Age | Commit message (Collapse) | Author |
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(cherry picked from commit 052b127842af3372fd768eae8e29b240a696a12a)
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(cherry picked from master, commit e9d6ab72be065becf7a077c33919d37faa8db92e)
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See bug 24321.
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A little better than leaving the values undefined, I think.
See bug 24321.
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The parameter is a bitmask.
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This reverts part of commit a6b84aef4ad3a7bac40704146a98977c62bfb6e8
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Return GLX_RGBA_TYPE or GLX_COLOR_INDEX_TYPE.
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Shouldn't be necessary with older versions either.
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Reorganize to handle both interfaces with common code.
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Always use / assume a combined depth/stencil buffer.
Also update drawable formats from surfaces returned by the driver.
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This should also handle the case where the pixmap is backed by a (different)
texture before and afterwards.
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Just let the upper layers handle it.
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Most use cases just got the buffer from the texture
and then called into one of the get_handle functions.
Also with this patch it would be easier to move to a
generic function for getting handles from textures
and textures from handles, that is exposed via the screen.
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This reverts commit a33e9ea3b9b7ac98d6e9bc385bbbe7eac2eb73d0.
As this change breaks both radeon and nouveau
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