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path: root/src/gallium/state_trackers
AgeCommit message (Expand)Author
2011-01-16d3d1x: Fix broken build.Chia-I Wu
2011-01-13egl: Improve driver selection.Chia-I Wu
2011-01-13egl: Simplify driver matching.Chia-I Wu
2011-01-13egl: Cleanup _EGLDisplay initialization.Chia-I Wu
2011-01-12scons: Updates for targets/egl-static.Chia-I Wu
2011-01-10st/egl: Fix a void pointer arithmetic warning.Chia-I Wu
2011-01-05st/xorg: Flesh out colour map support and support depth 8.Michel Dänzer
2010-12-26st/egl: Fix eglChooseConfig when configs is NULL.Chia-I Wu
2010-12-23st/egl: Remove unnecessary header.Vinson Lee
2010-12-22st/vega: Remove unnecessary headers.Vinson Lee
2010-12-22st/egl: Assorted fixes for dri2_display_get_configs.Chia-I Wu
2010-12-22st/egl: Fix eglCopyBuffers.Chia-I Wu
2010-12-22st/egl: Plug pbuffer leaks.Chia-I Wu
2010-12-22st/egl: Allow single-buffered pixmaps.Chia-I Wu
2010-12-22st/egl: Remove native_config::samples.Chia-I Wu
2010-12-22st/egl: Remove native_config::slow_config.Chia-I Wu
2010-12-22st/egl: Remove unnecessary egl_g3d_find_pixmap_config.Chia-I Wu
2010-12-22st/egl: Make config optional for create_pixmap_surface.Chia-I Wu
2010-12-20st/python: remove unused 'buf' parameter in pipe_buffer_unmapVinson Lee
2010-12-06mapi: Rewrite mapi_abi.py to get rid of preprocessor magic.Chia-I Wu
2010-12-06egl: _eglFilterArray should not allocate.Chia-I Wu
2010-12-05r300g: cleanup winsysMarek Olšák
2010-12-04st/vega: Fix pipe blend state for various blend modes.Chia-I Wu
2010-12-04st/vega: Add blend shaders for all blend modes.Chia-I Wu
2010-12-04st/vega: Fix VG_BLEND_MULTIPLY.Chia-I Wu
2010-12-04st/vega: Silence uninitialized variable warning.Vinson Lee
2010-12-04st/vega: Blending should use premultiplied alpha.Chia-I Wu
2010-12-04st/vega: Add support for per-channel alpha.Chia-I Wu
2010-12-04st/vega: Move masking after blending.Chia-I Wu
2010-12-04st/vega: Refactor blend shaders.Chia-I Wu
2010-12-04st/vega: Add some comments to pipeline shaders.Chia-I Wu
2010-12-03st/vega: Add a missing break.Chia-I Wu
2010-12-03st/vega: Move vertex transformation to shader.Chia-I Wu
2010-12-03st/vega: Set pipe_resource::array_size to 1.Chia-I Wu
2010-12-03st/egl: Set pipe_resource::array_size to 1.Chia-I Wu
2010-12-02wgl: Fix visual's buffer_mask configuration.José Fonseca
2010-12-02WIN32_THREADS -> WIN32José Fonseca
2010-12-02wgl: Unreference the current framebuffer after the make_current call.José Fonseca
2010-12-02wgl: Fix double free. Remove dead code.José Fonseca
2010-12-02st/vega: polygon_array requires a deep free.Chia-I Wu
2010-12-02st/vega: Destroy the pipe context with vg_context.Chia-I Wu
2010-12-02gallium: support for array textures and related changesRoland Scheidegger
2010-12-01vega: Remove extraneous ;José Fonseca
2010-12-01st/vega: Avoid unnecessary constant bufer upload.Chia-I Wu
2010-12-01st/vega: Initialize pipe states with renderer.Chia-I Wu
2010-12-01st/vega: Create drawing surface mask as needed.Chia-I Wu
2010-12-01st/vega: Delay blend texture creation until needed.Chia-I Wu
2010-12-01st/vega: Remove st_inlines.h.Chia-I Wu
2010-12-01st/vega: Simplify radial gradient.Chia-I Wu
2010-12-01st/vega: Fix degenerate paints.Chia-I Wu