Age | Commit message (Collapse) | Author |
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The loop to choose a pixel format for the window was incrementing
'i' after we succeeded in creating the window so if we chose format[0]
for graw_create_window_and_screen() we were putting format[1] in
the pipe_resource template for creating the render target.
This only worked because of the order of the elements in the formats[]
array.
The graw_xlib.c code now properly compares the requested gallium pixel
format against the visual's color layout.
Update all the graw demos to fix the off-by-one-i error.
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Different environments seem to want to create these in different
orders. Abstract over this by combining the calls.
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Provides basic window system integration behind a simple interface,
allowing tests to be written without dependency on either the driver
or window system.
With a lot of work, could turn into something like glut for gallium.
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