Age | Commit message (Collapse) | Author |
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Let DRI2 report single-buffered configs and skip them in EGL. This is
based on the patch by Luca Barbieri.
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Thanks to Xavier Chantry.
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D3D11 applications are allowed to pass a random value if the buffer
is not structured
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Fixes failure to create device in DirectX SDK samples.
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This avoids the duplication in tpf.h and tpf_text.cpp
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Otherwise softpipe and llvmpipe assert.
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We will typically have a current context when we need to lookup the image,
but the lookup implementation don't need it so drop it.
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