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2009-12-03llvmpipe: checkpoint some initial state binning codeBrian Paul
2009-12-03gallium: fix remaining users of pipe_reference functionRoland Scheidegger
2009-12-03gallium: fix reference counting functions to be strict-aliasing compliantRoland Scheidegger
Historically, parts of mesa code are not strict-aliasing safe, hence -fno-strict-aliasing is needed to compile (this got forgotten for scons builds for gallium, which indeed not only caused compiler warnings but also unexplicable crashes in non-debug builds). However, we should try to eliminate code not complying with strict-aliasing code at least for gallium. Hence change pipe_reference functions to make them strict-aliasing compliant. This adds a bit more complexity (especially for derived classes) but is the right thing to do, and it does in fact fix a segfault.
2009-12-03llvmpipe: comments and a stub for lp_rast_set_state()Brian Paul
2009-12-03llvmpipe: commentsBrian Paul
2009-12-03llvmpipe: set LP_SETUP_NEW_FS in lp_setup_set_fs()Brian Paul
Fixes progs/trivial/tri-blend.c, but I think we're just getting lucky in this case.
2009-12-03llvmpipe: more debug infoBrian Paul
2009-12-03llvmpipe: fix blend debug stringsBrian Paul
2009-12-03llvmpipe: quick & dirty implementation of lp_rast_store_zstencil()Brian Paul
This allows us to do a glReadPixels(GL_DEPTH_COMPONENT) to see what's in the depth buffer to help debugging.
2009-12-03llvmpipe: additional comment about float->uint conversionBrian Paul
2009-12-03llvmpipe: commentsBrian Paul
2009-12-03Remove pf_swizzle_* internal macros.Michal Krol
2009-12-03Move pf_get_component_bits() to u_format auxiliary module.Michal Krol
2009-12-03Move pf_get_bits/size() to u_format auxiliary module.Michal Krol
2009-12-03Move pf_get_block() to u_format auxiliary module.Michal Krol
2009-12-03Move pf_is_compressed() to u_format auxiliary module.Michal Krol
2009-12-02llvmpipe: execute shaders on 4x4 blocks instead of 8x2Brian Paul
This matches the convention used by the recursive rasterizer. Also fixed assorted typos, comments, etc. Now tri-z.c, gears.c, etc look basically right but there's still some cracks in triangle rasterization.
2009-12-02llvmpipe: whitespace for readabilityBrian Paul
2009-12-02r300g, radeong: De-specialize r300_winsys into radeon_winsys.Corbin Simpson
There's like five good reasons for this, I swear.
2009-12-02r300g: No vertex textures here.Corbin Simpson
2009-12-02Revert "llvmpipe: plug in dummy pipe_context::set_vertex_sampler_textures ↵Brian Paul
function" This reverts commit 792888121b92913733daec7526c9441f27ce1231. We're instead returning 0 for the PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS query.
2009-12-02llvmpipe: return 0 for PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS queryBrian Paul
The driver (and draw module) don't support vertex shader textures yet.
2009-12-02llvmpipe: plug in dummy pipe_context::set_vertex_sampler_textures functionBrian Paul
Fixes immediate segfault.
2009-12-02cell: fix TGSI breakageBrian Paul
2009-12-02gallium: adapt nv drivers to interface cleanupsRoland Scheidegger
2009-12-02Merge branch 'mesa_7_7_branch'Jakob Bornecrantz
2009-12-02gallium: adapt drivers to interface cleanupsRoland Scheidegger
2009-12-01llvmpipe: added assertionsBrian Paul
And remove unused BLOCKSIZE.
2009-12-01llvmpipe: simplify mask computationBrian Paul
Make this a little easier to understand.
2009-12-01llvmpipe: replace shifts with multiplies to be clearerBrian Paul
The compiler will still do the multiplies with shifts. It's just a bit easier to follow the logic with multiplies.
2009-12-01llvmpipe: make nr_blocks unsignedBrian Paul
2009-12-01llvmpipe: comments, reformatting and assertions in tri rast codeBrian Paul
2009-12-01softpipe: setup machine->Face without a conditionalBrian Paul
2009-12-01i965g: nasty hack for clearing y-tiled surfacesKeith Whitwell
2009-12-01i965g: add missing headerKeith Whitwell
2009-12-01i965g: don't reference unused vars in RSQKeith Whitwell
Probably overly pedantic
2009-12-01svga: Add header files for overlay supportJakob Bornecrantz
2009-12-01Merge commit 'origin/tgsi-simplify-ext'Keith Whitwell
Conflicts: src/gallium/drivers/r300/r300_vs.c
2009-12-01Merge commit 'origin/mesa_7_7_branch'Keith Whitwell
Conflicts: src/gallium/drivers/svga/svga_screen_texture.c src/gallium/state_trackers/xorg/xorg_composite.c src/gallium/state_trackers/xorg/xorg_exa.c src/gallium/state_trackers/xorg/xorg_renderer.c src/gallium/state_trackers/xorg/xorg_xv.c src/mesa/main/texgetimage.c src/mesa/main/version.h
2009-12-01r300g: simplify allocations of VS output registersMarek Olšák
No need to parse TGSI tokens since it's easier to walk through shader semantics. Also fog coordinates now work reliably.
2009-12-01r300g: simplify allocations of FS input registersMarek Olšák
2009-12-01r300g: clean up derived statesMarek Olšák
The state setups which aren't derived anymore have been moved to the VS and FS objects.
2009-12-01r300g: VS->FS attribute routing reworkMarek Olšák
Now it always correctly pairs up VS and FS even if the semantics and indices of VS outputs and FS inputs don't match.
2009-12-01r300g: add R300 prefix in reg definitionsMarek Olšák
2009-12-01trace: Implement separate vertex sampler state.Michal Krol
2009-12-01fo: Implement separate vertex sampler state.Michal Krol
2009-12-01id: Implement separate vertex sampler state.Michal Krol
2009-12-01trace: Reduce double semicolons to single ones.Michal Krol
2009-12-01sp: Do not falsely advertise support for some SNORM formats.Michal Krol
2009-12-01sp: Implement separate vertex sampler state.Michal Krol