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path: root/src/gallium/state_trackers
AgeCommit message (Expand)Author
2010-12-03st/egl: Set pipe_resource::array_size to 1.Chia-I Wu
2010-12-02wgl: Fix visual's buffer_mask configuration.José Fonseca
2010-12-02WIN32_THREADS -> WIN32José Fonseca
2010-12-02wgl: Unreference the current framebuffer after the make_current call.José Fonseca
2010-12-02wgl: Fix double free. Remove dead code.José Fonseca
2010-12-02st/vega: polygon_array requires a deep free.Chia-I Wu
2010-12-02st/vega: Destroy the pipe context with vg_context.Chia-I Wu
2010-12-02gallium: support for array textures and related changesRoland Scheidegger
2010-12-01vega: Remove extraneous ;José Fonseca
2010-12-01st/vega: Avoid unnecessary constant bufer upload.Chia-I Wu
2010-12-01st/vega: Initialize pipe states with renderer.Chia-I Wu
2010-12-01st/vega: Create drawing surface mask as needed.Chia-I Wu
2010-12-01st/vega: Delay blend texture creation until needed.Chia-I Wu
2010-12-01st/vega: Remove st_inlines.h.Chia-I Wu
2010-12-01st/vega: Simplify radial gradient.Chia-I Wu
2010-12-01st/vega: Fix degenerate paints.Chia-I Wu
2010-12-01st/vega: Fix negated logic in image_draw.Chia-I Wu
2010-12-01st/vega: Fix paint coordinates transformations.Chia-I Wu
2010-12-01st/vega: Bump version to 1.1.Chia-I Wu
2010-12-01st/vega: Add color transformation support.Chia-I Wu
2010-12-01st/vega: More flexible shader selection.Chia-I Wu
2010-12-01st/vega: Revive mask layer support.Chia-I Wu
2010-12-01st/vega: Add primitive text support.Chia-I Wu
2010-12-01st/vega: Make image_draw take a matrix.Chia-I Wu
2010-12-01st/vega: Make path_render and path_stroke take a matrix.Chia-I Wu
2010-12-01st/vega: Fix image sampler views for alpha-only formats.Chia-I Wu
2010-12-01st/vega: Update to latest headers.Chia-I Wu
2010-12-01st/vega: Get rid of renderer_copy_texture.Chia-I Wu
2010-12-01st/vega: vg_copy_texture and vg_copy_surface should share code.Chia-I Wu
2010-12-01st/vega: Clean up renderer fields and functions.Chia-I Wu
2010-12-01st/vega: Clean up vg_context fields and functions.Chia-I Wu
2010-12-01st/vega: vg_manager should care about only the color buffer.Chia-I Wu
2010-12-01st/vega: Make shader_bind call into the renderer.Chia-I Wu
2010-12-01st/vega: Move g3d states to renderer.Chia-I Wu
2010-12-01st/vega: Use st_framebuffer for fb width/height.Chia-I Wu
2010-12-01st/vega: Delay fb state update to vg_validate_state.Chia-I Wu
2010-12-01st/vega: Add POLYGON_STENCIL and POLYGON_FILL renderer state.Chia-I Wu
2010-12-01st/vega: Use the renderer for vgMask.Chia-I Wu
2010-12-01st/vega: Add FILTER renderer state for image filtering.Chia-I Wu
2010-12-01st/vega: Add CLEAR renderer state for vgClear.Chia-I Wu
2010-12-01st/vega: Add SCISSOR renderer state.Chia-I Wu
2010-12-01st/vega: Add DRAWTEX renderer state.Chia-I Wu
2010-12-01st/vega: Overhaul renderer with renderer states.Chia-I Wu
2010-11-30wgl: More complete WGL_ARB_pbuffer support.José Fonseca
2010-11-30wgl: Stub WGL_ARB_pbuffer support.José Fonseca
2010-11-25st/vega: Fix a typo in EXTENDED_BLENDER_OVER_FUNC.Chia-I Wu
2010-11-25st/vega: No flipping in vg_prepare_blend_surface.Chia-I Wu
2010-11-25st/vega: Masks and surfaces should share orientation.Chia-I Wu
2010-11-25st/vega: Fix a crash with empty paths.Chia-I Wu
2010-11-24st/xorg: Add a function to flush pending rendering and damageThomas Hellstrom