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path: root/src/gallium/state_trackers
AgeCommit message (Expand)Author
2008-07-15python: Cleanup.José Fonseca
2008-07-15python: Request/respect the texture & buffer usage flags in the examples.José Fonseca
2008-07-15python: Get object ownership done correctly.José Fonseca
2008-07-15python: Allow hardware support.José Fonseca
2008-07-15python: Move the python scons code to a separate tool module.José Fonseca
2008-07-15python: Get it to build on windows too.José Fonseca
2008-07-14python: Basic test case for 2d texture.José Fonseca
2008-07-14python: Raw tile access to surface.José Fonseca
2008-07-14python: Get the sample app to draw triangle like trivial/tri exanple.José Fonseca
2008-07-14python: Surface clears.José Fonseca
2008-07-14python: Set default state.José Fonseca
2008-07-14python: Allow to create/specify shaders.José Fonseca
2008-07-14Merge remote branch 'upstream/gallium-0.1' into nouveau-gallium-0.1Ben Skeggs
2008-07-13python: New state tracker which exposes the pipe driver to python scripts.José Fonseca
2008-07-06g3dvl: IDCT part 1.Younes Manton
2008-07-06g3dvl: Round surfaces up to POT, use src rect when outputting surfaces.Younes Manton
2008-06-30g3dvl: Use block and stride instead of cpp and pitch.Younes Manton
2008-06-30g3dvl: Simplify shader code.Younes Manton
2008-06-30g3dvl: Support for field and frame based MC for progressive pictures.Younes Manton
2008-06-30g3dvl: Work around SP tex cache bug, specify resource usage flags.Younes Manton
2008-06-30g3dvl: Get rid of some Valgrind errors.Younes Manton
2008-06-08g3dvl: Reduce number of input vert streams by copying, reusing in shaders.Younes Manton
2008-06-08Initial commit for g3dvl.Younes Manton
2008-02-15Code reorganization: placeholder for state-trackers.José Fonseca