Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-10-23 | st/egl: Use resource reference count for egl_g3d_sync. | Chia-I Wu | |
2010-10-23 | egl: Use reference counting to replace IsLinked or IsBound. | Chia-I Wu | |
Remove all _egl<Res>IsLinked and _egl<Res>IsBound. Update _eglBindContext and drivers to do reference counting. | |||
2010-10-23 | st/egl: Fix native_mode refresh mode. | Chia-I Wu | |
Define the unit to match _EGLMode's. | |||
2010-10-23 | egl: Fix _eglModeLookup. | Chia-I Wu | |
Internally a mode belongs to a screen. But functions like eglGetModeAttribMESA treat a mode as a display resource: a mode can be looked up without a screen. Considering how KMS works, it is better to stick to the current implementation. To properly support looking up a mode without a screen, this commit assigns each mode (of all screens) a unique ID. | |||
2010-10-23 | egl: Minor changes to the _EGLScreen interface. | Chia-I Wu | |
Make _eglInitScreen take a display and rename _eglAddScreen to _eglLinkScreen. Remove unused functions. | |||
2010-10-23 | egl: Minor changes to the _EGLConfig interface. | Chia-I Wu | |
Mainly to rename _eglAddConfig to _eglLinkConfig, along with a few clean ups. | |||
2010-10-22 | egl: Parse image attributes with _eglParseImageAttribList. | Chia-I Wu | |
Avoid code duplications. | |||
2010-10-22 | egl: Move attributes in _EGLImage to _EGLImageAttribs. | Chia-I Wu | |
The opaque nature of EGLImage implies that extensions almost always define their own attributes. Move attributes in _EGLImage to _EGLImageAttribs and add a helper function to parse attribute lists. | |||
2010-10-19 | st/xorg: Fix memory leak on error path. | Vinson Lee | |
2010-10-19 | st/xorg: Fix compilation for Xservers >= 1.10 | Thomas Hellstrom | |
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> | |||
2010-10-19 | st/xorg: Don't use deprecated x*alloc / xfree functions | Thomas Hellstrom | |
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> | |||
2010-10-19 | st/xorg: Fix compilation errors for Xservers compiled without Composite | Thomas Hellstrom | |
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> | |||
2010-10-19 | st/xorg, xorg/vmwgfx: Be a bit more frendly towards cross-compiling environments | Thomas Hellstrom | |
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> | |||
2010-10-14 | st/egl: Do not finish a fence that is NULL. | Chia-I Wu | |
i915g would dereference the NULL pointer. | |||
2010-10-14 | st/egl: Access _EGLConfig directly. | Chia-I Wu | |
Drop the use of SET_CONFIG_ATTRIB. Fix the value of EGL_SAMPLE_BUFFERS along the way. | |||
2010-10-13 | Drop GLcontext typedef and use struct gl_context instead | Kristian Høgsberg | |
2010-10-13 | Drop GLframebuffer typedef and just use struct gl_framebuffer | Kristian Høgsberg | |
2010-10-13 | Rename GLvisual and __GLcontextModes to struct gl_config | Kristian Høgsberg | |
2010-10-13 | gl: Remove unused GLcontextModes fields | Kristian Høgsberg | |
2010-10-13 | Get rid of GL/internal/glcore.h | Kristian Høgsberg | |
__GLcontextModes is always only used as an implementation internal struct at this point and we shouldn't install glcore.h anymore. Anything that needs __GLcontextModes should just include the struct in its headers files directly. | |||
2010-10-12 | st/xorg: Fix typo | Thomas Hellstrom | |
Pointed out by Jakob Bornecrantz. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> | |||
2010-10-12 | st/xlib: add some comments | Brian Paul | |
2010-10-12 | st/xorg: Don't try to remove invalid fbs | Thomas Hellstrom | |
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> | |||
2010-10-12 | st/xorg: Add a customizer option to get rid of annoying cursor update flicker | Thomas Hellstrom | |
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> | |||
2010-10-12 | st/xorg: Don't try to use option values before processing options | Thomas Hellstrom | |
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> | |||
2010-10-07 | st/vega: Fix version check in context creation. | Chia-I Wu | |
This fixes a regression since 4531356817ec8383ac35932903773de67af92e37. | |||
2010-09-30 | st/egl: Drop context argument from egl_g3d_get_egl_image. | Chia-I Wu | |
Fix a regression since 17eace581d25a626a7d75d9d1205d012cbb14a6e. | |||
2010-09-30 | gallium/st: remove duplicated includes | Nicolas Kaiser | |
Remove duplicated includes. Signed-off-by: Brian Paul <brianp@vmware.com> | |||
2010-09-30 | st/egl: Skip single-buffered configs in EGL. | Chia-I Wu | |
Let DRI2 report single-buffered configs and skip them in EGL. This is based on the patch by Luca Barbieri. | |||
2010-09-28 | d3d1x: work around crash in widl | Luca Barbieri | |
2010-09-27 | d3d11: fix reference counting so devices get freed | Luca Barbieri | |
2010-09-27 | d3d1x: fix Map | Luca Barbieri | |
2010-09-27 | d3d1x: rework DXGI for occlusion testing and default width/height | Luca Barbieri | |
2010-09-27 | d3d1x: put proper calling convention in headers, fixes 64-bit builds | Luca Barbieri | |
2010-09-27 | d3d1x: properly support specifying MipLevels as 0 | Luca Barbieri | |
2010-09-27 | d3d1x: support centroid interpolation | Luca Barbieri | |
2010-09-27 | d3d1x: link to libdrm for X11 platform too | Luca Barbieri | |
Thanks to Xavier Chantry. | |||
2010-09-27 | d3d11: ignore StructureByteStride | Luca Barbieri | |
D3D11 applications are allowed to pass a random value if the buffer is not structured | |||
2010-09-27 | d3d11: advertise IDXGIDevice1, not just IDXGIDevice | Luca Barbieri | |
Fixes failure to create device in DirectX SDK samples. | |||
2010-09-27 | d3d1x: link progs with CXXFLAGS | Luca Barbieri | |
2010-09-27 | d3d1x: fix progs linking if not all EGL platforms are enabled | Luca Barbieri | |
2010-09-27 | d3d1x: add private gitignore file | Luca Barbieri | |
2010-09-27 | d3d1x: fix parallel build | Luca Barbieri | |
2010-09-25 | st/dri: Remove unnecessary header. | Vinson Lee | |
2010-09-24 | d3d1x: CRLF -> LF in progs | Luca Barbieri | |
2010-09-24 | d3d1x: stop using GLX in demos, just use the default visual | Luca Barbieri | |
2010-09-24 | d3d1x: assert if X visual is not among enumerated visuals | Luca Barbieri | |
2010-09-24 | d3d1x: don't crash on drivers not supporting vertex or geometry sampling | Luca Barbieri | |
2010-09-24 | d3d1x: fix linking of dxbc2tgsi | Luca Barbieri | |
2010-09-24 | d3d1x: draw to the correct buffer | Luca Barbieri | |