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2009-09-25st/xorg: Bind rasterizer state for copies.Michel Dänzer
2009-09-25st/xorg: Source-only pictures always have format PICT_a8r8g8b8.Michel Dänzer
See xserver/render/picture.c:createSourcePicture(). This both simplifies the code and avoids a crash because pFormat is NULL.
2009-09-25st/xorg: Better checks for unsupported component alpha pictures.Michel Dänzer
2009-09-24st/xorg: start working on the Xv acceleration codeZack Rusin
2009-09-24st/xorg: fills are supported plussome minor clenupsZack Rusin
2009-09-24st/xorg: add easier way of disabling/enabling accelerationZack Rusin
2009-09-24wgl: DWM integration.José Fonseca
2009-09-23st/xorg: fix a typoZack Rusin
it'd be too easy, eh
2009-09-23st/xorg: keep the user buffer contents aroundZack Rusin
Michel noticed that they were getting out of scope
2009-09-23wgl: Eliminate the shared layer; implement WGL API on top of the ICD callbacks.José Fonseca
While the WGL API has been stale for decades now, the ICD interface has been updated with new Windows versions, so it is much easier to define everything in terms of the ICD interfaces, which is pretty much what Microsoft's opengl32.dll does anyway.
2009-09-23wgl: Flatten the source tree.José Fonseca
It is easier to have the WGL API on top of the ICD callbacks as Microsoft's own implementation does, than to have a seperate shared entity. This source reorganization is in antecipation of that.
2009-09-23wgl: Fix debug_printf format specifiers.José Fonseca
2009-09-22st/xorg: Fix two leeksJakob Bornecrantz
We where leaking both surfaces in the composit code and textures from pixmaps.
2009-09-21xorg/st: fixup builds against later dpms headers.Dave Airlie
2009-09-15st/xorg: fixing copies and composite shadersZack Rusin
copies were busted when src == dst. also the composite shaders were incorrectly using the fragments instead of the texture coordinate.
2009-09-15st/xorg: lots of fixesZack Rusin
fixes blending binding and copy coordinates
2009-09-15st/xorg: Brian suggested that those could be mad'sZack Rusin
optimizes the common paths
2009-09-15st/xorg: Only unreference texture on pixmap destruction, don't destroy it.Michel Dänzer
Fixes memory corruption if e.g. the driver still has references to the texture.
2009-09-15st/xorg: Explicitly check whether the driver supports the pixmap formats.Michel Dänzer
Rather than arbitrarily checking for pixmap depth < 15.
2009-09-15st/xorg: Use A8 format for depth 8 pixmaps.Michel Dänzer
The inconsistent bpp caused issues with UploadTo/DownloadFromScreen.
2009-09-15st/g3dvl: pass color values to softpipe clear functionCooper Yuan
2009-09-14st/xorg: add some debugging helpersZack Rusin
2009-09-14st/xorg: fix ureg_DECL_constant() parametersBrian Paul
This fixes the compilation errors reported in bug 23945 but someone more familiar with the code should review for correctness and close the bug report.
2009-09-14g3dvl: update tgsi_opcode in order to build g3dvl libraryCooper Yuan
2009-09-12tgsi/ureg: give ureg_DECL_constant an explicit index parameterKeith Whitwell
Avoid the need to emit all constant declarations in order. Makes referring to a specific constant in the constant buffer much easier.
2009-09-12tgsi/ureg: VS inputs don't have any semantic tags, just an indexKeith Whitwell
Fix ureg_DECL_vs_input to reflect this and fix up all callers.
2009-09-10st/xorg: rename ctx to pipe to match every other gallium state trackerZack Rusin
plus it avoids the "ctx->ctx->" syntax
2009-09-10st/xorg: temporarily disablie copiesZack Rusin
2009-09-10st/xorg: implement pipelines surface/texture copiesZack Rusin
2009-09-10st/xorg: unite finalization and stub out pipelined copiesZack Rusin
2009-09-10st/xorg: abstract flushing and syncing for the exa codeZack Rusin
2009-09-10st/xorg: disable solid fills until copies are accelerated as wellZack Rusin
2009-09-10st/xorg: implement exasolids with full pipeliningZack Rusin
plus fix some small issues with the shaders
2009-09-10st/xorg: start adding support for surface fillsZack Rusin
2009-09-08st/xorg: Add support for EXA_MIXED_PIXMAPS and EXA_SUPPORTS_PREPARE_AUX.Michel Dänzer
Also make sure not to leak malloced memory when switching pixmaps to texture based.
2009-09-04gallium/xlib: minor clean-upsBrian Paul
2009-09-03gallium/xlib: silence unitialized var warningBrian Paul
2009-09-03st/xorg: add linear and radial gradient accelerationZack Rusin
2009-09-03st/xorg: radial gradient shaderZack Rusin
2009-09-03st/xorg: linear gradient shaderZack Rusin
2009-09-03st/xorg: cleanup and adjust to the changes in the ureg codeZack Rusin
2009-09-03st/xorg: adjust enums in preperation for gradientsZack Rusin
2009-09-02st/xorg: fix warningsZack Rusin
2009-09-02st/xorg: handle xrender repeat modesZack Rusin
2009-09-02st/xorg: flip the coordinate systemZack Rusin
2009-09-02st/xorg: handle solid fills in the fragment shaderZack Rusin
2009-09-02st/xorg: Guard against realy old versions of XorgJakob Bornecrantz
2009-09-02st/xorg: Remove code no longer support by xserver Git master.Michel Dänzer
Shouldn't be necessary with older versions either.
2009-09-02st/xorg: Add support for xserver Git master DRI2 interface.Michel Dänzer
Reorganize to handle both interfaces with common code.
2009-09-02st/dri: Slight consolidation of DRI2 buffer handling.Michel Dänzer
Always use / assume a combined depth/stencil buffer. Also update drawable formats from surfaces returned by the driver.