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path: root/src/gallium/state_trackers/python/tests/regress/fragment-shader
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2010-02-25python: Fix typo.Michal Krol
2010-02-14progs/gallium/python: New home for python statetracker scripts.José Fonseca
2010-01-28Merge commit 'origin/perrtblend'Roland Scheidegger
Conflicts: src/gallium/drivers/softpipe/sp_screen.c src/gallium/include/pipe/p_defines.h
2010-01-28regress: Add fragment shader test for one-dimensional constant buffers.Michal Krol
2010-01-28regress: Add two-dimension constant buffer test.Michal Krol
2010-01-28regress: Fix shader header.Michal Krol
2010-01-25st/python: adapt to blend changesRoland Scheidegger
2010-01-15regress: Add .gitgnore for *.png files.Michal Krol
2010-01-11python: Set PIPE_TEXTURE_USAGE_RENDER_TARGET instead of DISPLAY_TARGET.José Fonseca
As the python state tracker is not integrated with window system an cannot present surfaces directly.
2009-12-26python: Update python state tracker and samples for recent interface changes.José Fonseca
2009-11-27python/tests: Update shader headers.Michal Krol
Drop the 1.1 version suffix.
2009-04-04python/regress: Clean up driver clear() interface.Michal Krol
2009-04-04python/regress: Remove trailing whitespace.Michal Krol
2009-04-04python/regress: Initial fragment shader test suite.Michal Krol