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path: root/src/gallium/state_trackers
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2009-04-23gallium: Handle non-NULL data pointer in EXA ModifyPixmapHeader hook.Michel Dänzer
Need to use the data pointed to for pixmap contents in that case. Fixes RENDER based text rendering.
2009-04-23gallium: Always include xorg-server.h before other X server headers.Michel Dänzer
Various breakage otherwise, e.g. _XSERVER64 not being defined on 64 bit leading to inconsistent definitions of X server internal structs.
2009-04-23gallium: Fix up xorg state tracker build.Michel Dänzer
2009-04-20wgl: Don't implement broken gl_dispatch_stub_xxx.José Fonseca
These don't respect the stdcall, so they crash upon return.
2009-04-18softpipe: Simplify softpipe_create's prototype.José Fonseca
2009-04-17wgl: Put commas in the right places.José Fonseca
2009-04-17wgl: Flip the pixel format order.José Fonseca
List 32bit pixel formats first, as nobody is interested in 16bit pixel formats nowadays.
2009-04-17python/retrace: Rename module as it conflicts with a builtin module.José Fonseca
And there is no way to override a builtin module... sigh
2009-04-10wgl: Protect the framebuffer with a lock.José Fonseca
Unfortunately this doesn't catch all the cases, as the mesa state tracker can still use the framebuffer without giving the wgl state tracker the chance to lock it.
2009-04-10wgl: Note down the gallium pixel formats, instead of re-guessing them.José Fonseca
2009-04-10wgl: Query the screen for supported formats.José Fonseca
2009-04-10wgl: Walk through the pixel formats combinations.José Fonseca
2009-04-10wgl: Keep copies of the PIXELFORMATDESCRIPTOR structures.José Fonseca
2009-04-10wgl: Slightly simplify pixelformat creation.José Fonseca
2009-04-10wgl: Move pixel format information into device structure.José Fonseca
2009-04-10wgl: Combine alpha pixelformat info in color.José Fonseca
2009-04-10stw: Reorder the pixelformats, so that no alpha pixelformats get chosen ↵José Fonseca
before alpha. Some applications might not handle a alpha visual when when they did not request for one.
2009-04-10stw: Don't make assumptions about integer size.José Fonseca
2009-04-10stw: Free the mesa framebuffer.José Fonseca
2009-04-09python: Fix bad pointer.José Fonseca
2009-04-09wgl: Remove unused member.José Fonseca
2009-04-09wgl: Use more stw_* names.José Fonseca
2009-04-09wgl: Use hooks instead of subclassing the window.José Fonseca
Subclassing the window is invasive: we might call an old window proc even after it was removed. Glut and another bug just in the wrong time was provoking this. Hooks don't have this problem.
2009-04-09wgl: Catch the attempt of releasing a context which is not current.José Fonseca
2009-04-09wgl: Move the framebuffer list to the device. Avoid recursive locking.José Fonseca
2009-04-09wgl: More symbol naming normalization.José Fonseca
2009-04-09stw: Use wglext.h's defines and prototypes.José Fonseca
2009-04-09stw: Normalize symbols prefix.José Fonseca
2009-04-09wgl: Add const qualifier to global constant data.José Fonseca
2009-04-08python/retrace: Try to cope with failures creating textures.José Fonseca
2009-04-08python: Don't try to finish a null fence.José Fonseca
2009-04-08python/retrace: Use colors on windows console.José Fonseca
2009-04-08python/retrace: Allow to specify the range of calls of interest.José Fonseca
2009-04-08python/retrace: Handle recent traces.José Fonseca
Try to keep backwards compatability with old traces as much as possible.
2009-04-08python: Fix method renaming.José Fonseca
2009-04-08python: Cope with null surfaces.José Fonseca
2009-04-08wgl: Integrate the trace driver on debug builds.José Fonseca
2009-04-06stw: Choose a color buffer format that matches the visual.José Fonseca
The massive ifs are ugly, but it's not worth to automate this for just a handful of formats. Fixes conform bcolor.c.
2009-04-04python/regress: Clean up driver clear() interface.Michal Krol
2009-04-04gallium: Clean up driver clear() interface.Michel Dänzer
Only allows clearing currently bound buffers, but colour and depth/stencil in a single call.
2009-04-04python/regress: Remove trailing whitespace.Michal Krol
2009-04-04python/regress: Initial fragment shader test suite.Michal Krol
2009-04-04python/regress: Use X8R8G8B8 rendertarget in vertex shader test.Michal Krol
2009-04-03python/regress: Use A8R8G8B8 rendertarget format.Michal Krol
2009-04-03python/regress: vertex shader srcmod swz test does not use TEMP[0].Michal Krol
2009-04-03python/regress: vertex shader FRC test does not use IN[1].Michal Krol
2009-04-03python/regress: Add relative addressing tests.Michal Krol
2009-04-03python/regress: Add vertex shader source modifier tests.Michal Krol
2009-04-02python/regress: Do not generate HTML summary for vertex shader test.Michal Krol
2009-04-02python/regress: Do not create zbuf for vertex shader test.Michal Krol