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AgeCommit message (Collapse)Author
2009-04-09python: Fix bad pointer.José Fonseca
2009-04-09wgl: Remove unused member.José Fonseca
2009-04-09wgl: Use more stw_* names.José Fonseca
2009-04-09wgl: Use hooks instead of subclassing the window.José Fonseca
Subclassing the window is invasive: we might call an old window proc even after it was removed. Glut and another bug just in the wrong time was provoking this. Hooks don't have this problem.
2009-04-09wgl: Catch the attempt of releasing a context which is not current.José Fonseca
2009-04-09wgl: Move the framebuffer list to the device. Avoid recursive locking.José Fonseca
2009-04-09wgl: More symbol naming normalization.José Fonseca
2009-04-09stw: Use wglext.h's defines and prototypes.José Fonseca
2009-04-09stw: Normalize symbols prefix.José Fonseca
2009-04-09wgl: Add const qualifier to global constant data.José Fonseca
2009-04-08python/retrace: Try to cope with failures creating textures.José Fonseca
2009-04-08python: Don't try to finish a null fence.José Fonseca
2009-04-08python/retrace: Use colors on windows console.José Fonseca
2009-04-08python/retrace: Allow to specify the range of calls of interest.José Fonseca
2009-04-08python/retrace: Handle recent traces.José Fonseca
Try to keep backwards compatability with old traces as much as possible.
2009-04-08python: Fix method renaming.José Fonseca
2009-04-08python: Cope with null surfaces.José Fonseca
2009-04-08wgl: Integrate the trace driver on debug builds.José Fonseca
2009-04-06stw: Choose a color buffer format that matches the visual.José Fonseca
The massive ifs are ugly, but it's not worth to automate this for just a handful of formats. Fixes conform bcolor.c.
2009-04-04python/regress: Clean up driver clear() interface.Michal Krol
2009-04-04gallium: Clean up driver clear() interface.Michel Dänzer
Only allows clearing currently bound buffers, but colour and depth/stencil in a single call.
2009-04-04python/regress: Remove trailing whitespace.Michal Krol
2009-04-04python/regress: Initial fragment shader test suite.Michal Krol
2009-04-04python/regress: Use X8R8G8B8 rendertarget in vertex shader test.Michal Krol
2009-04-03python/regress: Use A8R8G8B8 rendertarget format.Michal Krol
2009-04-03python/regress: vertex shader srcmod swz test does not use TEMP[0].Michal Krol
2009-04-03python/regress: vertex shader FRC test does not use IN[1].Michal Krol
2009-04-03python/regress: Add relative addressing tests.Michal Krol
2009-04-03python/regress: Add vertex shader source modifier tests.Michal Krol
2009-04-02python/regress: Do not generate HTML summary for vertex shader test.Michal Krol
2009-04-02python/regress: Do not create zbuf for vertex shader test.Michal Krol
2009-04-02python/regress: Add more vertex shader test cases.Michal Krol
2009-04-01python/regress: Add vertex shader LRP test.Michal Krol
2009-04-01python/regress: Add vertex shader FRC test.Michal Krol
2009-04-01python/regress: Add vertex shader EX2 test.Michal Krol
2009-04-01python/regress: Add vertex shader DST test.Michal Krol
2009-04-01python/regress: Fix vertex shader XPD test.Michal Krol
2009-04-01python/regress: Indent.Michal Krol
2009-04-01python/regress: Add vertex shader test for XPD.Michal Krol
2009-04-01python/regress: Rename test files from *.txt to *.sh -- won't be .gitignored.Michal Krol
2009-04-01python/regress: Add more vertex shader tests.Michal Krol
2009-04-01python/regress: Initial commit for vertex shader regression tests.Michal Krol
2009-03-31python/test: New test for surface copies.José Fonseca
2009-03-31python/test: Ignore test output files.José Fonseca
2009-03-31python/test: Cleanup.José Fonseca
2009-03-31python/test: Dump classification tree to text file too.José Fonseca
2009-03-31python/test: Set executable permission bit.José Fonseca
2009-03-31python/test: New test for rendering into textures.José Fonseca
2009-03-31python/test: Limit tree depth.José Fonseca
2009-03-31python/test: Infer type (continuous/discrete) from object type.José Fonseca