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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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state_trackers
Age
Commit message (
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Author
2010-12-03
st/vega: Move vertex transformation to shader.
Chia-I Wu
2010-12-03
st/vega: Set pipe_resource::array_size to 1.
Chia-I Wu
2010-12-03
st/egl: Set pipe_resource::array_size to 1.
Chia-I Wu
2010-12-02
wgl: Fix visual's buffer_mask configuration.
José Fonseca
2010-12-02
WIN32_THREADS -> WIN32
José Fonseca
2010-12-02
wgl: Unreference the current framebuffer after the make_current call.
José Fonseca
2010-12-02
wgl: Fix double free. Remove dead code.
José Fonseca
2010-12-02
st/vega: polygon_array requires a deep free.
Chia-I Wu
2010-12-02
st/vega: Destroy the pipe context with vg_context.
Chia-I Wu
2010-12-02
gallium: support for array textures and related changes
Roland Scheidegger
2010-12-01
vega: Remove extraneous ;
José Fonseca
2010-12-01
st/vega: Avoid unnecessary constant bufer upload.
Chia-I Wu
2010-12-01
st/vega: Initialize pipe states with renderer.
Chia-I Wu
2010-12-01
st/vega: Create drawing surface mask as needed.
Chia-I Wu
2010-12-01
st/vega: Delay blend texture creation until needed.
Chia-I Wu
2010-12-01
st/vega: Remove st_inlines.h.
Chia-I Wu
2010-12-01
st/vega: Simplify radial gradient.
Chia-I Wu
2010-12-01
st/vega: Fix degenerate paints.
Chia-I Wu
2010-12-01
st/vega: Fix negated logic in image_draw.
Chia-I Wu
2010-12-01
st/vega: Fix paint coordinates transformations.
Chia-I Wu
2010-12-01
st/vega: Bump version to 1.1.
Chia-I Wu
2010-12-01
st/vega: Add color transformation support.
Chia-I Wu
2010-12-01
st/vega: More flexible shader selection.
Chia-I Wu
2010-12-01
st/vega: Revive mask layer support.
Chia-I Wu
2010-12-01
st/vega: Add primitive text support.
Chia-I Wu
2010-12-01
st/vega: Make image_draw take a matrix.
Chia-I Wu
2010-12-01
st/vega: Make path_render and path_stroke take a matrix.
Chia-I Wu
2010-12-01
st/vega: Fix image sampler views for alpha-only formats.
Chia-I Wu
2010-12-01
st/vega: Update to latest headers.
Chia-I Wu
2010-12-01
st/vega: Get rid of renderer_copy_texture.
Chia-I Wu
2010-12-01
st/vega: vg_copy_texture and vg_copy_surface should share code.
Chia-I Wu
2010-12-01
st/vega: Clean up renderer fields and functions.
Chia-I Wu
2010-12-01
st/vega: Clean up vg_context fields and functions.
Chia-I Wu
2010-12-01
st/vega: vg_manager should care about only the color buffer.
Chia-I Wu
2010-12-01
st/vega: Make shader_bind call into the renderer.
Chia-I Wu
2010-12-01
st/vega: Move g3d states to renderer.
Chia-I Wu
2010-12-01
st/vega: Use st_framebuffer for fb width/height.
Chia-I Wu
2010-12-01
st/vega: Delay fb state update to vg_validate_state.
Chia-I Wu
2010-12-01
st/vega: Add POLYGON_STENCIL and POLYGON_FILL renderer state.
Chia-I Wu
2010-12-01
st/vega: Use the renderer for vgMask.
Chia-I Wu
2010-12-01
st/vega: Add FILTER renderer state for image filtering.
Chia-I Wu
2010-12-01
st/vega: Add CLEAR renderer state for vgClear.
Chia-I Wu
2010-12-01
st/vega: Add SCISSOR renderer state.
Chia-I Wu
2010-12-01
st/vega: Add DRAWTEX renderer state.
Chia-I Wu
2010-12-01
st/vega: Overhaul renderer with renderer states.
Chia-I Wu
2010-11-30
wgl: More complete WGL_ARB_pbuffer support.
José Fonseca
2010-11-30
wgl: Stub WGL_ARB_pbuffer support.
José Fonseca
2010-11-25
st/vega: Fix a typo in EXTENDED_BLENDER_OVER_FUNC.
Chia-I Wu
2010-11-25
st/vega: No flipping in vg_prepare_blend_surface.
Chia-I Wu
2010-11-25
st/vega: Masks and surfaces should share orientation.
Chia-I Wu
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