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Besides from being necessary to use that extension, it also fixes a crash
when deleting the currently bound vertex array object.
Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
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Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
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Since it has a dispatch table entry (for BlendEquationSeparateEXT,)
can't omit it from this list. It'll still get disabled if the cap
(PIPE_CAP_BLEND_EQUATION_SEPARATE) isn't set.
Somebody that doesn't suck at GL (read: not me) should probably add
this into progs/samples/blendeq or similar so we can test it.
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default extension list
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Oh, look, it's more features. :3
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Signed-off-by: Thomas Hellstrom <thellstrom-at-vmware-dot-com>
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