Age | Commit message (Collapse) | Author |
|
__GLcontextModes is always only used as an implementation internal struct
at this point and we shouldn't install glcore.h anymore. Anything that
needs __GLcontextModes should just include the struct in its headers files
directly.
|
|
st/egl uses GLX code for DRI2 support. It should honor
GLX_DIRECT_RENDERING.
Also updates configure.ac to define GLX_DIRECT_RENDERING for st/egl.
|
|
Replace __GLcontextModes by a subset of its attributes that makes sense
to EGL. This also gets rid of GL headers from the common code.
|
|
Update the warranty disclaimer to use the more general "THE AUTHORS OR
COPYRIGHT HOLDERS". This is done manually on files created by me. Hope
that I do not miss anything.
|
|
src/glx/dri2.c will call dri2InvalidateBuffers when
DRI2_InvalidateBuffers event is received. This fixes a missing symbol
error, and paves the way for event-based validation.
|
|
Simply the name to egl.
|