.c src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c src/gallium/auxiliary/pipebuffer/Makefile src/gallium/auxiliary/pipebuffer/SConscript src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c src/gallium/auxiliary/tgsi/tgsi_scan.c src/gallium/drivers/i915/i915_surface.c src/gallium/drivers/i915/i915_texture.c src/gallium/drivers/llvmpipe/lp_setup.c src/gallium/drivers/llvmpipe/lp_tex_sample_c.c src/gallium/drivers/llvmpipe/lp_texture.c src/gallium/drivers/softpipe/sp_prim_vbuf.c src/gallium/state_trackers/xorg/xorg_dri2.c src/gallium/winsys/drm/intel/gem/intel_drm_api.c src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.c src/gallium/winsys/drm/radeon/core/radeon_drm.c src/gallium/winsys/drm/vmware/core/vmw_screen_dri.c src/mesa/state_tracker/st_cb_clear.c
2010-01-21i915g: Remove unnecessary header.Vinson Lee
2010-01-21llvmpipe: use some local vars to index step arraysBrian Paul
Saves a few more cycles.
2010-01-21llvmpipe: s/inline/INLINE/Brian Paul
2010-01-21llvmpipe: consolidate lp_scene_alloc_aligned() callsBrian Paul
Use just one call instead of four. Good for a few more fps.
2010-01-21llvmpipe: re-use a1 var in linear_coef()Brian Paul
2010-01-21svga: Remove unused variable.Vinson Lee
2010-01-21llvmpipe: area is an int here, not floatBrian Paul
2010-01-21llvmpipe: manually unroll the inputs.step[] setup codeBrian Paul
Good for a few more fps in some tests.
2010-01-21svga: Remove duplicate code.José Fonseca
2010-01-21svga: Remove unused code.José Fonseca
2010-01-21svga: Don't swap buffers to system memory -- winsys' responsibility.José Fonseca
2010-01-21svga: Avoid synchronization issues when doing SW TNL.José Fonseca
2010-01-21svga: Follow buffer usage semantics properly.José Fonseca
It's necessary to download buffers from the host always, except if the buffer is undefined, because: - just PIPE_BUFFER_USAGE_CPU_WRITE doesn't guarantee all data is written -- old contents may still pierce through - PIPE_BUFFER_USAGE_DISCARD refers to a range, not the whole buffer, so unless we track which parts have been modified and not we still need to download the data.
2010-01-21llvmpipe: added simple perf/statistics counting facilityBrian Paul
Currently counting number of tris, how many tiles of each size are fully covered, partially covered or empty, etc. Set LP_DEBUG=counters to enable. Results are printed upon context destruction.
2010-01-21llvmpipe: Remove unnecessary headers.Vinson Lee
2010-01-21svga: Remove unnecessary headers.Vinson Lee
2010-01-21softpipe: added region assertions in softpipe_get_tex_transfer()Brian Paul
2010-01-20gallium/i965: Make brw_batchbuffer prototypes match in source & headerAlan Coopersmith
Signed-off-by: Alan Coopersmith <alan.coopersmith@sun.com> Signed-off-by: Brian Paul <brianp@vmware.com>
2010-01-20llvmpipe: optimize tile writing codeBrian Paul
The code which converts/copies color tiles to the linear layout has been rewritten. There's less arithmetic and better loop unrolling, and possibly a better memory access pattern. Some demos, like gears, are about 20% faster now.
2010-01-20llvmpipe: remove tile clipping codeBrian Paul
The surface is always a multiple of the tile size now.
2010-01-20llvmpipe: align display target size to multiple of tile sizeBrian Paul
This will allow us to skip clipping tiles to surface bounds.
2010-01-20llvmpipe: put TILE_SIZE #define in its own headerBrian Paul
To avoid including lp_tile_soa.h in other places.
2010-01-20llvmpipe: add makefile rule for generating .s filesBrian Paul
2010-01-20llvmpipe: updated commentBrian Paul
2010-01-20llvmpipe: adapt to per-rendertarget blend changesRoland Scheidegger
2010-01-20softpipe: Remove unnecessary headers.Vinson Lee
2010-01-19i915g: Remove unnecessary headers.Vinson Lee
2010-01-19r300g: Move GB_AA_CONFIG to its eventual new home.Corbin Simpson
2010-01-19r300g: Make invariant state into an atom.Corbin Simpson
2010-01-19llvmpipe: asst. task-related clean-upsBrian Paul
2010-01-19svga: Do a more propper creation of textures from handlesJakob Bornecrantz
2010-01-19llvmpipe: fix-up commentBrian Paul
2010-01-19softpipe: remove redundant assignmentsBrian Paul
We initialized width/height/depth from pt->width0/height0/depth0 above.
2010-01-19llvmpipe: re-order file list, fix indentationBrian Paul
2010-01-19llvmpipe: remove unneeded DEBUG checks, use step varBrian Paul
2010-01-19llvmpipe: updated commentsBrian Paul
2010-01-19st/drm: Expose kernel driver nameJakob Bornecrantz
Based on patch by Chia-I Wu <olvaffe@gmail.com> Expose the name of the kernel driver as accepted by drmOpenByName.
2010-01-19softpipe: Fix vertex buffer memory leak.José Fonseca
2010-01-18softpipe: Skip depth testing for PIPE_S8_UNORM.José Fonseca
2010-01-18svga: Ensure buffer size/alignment is not zero.José Fonseca
2010-01-18llvmpipe: tweak a commentBrian Paul
2010-01-18nv50: fix constant vtxattr methodsChristoph Bumiller
This function was untested, sorry.