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path: root/src/gallium/include/pipe
AgeCommit message (Expand)Author
2010-12-24gallium: add fragment shader property for color writes to all buffers. (v2)Dave Airlie
2010-12-23gallium: add new formats L16A16_UNORM, A16_UNORM, I16_UNORM, B2G3R3_UNORMMarek Olšák
2010-12-02gallium: support for array textures and related changesRoland Scheidegger
2010-11-22gallium: add PIPE_SHADER_CAP_SUBROUTINESMarek Olšák
2010-11-12gallium: add CAPs for indirect addressing and lower it in st/mesa when neededMarek Olšák
2010-10-21gallium: new CAP, state for primitive restartBrian Paul
2010-10-13gallium/format: add X32_S8X24_USCALED format.Dave Airlie
2010-10-13gallium/format: add support for X24S8 and S8X24 formats.Dave Airlie
2010-10-13gallium/tgsi: add support for stencil writes.Dave Airlie
2010-10-11gallium: Define C99 restrict keyword where absent.José Fonseca
2010-09-14gallium: introduce get_shader_param (ALL DRIVERS CHANGED) (v3)Luca Barbieri
2010-09-07Replace reference to tgsi-instruction-set.txt.Tilman Sauerbeck
2010-08-28gallium: Remove unnecessary header from p_state.h.Vinson Lee
2010-08-27gallium: Remove unnecessary header from p_shader_tokens.h.Vinson Lee
2010-08-27gallium: Remove unnecessary header from p_format.h.Vinson Lee
2010-08-26gallium: Clean up header file inclusion in p_defines.h.Vinson Lee
2010-08-26gallium: Clean up header file inclusion in p_context.h.Vinson Lee
2010-08-21p_compiler: add replacement va_copyLuca Barbieri
2010-08-20gallium: add PIPE_TEXTURE_RECT targetLuca Barbieri
2010-08-11gallium: add ALWAYS_INLINELuca Barbieri
2010-07-29gallium: Keep only pipe_context::draw_vbo.Chia-I Wu
2010-07-29gallium: Add pipe_context::draw_vbo and pipe_context::set_index_buffer.Chia-I Wu
2010-07-21gallium: add depth clamp to the interfaceMarek Olšák
2010-07-21gallium: remove pointless bitfield restrction in pipe_vertex_elementKeith Whitwell
2010-07-14gallium: Ensure prototypes are wrapped in extern "C".José Fonseca
2010-07-14gallium: Add a macro for memory barriers.José Fonseca
2010-07-14gallium: Add a new PIPE_ARCH_SSSE3 define for SSSE3 compiler support.José Fonseca
2010-07-08gallium: bump PIPE_MAX_SHADER_INPUTS/OUTPUTS to 32Brian Paul
2010-06-28mesa: initial support for ARB_geometry_shader4Zack Rusin
2010-06-24pipe: Add PIPE_OS_HURDnobled
2010-06-22gallium: add a timestamp disjoint queryZack Rusin
2010-06-22gallium: add a new queryZack Rusin
2010-06-18gallium: add a temporary array register fileZack Rusin
2010-06-18gallium: add a new register file - immediate arrayZack Rusin
2010-06-11gallium/softpipe/draw: support samplers in geometry shadersZack Rusin
2010-06-09geometry shaders: make gs work with changable primitives and variable number ...Zack Rusin
2010-06-08gallium: add basic support for stream output queriesZack Rusin
2010-06-08gallium: adjust the query interface to support custom typesZack Rusin
2010-06-08gallium: rename draw_auto to draw_stream_output, plus fix a commentZack Rusin
2010-06-08gallium: make draw auto work and add relevant caps and docsZack Rusin
2010-06-08gallium: add interface for DrawAuto and implement it in softpipeZack Rusin
2010-06-08gallium: a lot more complete implementation of stream outputZack Rusin
2010-06-08gallium: basic and initial implementation of the stream output interfaceZack Rusin
2010-06-05mesa/st: add support for EXT_texture_swizzle.Dave Airlie
2010-06-03Merge branch 'gallium-newclear'Roland Scheidegger
2010-06-03gallium: rename clearRT / clearDS to clear_render_target / clear_depth_stencilRoland Scheidegger
2010-05-31Define PUBLIC to dllexport on MSVC.Chia-I Wu
2010-05-28gallium: clear interface changesRoland Scheidegger
2010-05-21Merge branch 'gallium-msaa'Roland Scheidegger
2010-05-21Merge branch 'gallium-front-ccw'Keith Whitwell