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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2010-10-23
egl: Minor changes to the _EGLConfig interface.
Chia-I Wu
2010-10-22
egl: Parse image attributes with _eglParseImageAttribList.
Chia-I Wu
2010-10-22
egl: Move attributes in _EGLImage to _EGLImageAttribs.
Chia-I Wu
2010-10-19
st/xorg: Fix memory leak on error path.
Vinson Lee
2010-10-19
st/xorg: Fix compilation for Xservers >= 1.10
Thomas Hellstrom
2010-10-19
st/xorg: Don't use deprecated x*alloc / xfree functions
Thomas Hellstrom
2010-10-19
st/xorg: Fix compilation errors for Xservers compiled without Composite
Thomas Hellstrom
2010-10-19
st/xorg, xorg/vmwgfx: Be a bit more frendly towards cross-compiling environments
Thomas Hellstrom
2010-10-14
st/egl: Do not finish a fence that is NULL.
Chia-I Wu
2010-10-14
st/egl: Access _EGLConfig directly.
Chia-I Wu
2010-10-13
Drop GLcontext typedef and use struct gl_context instead
Kristian Høgsberg
2010-10-13
Drop GLframebuffer typedef and just use struct gl_framebuffer
Kristian Høgsberg
2010-10-13
Rename GLvisual and __GLcontextModes to struct gl_config
Kristian Høgsberg
2010-10-13
gl: Remove unused GLcontextModes fields
Kristian Høgsberg
2010-10-13
Get rid of GL/internal/glcore.h
Kristian Høgsberg
2010-10-12
st/xorg: Fix typo
Thomas Hellstrom
2010-10-12
st/xlib: add some comments
Brian Paul
2010-10-12
st/xorg: Don't try to remove invalid fbs
Thomas Hellstrom
2010-10-12
st/xorg: Add a customizer option to get rid of annoying cursor update flicker
Thomas Hellstrom
2010-10-12
st/xorg: Don't try to use option values before processing options
Thomas Hellstrom
2010-10-07
st/vega: Fix version check in context creation.
Chia-I Wu
2010-09-30
st/egl: Drop context argument from egl_g3d_get_egl_image.
Chia-I Wu
2010-09-30
gallium/st: remove duplicated includes
Nicolas Kaiser
2010-09-30
st/egl: Skip single-buffered configs in EGL.
Chia-I Wu
2010-09-28
d3d1x: work around crash in widl
Luca Barbieri
2010-09-27
d3d11: fix reference counting so devices get freed
Luca Barbieri
2010-09-27
d3d1x: fix Map
Luca Barbieri
2010-09-27
d3d1x: rework DXGI for occlusion testing and default width/height
Luca Barbieri
2010-09-27
d3d1x: put proper calling convention in headers, fixes 64-bit builds
Luca Barbieri
2010-09-27
d3d1x: properly support specifying MipLevels as 0
Luca Barbieri
2010-09-27
d3d1x: support centroid interpolation
Luca Barbieri
2010-09-27
d3d1x: link to libdrm for X11 platform too
Luca Barbieri
2010-09-27
d3d11: ignore StructureByteStride
Luca Barbieri
2010-09-27
d3d11: advertise IDXGIDevice1, not just IDXGIDevice
Luca Barbieri
2010-09-27
d3d1x: link progs with CXXFLAGS
Luca Barbieri
2010-09-27
d3d1x: fix progs linking if not all EGL platforms are enabled
Luca Barbieri
2010-09-27
d3d1x: add private gitignore file
Luca Barbieri
2010-09-27
d3d1x: fix parallel build
Luca Barbieri
2010-09-25
st/dri: Remove unnecessary header.
Vinson Lee
2010-09-24
d3d1x: CRLF -> LF in progs
Luca Barbieri
2010-09-24
d3d1x: stop using GLX in demos, just use the default visual
Luca Barbieri
2010-09-24
d3d1x: assert if X visual is not among enumerated visuals
Luca Barbieri
2010-09-24
d3d1x: don't crash on drivers not supporting vertex or geometry sampling
Luca Barbieri
2010-09-24
d3d1x: fix linking of dxbc2tgsi
Luca Barbieri
2010-09-24
d3d1x: draw to the correct buffer
Luca Barbieri
2010-09-24
d3d1x: fix CheckMultisampleQualityLevels
Luca Barbieri
2010-09-24
d3d1x: don't assert on unsupported resource types
Luca Barbieri
2010-09-24
d3d1x: add untested support for geometry shader translation
Luca Barbieri
2010-09-24
d3d1x: add shader dumping
Luca Barbieri
2010-09-23
d3d1x: obliterate IDL parameter names from d3d10.idl from Wine too
Luca Barbieri
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