Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-09-25 | st/xorg: Use I8 format instead of A8 for depth 8 pixmaps. | Michel Dänzer | |
Seems to work better for Composite acceleration. | |||
2009-09-25 | st/xorg: Bind rasterizer state for copies. | Michel Dänzer | |
2009-09-25 | st/xorg: Source-only pictures always have format PICT_a8r8g8b8. | Michel Dänzer | |
See xserver/render/picture.c:createSourcePicture(). This both simplifies the code and avoids a crash because pFormat is NULL. | |||
2009-09-25 | st/xorg: Better checks for unsupported component alpha pictures. | Michel Dänzer | |
2009-09-24 | st/xorg: start working on the Xv acceleration code | Zack Rusin | |
2009-09-24 | st/xorg: fills are supported plussome minor clenups | Zack Rusin | |
2009-09-24 | st/xorg: add easier way of disabling/enabling acceleration | Zack Rusin | |
2009-09-24 | wgl: DWM integration. | José Fonseca | |
2009-09-23 | st/xorg: fix a typo | Zack Rusin | |
it'd be too easy, eh | |||
2009-09-23 | st/xorg: keep the user buffer contents around | Zack Rusin | |
Michel noticed that they were getting out of scope | |||
2009-09-23 | wgl: Eliminate the shared layer; implement WGL API on top of the ICD callbacks. | José Fonseca | |
While the WGL API has been stale for decades now, the ICD interface has been updated with new Windows versions, so it is much easier to define everything in terms of the ICD interfaces, which is pretty much what Microsoft's opengl32.dll does anyway. | |||
2009-09-23 | wgl: Flatten the source tree. | José Fonseca | |
It is easier to have the WGL API on top of the ICD callbacks as Microsoft's own implementation does, than to have a seperate shared entity. This source reorganization is in antecipation of that. | |||
2009-09-23 | wgl: Fix debug_printf format specifiers. | José Fonseca | |
2009-09-22 | st/xorg: Fix two leeks | Jakob Bornecrantz | |
We where leaking both surfaces in the composit code and textures from pixmaps. | |||
2009-09-21 | xorg/st: fixup builds against later dpms headers. | Dave Airlie | |
2009-09-15 | st/xorg: fixing copies and composite shaders | Zack Rusin | |
copies were busted when src == dst. also the composite shaders were incorrectly using the fragments instead of the texture coordinate. | |||
2009-09-15 | st/xorg: lots of fixes | Zack Rusin | |
fixes blending binding and copy coordinates | |||
2009-09-15 | st/xorg: Brian suggested that those could be mad's | Zack Rusin | |
optimizes the common paths | |||
2009-09-15 | st/xorg: Only unreference texture on pixmap destruction, don't destroy it. | Michel Dänzer | |
Fixes memory corruption if e.g. the driver still has references to the texture. | |||
2009-09-15 | st/xorg: Explicitly check whether the driver supports the pixmap formats. | Michel Dänzer | |
Rather than arbitrarily checking for pixmap depth < 15. | |||
2009-09-15 | st/xorg: Use A8 format for depth 8 pixmaps. | Michel Dänzer | |
The inconsistent bpp caused issues with UploadTo/DownloadFromScreen. | |||
2009-09-15 | st/g3dvl: pass color values to softpipe clear function | Cooper Yuan | |
2009-09-14 | st/xorg: add some debugging helpers | Zack Rusin | |
2009-09-14 | st/xorg: fix ureg_DECL_constant() parameters | Brian Paul | |
This fixes the compilation errors reported in bug 23945 but someone more familiar with the code should review for correctness and close the bug report. | |||
2009-09-14 | g3dvl: update tgsi_opcode in order to build g3dvl library | Cooper Yuan | |
2009-09-12 | tgsi/ureg: give ureg_DECL_constant an explicit index parameter | Keith Whitwell | |
Avoid the need to emit all constant declarations in order. Makes referring to a specific constant in the constant buffer much easier. | |||
2009-09-12 | tgsi/ureg: VS inputs don't have any semantic tags, just an index | Keith Whitwell | |
Fix ureg_DECL_vs_input to reflect this and fix up all callers. | |||
2009-09-10 | st/xorg: rename ctx to pipe to match every other gallium state tracker | Zack Rusin | |
plus it avoids the "ctx->ctx->" syntax | |||
2009-09-10 | st/xorg: temporarily disablie copies | Zack Rusin | |
2009-09-10 | st/xorg: implement pipelines surface/texture copies | Zack Rusin | |
2009-09-10 | st/xorg: unite finalization and stub out pipelined copies | Zack Rusin | |
2009-09-10 | st/xorg: abstract flushing and syncing for the exa code | Zack Rusin | |
2009-09-10 | st/xorg: disable solid fills until copies are accelerated as well | Zack Rusin | |
2009-09-10 | st/xorg: implement exasolids with full pipelining | Zack Rusin | |
plus fix some small issues with the shaders | |||
2009-09-10 | st/xorg: start adding support for surface fills | Zack Rusin | |
2009-09-08 | st/xorg: Add support for EXA_MIXED_PIXMAPS and EXA_SUPPORTS_PREPARE_AUX. | Michel Dänzer | |
Also make sure not to leak malloced memory when switching pixmaps to texture based. | |||
2009-09-04 | gallium/xlib: minor clean-ups | Brian Paul | |
2009-09-03 | gallium/xlib: silence unitialized var warning | Brian Paul | |
2009-09-03 | st/xorg: add linear and radial gradient acceleration | Zack Rusin | |
2009-09-03 | st/xorg: radial gradient shader | Zack Rusin | |
2009-09-03 | st/xorg: linear gradient shader | Zack Rusin | |
2009-09-03 | st/xorg: cleanup and adjust to the changes in the ureg code | Zack Rusin | |
2009-09-03 | st/xorg: adjust enums in preperation for gradients | Zack Rusin | |
2009-09-02 | st/xorg: fix warnings | Zack Rusin | |
2009-09-02 | st/xorg: handle xrender repeat modes | Zack Rusin | |
2009-09-02 | st/xorg: flip the coordinate system | Zack Rusin | |
2009-09-02 | st/xorg: handle solid fills in the fragment shader | Zack Rusin | |
2009-09-02 | st/xorg: Guard against realy old versions of Xorg | Jakob Bornecrantz | |
2009-09-02 | st/xorg: Remove code no longer support by xserver Git master. | Michel Dänzer | |
Shouldn't be necessary with older versions either. | |||
2009-09-02 | st/xorg: Add support for xserver Git master DRI2 interface. | Michel Dänzer | |
Reorganize to handle both interfaces with common code. |