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path: root/src/gallium/state_trackers
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2009-04-01python/regress: Add vertex shader FRC test.Michal Krol
2009-04-01python/regress: Add vertex shader EX2 test.Michal Krol
2009-04-01python/regress: Add vertex shader DST test.Michal Krol
2009-04-01python/regress: Fix vertex shader XPD test.Michal Krol
2009-04-01python/regress: Indent.Michal Krol
2009-04-01python/regress: Add vertex shader test for XPD.Michal Krol
2009-04-01python/regress: Rename test files from *.txt to *.sh -- won't be .gitignored.Michal Krol
2009-04-01python/regress: Add more vertex shader tests.Michal Krol
2009-04-01python/regress: Initial commit for vertex shader regression tests.Michal Krol
2009-03-31python/test: New test for surface copies.José Fonseca
2009-03-31python/test: Ignore test output files.José Fonseca
2009-03-31python/test: Cleanup.José Fonseca
2009-03-31python/test: Dump classification tree to text file too.José Fonseca
2009-03-31python/test: Set executable permission bit.José Fonseca
2009-03-31python/test: New test for rendering into textures.José Fonseca
2009-03-31python/test: Limit tree depth.José Fonseca
2009-03-31python/test: Infer type (continuous/discrete) from object type.José Fonseca
2009-03-31python/test: Flush stdout to keep in sync with debug info on stderr.José Fonseca
2009-03-31python/test: Dump a classification tree of the results when finished testing.José Fonseca
2009-03-31python/test: New test for texture transfers.José Fonseca
2009-03-31python/test: More descriptive test name.José Fonseca
2009-03-31python: Make get/put_tile_raw more user friendlier.José Fonseca
2009-03-31python: Add nblocksx/y members to surfaces.José Fonseca
2009-03-30python: Use depth buffer in the triangle example.José Fonseca
2009-03-30python: Read rgba8 with a single transfer.José Fonseca
2009-03-30python: Cleanup.José Fonseca
2009-03-30python: Don't use deprecated clear_value field.José Fonseca
2009-03-30python/test: Move the test description logic to the base class.José Fonseca
2009-03-30python/test: Move the image comparison logic to the base test class.José Fonseca
2009-03-30python: Force unsigned comparison.José Fonseca
2009-03-30python: Set correct transfer mode.José Fonseca
2009-03-30python: Set the surface GPU access flags.José Fonseca
Make python surface just a dumb (texture, face, level, zslice) tuple.
2009-03-30python: Hide away the surface usage flags.José Fonseca
Surfaces are now by definition GPU views. So CPU access flags don't make any sense when creating a surface. For now we are forcing surfaces to be GPU read/write, but that will go away soon.
2009-03-30python: Dont touch old pipe_winsys.José Fonseca
2009-03-30python: Update instructions for windows.José Fonseca
2009-03-27wgl: Don't flush surface if it is NULL.José Fonseca
Just a quick fix to prevent segfaults with glean.
2009-03-27wgl: Remove unused cruft.José Fonseca
2009-03-26python: Don't bypass vs/clip/viewport by default.José Fonseca
2009-03-26python: Fix the texture test.José Fonseca
2009-03-26python: Make swig bindings python independent.José Fonseca
2009-03-26python: Drop st_buffer.José Fonseca
It adds nothing, now that pipe_buffer has a pointer to the screen.
2009-03-26python: Use pipe_buffer_read/write.José Fonseca
2009-03-26python: Transfer only the requested tile.José Fonseca
2009-03-26python: Fix tri sample.Michal Krol
2009-03-26gallium: Remove some little-used fields from struct pipe_surface.Michel Dänzer
2009-03-25python: Pass transfers to the tile functions.José Fonseca
2009-03-25python: Catchup buffer_destroy interface change.José Fonseca
2009-03-25st/egl: Set dpms to on when showing screensJakob Bornecrantz
There is a wonderful bug in 2.6.29 that causes a hard lock on my computer when this code is active for lvds that are turned off.
2009-03-25st/egl: Fix warningJakob Bornecrantz
2009-03-25python: Show call no in image window.José Fonseca