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path: root/src/gallium/include/pipe/p_state.h
AgeCommit message (Collapse)Author
2008-03-13gallium: added bypass_vs flag to rasterizer state (may be temporary)Brian
2008-03-13gallium: remove dead code related to shader semantic input/output infoBrian Paul
2008-03-13gallium: remove semantic info from pipe_shader_stateBrian Paul
Brian's patch to clean up the shader interfaces.
2008-03-09gallium: add some commonly implemented bits of hw stateKeith Whitwell
2008-03-03gallium: remove obsolete commentKeith Whitwell
2008-02-27gallium: remove unneeded pipe ptr from pipe_textureBrian
2008-02-26gallium: introduce 'pipe_screen' for context-independent functionsBrian
This will allow creating textures before a rendering context exists, for example. Only implemented in i915 driver for now. i915pipe->texture_create() just dispatches through to the i915screen->texture_create() to avoid state tracker changes for now.
2008-02-26gallium: remove pipe parameter from pipe_texture_reference()Brian
Added pipe field to pipe_texture (temporary, see comments). First step toward context-less texture creation...
2008-02-26gallium: remove input_map[] from pipe_shader_stateBrian
2008-02-25Make the pipe headers C++ friendly.José Fonseca
2008-02-21gallium: comments, white-space clean-upBrian
2008-02-15Merge commit 'origin/gallium-0.1' into gallium-0.1Keith Whitwell
Conflicts: src/gallium/drivers/softpipe/sp_quad_fs.c src/gallium/drivers/softpipe/sp_state.h src/gallium/drivers/softpipe/sp_state_fs.c
2008-02-15Code reorganization: move files into their places.José Fonseca
This is in a separate commit to ensure renames are properly preserved.