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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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gallium
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state_trackers
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vega
Age
Commit message (
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Author
2011-03-08
gallium: add timeout parameter to fence_finish
Marek Olšák
2011-02-15
gallium: add usage parameter to pipe_buffer_create
Marek Olšák
2011-02-14
gallium: remove pipe_vertex_buffer::max_index
Marek Olšák
2011-02-14
gallium: always save and restore vertex buffers using cso_cache
Marek Olšák
2011-01-30
st/vega: Disable blending when the paint is opaque.
Chia-I Wu
2011-01-30
st/vega: Remove an invalid sanity check.
Chia-I Wu
2011-01-30
st/vega: s/vg[A-Z]/vega[A-Z]/.
Chia-I Wu
2011-01-24
vega: implement handler/pointer conversion using a hash table
Brian Paul
2011-01-24
vega: remove redundant functions found elsewhere
Brian Paul
2011-01-24
vega: replace casts with pointer/handle conversion functions
Brian Paul
2011-01-23
vega: sort filenames in Makefile, SConscript
Brian Paul
2010-12-22
st/vega: Remove unnecessary headers.
Vinson Lee
2010-12-06
mapi: Rewrite mapi_abi.py to get rid of preprocessor magic.
Chia-I Wu
2010-12-04
st/vega: Fix pipe blend state for various blend modes.
Chia-I Wu
2010-12-04
st/vega: Add blend shaders for all blend modes.
Chia-I Wu
2010-12-04
st/vega: Fix VG_BLEND_MULTIPLY.
Chia-I Wu
2010-12-04
st/vega: Silence uninitialized variable warning.
Vinson Lee
2010-12-04
st/vega: Blending should use premultiplied alpha.
Chia-I Wu
2010-12-04
st/vega: Add support for per-channel alpha.
Chia-I Wu
2010-12-04
st/vega: Move masking after blending.
Chia-I Wu
2010-12-04
st/vega: Refactor blend shaders.
Chia-I Wu
2010-12-04
st/vega: Add some comments to pipeline shaders.
Chia-I Wu
2010-12-03
st/vega: Add a missing break.
Chia-I Wu
2010-12-03
st/vega: Move vertex transformation to shader.
Chia-I Wu
2010-12-03
st/vega: Set pipe_resource::array_size to 1.
Chia-I Wu
2010-12-02
st/vega: polygon_array requires a deep free.
Chia-I Wu
2010-12-02
st/vega: Destroy the pipe context with vg_context.
Chia-I Wu
2010-12-02
gallium: support for array textures and related changes
Roland Scheidegger
2010-12-01
vega: Remove extraneous ;
José Fonseca
2010-12-01
st/vega: Avoid unnecessary constant bufer upload.
Chia-I Wu
2010-12-01
st/vega: Initialize pipe states with renderer.
Chia-I Wu
2010-12-01
st/vega: Create drawing surface mask as needed.
Chia-I Wu
2010-12-01
st/vega: Delay blend texture creation until needed.
Chia-I Wu
2010-12-01
st/vega: Remove st_inlines.h.
Chia-I Wu
2010-12-01
st/vega: Simplify radial gradient.
Chia-I Wu
2010-12-01
st/vega: Fix degenerate paints.
Chia-I Wu
2010-12-01
st/vega: Fix negated logic in image_draw.
Chia-I Wu
2010-12-01
st/vega: Fix paint coordinates transformations.
Chia-I Wu
2010-12-01
st/vega: Bump version to 1.1.
Chia-I Wu
2010-12-01
st/vega: Add color transformation support.
Chia-I Wu
2010-12-01
st/vega: More flexible shader selection.
Chia-I Wu
2010-12-01
st/vega: Revive mask layer support.
Chia-I Wu
2010-12-01
st/vega: Add primitive text support.
Chia-I Wu
2010-12-01
st/vega: Make image_draw take a matrix.
Chia-I Wu
2010-12-01
st/vega: Make path_render and path_stroke take a matrix.
Chia-I Wu
2010-12-01
st/vega: Fix image sampler views for alpha-only formats.
Chia-I Wu
2010-12-01
st/vega: Update to latest headers.
Chia-I Wu
2010-12-01
st/vega: Get rid of renderer_copy_texture.
Chia-I Wu
2010-12-01
st/vega: vg_copy_texture and vg_copy_surface should share code.
Chia-I Wu
2010-12-01
st/vega: Clean up renderer fields and functions.
Chia-I Wu
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