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path: root/src/gallium/state_trackers/g3dvl/vl_r16snorm_mc_buf.c
AgeCommit message (Expand)Author
2008-12-02g3dvl: Map/unmap incoming block texture once per frame.Younes Manton
2008-12-02g3dvl: Move MC shaders to a seperate file, #included in the original.Younes Manton
2008-10-04g3dvl: Ignore client flush requests unless entire frame is buffered.Younes Manton
2008-10-04g3dvl: Bad semantic index in shader decl.Younes Manton
2008-09-13g3dvl: Fix field coded block copy.Younes Manton
2008-09-12g3dvl: Implement surface sync functions.Younes Manton
2008-09-12g3dvl: Update softlinks to nouveau winsys files, related fixes.Younes Manton
2008-09-07g3dvl: Zero-block optimization.Younes Manton
2008-09-07g3dvl: Define texcoords seperately for luma, Cb, Cr textures.Younes Manton
2008-09-07g3dvl: Define block texcoords for each vertex instead of reusing pos.Younes Manton
2008-09-01g3dvl: Use consistent variable names.Younes Manton
2008-09-01g3dvl: Use one VB for all MBs, sort MBs at flush to determine placement.Younes Manton
2008-09-01g3dvl: Some clean ups.Younes Manton
2008-09-01g3dvl: Inline hint for relatively small, frequently called functions.Younes Manton
2008-09-01g3dvl: Re-enable buffer rotation, disable high quality 420->444 conversion.Younes Manton
2008-08-28g3dvl: Buffer the entire frame before rendering.Younes Manton