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path: root/src/gallium/state_trackers/python
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2009-12-19gallium: fix up drivers for edgeflag changesRoland Scheidegger
several drivers which chose to ignore edgeflags might require some more work, while edgeflags never worked there they might now crash.
2009-12-08Merge branch 'gallium-strict-aliasing'Roland Scheidegger
2009-12-04Merge branch 'gallium-noblocks'Roland Scheidegger
Conflicts: src/gallium/state_trackers/xorg/xorg_exa.c
2009-12-03gallium: fix remaining users of pipe_reference functionRoland Scheidegger
2009-12-01Merge commit 'origin/tgsi-simplify-ext'Keith Whitwell
Conflicts: src/gallium/drivers/r300/r300_vs.c
2009-12-01python: Update for renamed sampler/texture state setters.Michal Krol
2009-11-30fixups for interface changes (mostly state trackers)Roland Scheidegger
2009-11-27python/tests: Update shader headers.Michal Krol
Drop the 1.1 version suffix.
2009-11-26gallium: fix more statetrackers/drivers for not using texture ↵Roland Scheidegger
width/height/depth arrays
2009-11-03python/retrace: Cope with null constant buffers.José Fonseca
2009-11-03python/retrace: Add missing colon.José Fonseca
2009-10-02gallium: Preparations for adding more PIPE_TRANSFER_* usage flags.Michel Dänzer
Always test for PIPE_TRANSFER_READ/WRITE using the bit-wise and operator, and add a pipe_transfer_buffer_flags() helper for getting the buffer usage flags corresponding to them.
2009-09-29python: Update for surface_buffer_create change.José Fonseca
2009-08-14python/retrace: Open bz2 files correctly.José Fonseca
2009-07-16python/retrace: Process the call no passed to --to option inclusively.José Fonseca
2009-07-16python/retrace: Dump the surface copy contents.José Fonseca
2009-07-16python/retrace: Flush stdout before calling the pipe driver.José Fonseca
So that messages are in sync with stderr.
2009-07-16python: Hack to prevent segmentation faults when python exits.José Fonseca
2009-07-16python: Obtain pipe_screen/pipe_context from the system's OpenGL driver.José Fonseca
2009-07-15python/retrace: Interpret surface_copy.José Fonseca
2009-07-15python/samples: Use PIPE_FORMAT_Z16_UNORM instead of PIPE_FORMAT_Z32_UNORM.José Fonseca
More common. True fix would be to use whatever the screen supports though.
2009-06-15python/tests: Add is_depth_stencil_format utility function.José Fonseca
2009-06-15python/tests: Cleanup texture_sample.José Fonseca
2009-06-11python/retrace: Show the contents of the depth/stencil and surfaces ↵José Fonseca
before/after transfers.
2009-06-11python/retrace: Interpret is_texture_referenced/is_buffer_referenced.José Fonseca
2009-06-11python/tests: Test sampling from a depth texture.José Fonseca
2009-04-18softpipe: Simplify softpipe_create's prototype.José Fonseca
2009-04-17python/retrace: Rename module as it conflicts with a builtin module.José Fonseca
And there is no way to override a builtin module... sigh
2009-04-09python: Fix bad pointer.José Fonseca
2009-04-08python/retrace: Try to cope with failures creating textures.José Fonseca
2009-04-08python: Don't try to finish a null fence.José Fonseca
2009-04-08python/retrace: Use colors on windows console.José Fonseca
2009-04-08python/retrace: Allow to specify the range of calls of interest.José Fonseca
2009-04-08python/retrace: Handle recent traces.José Fonseca
Try to keep backwards compatability with old traces as much as possible.
2009-04-08python: Fix method renaming.José Fonseca
2009-04-08python: Cope with null surfaces.José Fonseca
2009-04-04python/regress: Clean up driver clear() interface.Michal Krol
2009-04-04gallium: Clean up driver clear() interface.Michel Dänzer
Only allows clearing currently bound buffers, but colour and depth/stencil in a single call.
2009-04-04python/regress: Remove trailing whitespace.Michal Krol
2009-04-04python/regress: Initial fragment shader test suite.Michal Krol
2009-04-04python/regress: Use X8R8G8B8 rendertarget in vertex shader test.Michal Krol
2009-04-03python/regress: Use A8R8G8B8 rendertarget format.Michal Krol
2009-04-03python/regress: vertex shader srcmod swz test does not use TEMP[0].Michal Krol
2009-04-03python/regress: vertex shader FRC test does not use IN[1].Michal Krol
2009-04-03python/regress: Add relative addressing tests.Michal Krol
2009-04-03python/regress: Add vertex shader source modifier tests.Michal Krol
2009-04-02python/regress: Do not generate HTML summary for vertex shader test.Michal Krol
2009-04-02python/regress: Do not create zbuf for vertex shader test.Michal Krol
2009-04-02python/regress: Add more vertex shader test cases.Michal Krol
2009-04-01python/regress: Add vertex shader LRP test.Michal Krol