Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-04-28 | gallium: Move the dri2 state tracker since we're about to extend it to dri1. | Thomas Hellstrom | |
Signed-off-by: Thomas Hellstrom <thellstrom-at-vmware-dot-com> | |||
2009-04-28 | gallium: Update the drm_api. | Thomas Hellstrom | |
Make it possible to pass state-tracker-specific data to the init_screen function, and even open the door for device-specific state-tracker screen initialization. Signed-off-by: Thomas Hellstrom <thellstrom-at-vmware-dot-com> | |||
2009-04-27 | wgl: Cope with pre-existing threads. | José Fonseca | |
DllMain is called with DLL_THREAD_ATTACH only by threads created after the DLL is loaded by the process. | |||
2009-04-27 | wgl: Implement WGL_EXT_extensions_string extension. | José Fonseca | |
2009-04-27 | stw: Use a statically initiallized gl proc table. | José Fonseca | |
It doesn't change anyway. | |||
2009-04-23 | gallium: Handle non-NULL data pointer in EXA ModifyPixmapHeader hook. | Michel Dänzer | |
Need to use the data pointed to for pixmap contents in that case. Fixes RENDER based text rendering. | |||
2009-04-23 | gallium: Always include xorg-server.h before other X server headers. | Michel Dänzer | |
Various breakage otherwise, e.g. _XSERVER64 not being defined on 64 bit leading to inconsistent definitions of X server internal structs. | |||
2009-04-23 | gallium: Fix up xorg state tracker build. | Michel Dänzer | |
2009-04-20 | wgl: Don't implement broken gl_dispatch_stub_xxx. | José Fonseca | |
These don't respect the stdcall, so they crash upon return. | |||
2009-04-18 | softpipe: Simplify softpipe_create's prototype. | José Fonseca | |
2009-04-17 | wgl: Put commas in the right places. | José Fonseca | |
2009-04-17 | wgl: Flip the pixel format order. | José Fonseca | |
List 32bit pixel formats first, as nobody is interested in 16bit pixel formats nowadays. | |||
2009-04-17 | python/retrace: Rename module as it conflicts with a builtin module. | José Fonseca | |
And there is no way to override a builtin module... sigh | |||
2009-04-10 | wgl: Protect the framebuffer with a lock. | José Fonseca | |
Unfortunately this doesn't catch all the cases, as the mesa state tracker can still use the framebuffer without giving the wgl state tracker the chance to lock it. | |||
2009-04-10 | wgl: Note down the gallium pixel formats, instead of re-guessing them. | José Fonseca | |
2009-04-10 | wgl: Query the screen for supported formats. | José Fonseca | |
2009-04-10 | wgl: Walk through the pixel formats combinations. | José Fonseca | |
2009-04-10 | wgl: Keep copies of the PIXELFORMATDESCRIPTOR structures. | José Fonseca | |
2009-04-10 | wgl: Slightly simplify pixelformat creation. | José Fonseca | |
2009-04-10 | wgl: Move pixel format information into device structure. | José Fonseca | |
2009-04-10 | wgl: Combine alpha pixelformat info in color. | José Fonseca | |
2009-04-10 | stw: Reorder the pixelformats, so that no alpha pixelformats get chosen ↵ | José Fonseca | |
before alpha. Some applications might not handle a alpha visual when when they did not request for one. | |||
2009-04-10 | stw: Don't make assumptions about integer size. | José Fonseca | |
2009-04-10 | stw: Free the mesa framebuffer. | José Fonseca | |
2009-04-09 | python: Fix bad pointer. | José Fonseca | |
2009-04-09 | wgl: Remove unused member. | José Fonseca | |
2009-04-09 | wgl: Use more stw_* names. | José Fonseca | |
2009-04-09 | wgl: Use hooks instead of subclassing the window. | José Fonseca | |
Subclassing the window is invasive: we might call an old window proc even after it was removed. Glut and another bug just in the wrong time was provoking this. Hooks don't have this problem. | |||
2009-04-09 | wgl: Catch the attempt of releasing a context which is not current. | José Fonseca | |
2009-04-09 | wgl: Move the framebuffer list to the device. Avoid recursive locking. | José Fonseca | |
2009-04-09 | wgl: More symbol naming normalization. | José Fonseca | |
2009-04-09 | stw: Use wglext.h's defines and prototypes. | José Fonseca | |
2009-04-09 | stw: Normalize symbols prefix. | José Fonseca | |
2009-04-09 | wgl: Add const qualifier to global constant data. | José Fonseca | |
2009-04-08 | python/retrace: Try to cope with failures creating textures. | José Fonseca | |
2009-04-08 | python: Don't try to finish a null fence. | José Fonseca | |
2009-04-08 | python/retrace: Use colors on windows console. | José Fonseca | |
2009-04-08 | python/retrace: Allow to specify the range of calls of interest. | José Fonseca | |
2009-04-08 | python/retrace: Handle recent traces. | José Fonseca | |
Try to keep backwards compatability with old traces as much as possible. | |||
2009-04-08 | python: Fix method renaming. | José Fonseca | |
2009-04-08 | python: Cope with null surfaces. | José Fonseca | |
2009-04-08 | wgl: Integrate the trace driver on debug builds. | José Fonseca | |
2009-04-06 | stw: Choose a color buffer format that matches the visual. | José Fonseca | |
The massive ifs are ugly, but it's not worth to automate this for just a handful of formats. Fixes conform bcolor.c. | |||
2009-04-04 | python/regress: Clean up driver clear() interface. | Michal Krol | |
2009-04-04 | gallium: Clean up driver clear() interface. | Michel Dänzer | |
Only allows clearing currently bound buffers, but colour and depth/stencil in a single call. | |||
2009-04-04 | python/regress: Remove trailing whitespace. | Michal Krol | |
2009-04-04 | python/regress: Initial fragment shader test suite. | Michal Krol | |
2009-04-04 | python/regress: Use X8R8G8B8 rendertarget in vertex shader test. | Michal Krol | |
2009-04-03 | python/regress: Use A8R8G8B8 rendertarget format. | Michal Krol | |
2009-04-03 | python/regress: vertex shader srcmod swz test does not use TEMP[0]. | Michal Krol | |