Age | Commit message (Expand) | Author |
---|---|---|
2010-09-27 | d3d11: advertise IDXGIDevice1, not just IDXGIDevice | Luca Barbieri |
2010-09-24 | d3d1x: add untested support for geometry shader translation | Luca Barbieri |
2010-09-23 | d3d1x: add missing guid.cpp | Luca Barbieri |
2010-09-23 | d3d1x: remove specstrings | Luca Barbieri |
2010-09-23 | d3d1x: normalize whitespace | Luca Barbieri |
2010-09-23 | d3d1x: initialize the mutex | Luca Barbieri |
2010-09-22 | d3d1x: define GUIDs in the normal way | Luca Barbieri |
2010-09-22 | d3d1x: fix GUID declarations | Luca Barbieri |
2010-09-22 | d3d1x: fix segfault when hashing | Luca Barbieri |
2010-09-22 | d3d1x: add missing memory barrier | Luca Barbieri |
2010-09-21 | d3d1x: fix GCC 4.1/4.2 build | Luca Barbieri |
2010-09-21 | d3d1x: fix build with compilers other than GCC 4.5 | Luca Barbieri |
2010-09-21 | d3d1x: actually enable and fix blob apis | Luca Barbieri |
2010-09-21 | d3d1x: add blob and signature extraction APIs | Luca Barbieri |
2010-09-21 | d3d1x: add new Direct3D 10/11 COM state tracker for Gallium | Luca Barbieri |