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path: root/src/gallium/state_trackers
AgeCommit message (Expand)Author
2009-04-17python/retrace: Rename module as it conflicts with a builtin module.José Fonseca
2009-04-10wgl: Protect the framebuffer with a lock.José Fonseca
2009-04-10wgl: Note down the gallium pixel formats, instead of re-guessing them.José Fonseca
2009-04-10wgl: Query the screen for supported formats.José Fonseca
2009-04-10wgl: Walk through the pixel formats combinations.José Fonseca
2009-04-10wgl: Keep copies of the PIXELFORMATDESCRIPTOR structures.José Fonseca
2009-04-10wgl: Slightly simplify pixelformat creation.José Fonseca
2009-04-10wgl: Move pixel format information into device structure.José Fonseca
2009-04-10wgl: Combine alpha pixelformat info in color.José Fonseca
2009-04-10stw: Reorder the pixelformats, so that no alpha pixelformats get chosen befor...José Fonseca
2009-04-10stw: Don't make assumptions about integer size.José Fonseca
2009-04-10stw: Free the mesa framebuffer.José Fonseca
2009-04-09python: Fix bad pointer.José Fonseca
2009-04-09wgl: Remove unused member.José Fonseca
2009-04-09wgl: Use more stw_* names.José Fonseca
2009-04-09wgl: Use hooks instead of subclassing the window.José Fonseca
2009-04-09wgl: Catch the attempt of releasing a context which is not current.José Fonseca
2009-04-09wgl: Move the framebuffer list to the device. Avoid recursive locking.José Fonseca
2009-04-09wgl: More symbol naming normalization.José Fonseca
2009-04-09stw: Use wglext.h's defines and prototypes.José Fonseca
2009-04-09stw: Normalize symbols prefix.José Fonseca
2009-04-09wgl: Add const qualifier to global constant data.José Fonseca
2009-04-08python/retrace: Try to cope with failures creating textures.José Fonseca
2009-04-08python: Don't try to finish a null fence.José Fonseca
2009-04-08python/retrace: Use colors on windows console.José Fonseca
2009-04-08python/retrace: Allow to specify the range of calls of interest.José Fonseca
2009-04-08python/retrace: Handle recent traces.José Fonseca
2009-04-08python: Fix method renaming.José Fonseca
2009-04-08python: Cope with null surfaces.José Fonseca
2009-04-08wgl: Integrate the trace driver on debug builds.José Fonseca
2009-04-06stw: Choose a color buffer format that matches the visual.José Fonseca
2009-04-04python/regress: Clean up driver clear() interface.Michal Krol
2009-04-04gallium: Clean up driver clear() interface.Michel Dänzer
2009-04-04python/regress: Remove trailing whitespace.Michal Krol
2009-04-04python/regress: Initial fragment shader test suite.Michal Krol
2009-04-04python/regress: Use X8R8G8B8 rendertarget in vertex shader test.Michal Krol
2009-04-03python/regress: Use A8R8G8B8 rendertarget format.Michal Krol
2009-04-03python/regress: vertex shader srcmod swz test does not use TEMP[0].Michal Krol
2009-04-03python/regress: vertex shader FRC test does not use IN[1].Michal Krol
2009-04-03python/regress: Add relative addressing tests.Michal Krol
2009-04-03python/regress: Add vertex shader source modifier tests.Michal Krol
2009-04-02python/regress: Do not generate HTML summary for vertex shader test.Michal Krol
2009-04-02python/regress: Do not create zbuf for vertex shader test.Michal Krol
2009-04-02python/regress: Add more vertex shader test cases.Michal Krol
2009-04-01python/regress: Add vertex shader LRP test.Michal Krol
2009-04-01python/regress: Add vertex shader FRC test.Michal Krol
2009-04-01python/regress: Add vertex shader EX2 test.Michal Krol
2009-04-01python/regress: Add vertex shader DST test.Michal Krol
2009-04-01python/regress: Fix vertex shader XPD test.Michal Krol
2009-04-01python/regress: Indent.Michal Krol